import

import is a skill for Claude Code from skullninja/coco-workflow. It costs 26 tokens per session (3,053 once invoked), scanned A, original, MIT.

A workflow for importing a tasks.md file into the Coco tracker as an epic, a larger work item containing related tasks and dependencies. It can also create matching issues in the configured issue tracker.

In plain words
What is it for?
Use it after completing tasks.md for a feature, when the project has Coco configuration and the tasks need to become tracked work.
Why use it?
It connects a written task plan to the tracker so dependencies and progress can be managed. It also avoids recreating each task manually in the issue tracker.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the coco plugin — 6 skills, 14 commands, 4 agents, 3 hooks shipped together

Good fit Use it after completing tasks.md for a feature, when the project has Coco configuration and the tasks need to become tracked work.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/skullninja/coco-workflow/import
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add skullninja/coco-workflow --skill import
Clone the repo
git clone --depth 1 https://github.com/skullninja/coco-workflow

Made for: Claude Code.

Or install coco, the plugin that ships this one along with the rest of its 6 skills, 14 commands, 4 agents, 3 hooks.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for import

README.md
[![agentmods](https://agentmods.dev/badge/skills/skullninja/coco-workflow/import/github.svg)](https://agentmods.dev/skills/skullninja/coco-workflow/import)
Your own site
<a href="https://agentmods.dev/skills/skullninja/coco-workflow/import"><img src="https://agentmods.dev/badge/skills/skullninja/coco-workflow/import/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for import

Your own site · 80×15
<a href="https://agentmods.dev/skills/skullninja/coco-workflow/import"><img src="https://agentmods.dev/badge/skills/skullninja/coco-workflow/import.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 26 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,053 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00026 $0.03053
Opus 5.5 $0.00010 $0.01221
Sonnet 5.5 $0.00005 $0.00611
Haiku 4.5 $0.00003 $0.00305

Measured 4d ago against content hash 063b218df453, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

import scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/import/SKILL.md · 284 lines

How it starts

The opening of the file, as written. The whole thing — 284 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Coco Import Skill

Import a tasks.md into the coco tracker and optionally create matching issues in the configured issue tracker.

When to Use

  • Importing tasks as part of the coco pipeline
  • Called by /coco:phase (Step D) or /coco:planning-session tactical
  • When tasks.md exists in specs/{feature}/ and needs to be loaded into the tracker

Prerequisites: tasks.md must exist. If missing, use the tasks skill first.

Prerequisites

  • Completed specs/{feature}/tasks.md with sub-phases and dependency info
  • .coco/config.yaml exists with project configuration

Setup

  1. Read .coco/config.yaml for project.specs_dir and issue_tracker config.
  2. Determine the current feature by:
    • Checking the current git branch name
    • Strip the feature/ prefix (or whatever pr.branch.feature_prefix is) from the branch name
    • Looking for the matching directory in {specs_dir}/{stripped-name}/
    • Or from conversation context if a feature was recently discussed
  3. Read {specs_dir}/{feature}/tasks.md (required). If missing, instruct user to use the tasks skill first.
  4. Each tracker command is a separate Bash tool call: coco-tracker <command> [args]

Execution

Step 1: Parse tasks.md

Extract:

  1. Feature name from the # Tasks: header
  2. Sub-Phases -- each ## Sub-Phase N: section becomes a tracker task
  3. Parallel markers -- [P] tasks within a sub-phase
  4. Dependencies -- parse "Dependencies & Execution Order" section
  5. **owns_files**: annotations -- file globs per sub-phase (optional)
  6. **test_plan**: annotations -- FR-### IDs and levels per sub-phase (optional; none means "no tests, decided")

Step 2: Create Tracker Epic

coco-tracker epic-create "{feature-name}"

Step 3: Create Tracker Tasks (one per sub-phase)

IMPORTANT: All coco-tracker create arguments MUST be single-line. Never put literal newlines inside --description, --title, or --metadata values. Use semicolons or commas to separate items within a description. Put each command on one line (no \ continuations).

Read the full file on GitHub · 284 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago Changed · +16 lines 063b218df453
  2. 1mo ago First seen · 268 lines · 26 tokens per session scan A 554389ee8212

Subscribe to this mod's changes

import is a skill published in the GitHub repository skullninja/coco-workflow (8 stars, last pushed yesterday), licensed MIT. It adds 26 tokens to every session and 3,053 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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