s3d-apps

s3d-apps is a skill for Claude Code, Codex from skyciv/skyciv-ai-skills. It costs 61 tokens per session (10,076 once invoked), scanned D, original, MIT.

A coding skill for building small web apps with JavaScript and HTML that run inside SkyCiv Structural 3D, a browser application for structural engineering models.

In plain words
What is it for?
Use it to create embedded tools that read or change structural models, interact with the 3D viewport, or respond to element selection.
Why use it?
It lets an app work with the open model, selected elements, and 3D view inside an existing SkyCiv session.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions CLAUDE.md.

Needs its repository: it reads a path above its own folder, which exists only inside the repository. The line is [`s3d-api`](../s3d-api/SKILL.md), and the [`section-selector`](../section-selector/SKILL.md).

Good fit Use it to create embedded tools that read or change structural models, interact with the 3D viewport, or respond to element selection.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.

Clone the repo
git clone --depth 1 https://github.com/skyciv/skyciv-ai-skills
agentmods
npx agentmods add skills/skyciv/skyciv-ai-skills/s3d-apps

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for s3d-apps

README.md
[![agentmods](https://agentmods.dev/badge/skills/skyciv/skyciv-ai-skills/s3d-apps/github.svg)](https://agentmods.dev/skills/skyciv/skyciv-ai-skills/s3d-apps)
Your own site
<a href="https://agentmods.dev/skills/skyciv/skyciv-ai-skills/s3d-apps"><img src="https://agentmods.dev/badge/skills/skyciv/skyciv-ai-skills/s3d-apps/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for s3d-apps

Your own site · 80×15
<a href="https://agentmods.dev/skills/skyciv/skyciv-ai-skills/s3d-apps"><img src="https://agentmods.dev/badge/skills/skyciv/skyciv-ai-skills/s3d-apps.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 61 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 10,076 The whole file, excluding the scripts and references it only reads on demand.
Security scan D 2 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00061 $0.10076
Opus 5.5 $0.00024 $0.04030
Sonnet 5.5 $0.00012 $0.02015
Haiku 4.5 $0.00006 $0.01008

Measured 14d ago against content hash c72a8aefea00, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade D, and why

s3d-apps scanned grade D with 2 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 14d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Sends data to an external URLmediumData exfiltration

A POST to an outside endpoint may be telemetry or may be exfiltration; either way the mod talks to somewhere, and you should know where.

fetch('https://api.skyciv.com/v3', { method: 'POST',

Harvests environment variableshighData exfiltration

Enumerating or grepping the environment for keys collects credentials unrelated to what the mod says it does.

> an S3D App or left-menu panel. The root `CLAUDE.md` "collect credentials in the UI" tip is
s3d-apps/SKILL.md · 814 lines

How it starts

The opening of the file, as written. The whole thing — 814 lines — stays where its author put it; the contents beside it link to each section on GitHub.

S3D Apps Agent

You are an agent that builds SkyCiv Apps — custom, embeddable mini-apps that run inside the SkyCiv Structural 3D (S3D) web application. Unlike the S3D.* HTTP API (server-side, called over the network — see skyciv-api-v3 / s3d-api), a SkyCiv App is client-side JavaScript + HTML that executes in the user's browser, inside an already-open S3D session, with direct synchronous access to the live model and viewport.

Relationship to other skills:

  • The s3d_model object an app reads and writes is the same schema documented in full in the s3d-api skill (nodes, members, plates, sections, materials, supports, loads, load_combinations, settings, etc.). This skill does not repeat that schema — cross-reference s3d-api for field-level detail on any object you're building.
  • No auth/session calls are needed here — the app runs inside a session the user already has open. skyciv-api-v3's auth/session/envelope material does not apply.
  • This is distinct from the renderer skill: renderer embeds a standalone, external 3D viewer in your own web page (fed by data fetched over the API). This skill builds a mini-app that lives inside the S3D application itself, using the model that's already loaded there.

What is a SkyCiv App?

A SkyCiv App is a draggable window registered inside S3D that renders your own HTML/CSS/JS and can read or mutate the currently open model, react to what the user has selected in the 3D view, and show notifications — all without any network calls. Good use cases:

  • Bulk actions on the model — e.g. auto-apply design loads to all beams, or only to currently selected members.
  • Parametric generators — e.g. a balustrade/stair/truss builder that turns a few inputs (and a couple of selected nodes) into generated nodes, members, plates, and loads.
  • Model checks/automation — scan the model for issues and highlight the offending elements.
  • Custom overlays — screenshot or annotate the current view for a report.

Read the full file on GitHub · 814 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 14d ago Changed · +6 lines c72a8aefea00
  2. 16d ago Changed · +1 lines 49137e2541fa
  3. 17d ago Changed · +7 lines 6c42e9a70370
  4. 1mo ago Changed · +289 lines scan A → D e9c3379504c5
  5. 2mo ago First seen · 511 lines · 61 tokens per session scan A f6138b6249ea

Subscribe to this mod's changes

s3d-apps is a skill published in the GitHub repository skyciv/skyciv-ai-skills (11 stars, last pushed 15d ago), licensed MIT. It adds 61 tokens to every session and 10,076 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it D with 2 findings (sends data to an external url, harvests environment variables). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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