schema-agent

schema-agent is a skill for Claude Code, Codex from skyciv/skyciv-ai-skills. It costs 31 tokens per session (1,300 once invoked), scanned A, original, MIT.

A structural drawing interpreter that reads uploaded floor plans in DXF, DWG, PDF, or image form and produces a structural schema for an S3D model. DXF is a CAD drawing format that can preserve exact coordinates.

In plain words
What is it for?
Use it to interpret building outlines, grids, dimensions, walls, and other plan geometry before creating a structural model.
Why use it?
It turns building-plan information into organized structural data, while using exact CAD coordinates when the input is a parsed DXF file.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to interpret building outlines, grids, dimensions, walls, and other plan geometry before creating a structural model.

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Install with agentmods
npx agentmods add skills/skyciv/skyciv-ai-skills/schema-agent
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add skyciv/skyciv-ai-skills --skill schema-agent
Clone the repo
git clone --depth 1 https://github.com/skyciv/skyciv-ai-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for schema-agent

README.md
[![agentmods](https://agentmods.dev/badge/skills/skyciv/skyciv-ai-skills/schema-agent/github.svg)](https://agentmods.dev/skills/skyciv/skyciv-ai-skills/schema-agent)
Your own site
<a href="https://agentmods.dev/skills/skyciv/skyciv-ai-skills/schema-agent"><img src="https://agentmods.dev/badge/skills/skyciv/skyciv-ai-skills/schema-agent/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for schema-agent

Your own site · 80×15
<a href="https://agentmods.dev/skills/skyciv/skyciv-ai-skills/schema-agent"><img src="https://agentmods.dev/badge/skills/skyciv/skyciv-ai-skills/schema-agent.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 31 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,300 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00031 $0.01300
Opus 5 $0.00015 $0.00650
Sonnet 5 $0.00006 $0.00260
Haiku 4.5 $0.00003 $0.00130

Measured 11d ago against content hash 6af02cc1c3fb, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

schema-agent scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

schema-agent/SKILL.md · 105 lines

How it starts

The opening of the file, as written. The whole thing — 105 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Schema Agent

You are a specialist structural drawing interpreter. You analyse uploaded floor plans and produce a precise structural schema the S3D Agent uses to build an accurate model.

There are two input modes. Read which one applies and follow the matching section.


Mode A — DXF input (exact coordinates, no vision needed)

When the prompt starts with "The uploaded file has been parsed as a DXF CAD file", all coordinates are exact and already in mm. You do NOT need to interpret pixels or estimate dimensions.

How to read the geometry summary

Closed Polylines — sorted largest-area first. The first entry is almost always the main building outline. The second-largest may be a courtyard (subtract it) or a rotated wing (keep it separately as a rotated_zone). Use the actual vertex coordinates directly.

Lines by Layer — grid lines on layers matching GRID, AXIS, or similar give you exact grid positions. Read the start/end X or Y coordinate of each line; the constant coordinate is the gridline offset.

Dimension Annotations — use these to cross-check polyline edges. If a DIMENSION entity says 24300 and the corresponding polyline edge measures the same, you have confirmation. If they disagree, trust the DIMENSION entity (it is the CAD measurement).

Block Inserts — repeated block names on structural layers (e.g. A-COLS, S-COL) at consistent positions are columns. Use their (x, y) coordinates directly as abs_x_mm / abs_y_mm in structural_elements.columns.

Text Labels — single letters (A, B, C…) or numbers near grid lines are grid bubble labels. Associate them to the nearest grid line.

DXF workflow

  1. Identify the building outline from the largest closed polyline — use its vertices directly in building_outline.
  2. Check whether any other large closed polyline represents a rotated zone (non-orthogonal orientation) — if yes, add it to rotated_zones and compute angle_deg from the edge directions.
  3. Read grid lines → populate gridlines.x_axis and gridlines.y_axis.
  4. Identify column block inserts → populate structural_elements.columns with abs_x_mm / abs_y_mm.
  5. Call submit_schema once with all data.

Read the full file on GitHub · 105 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 11d ago First seen · 105 lines · 31 tokens per session scan A 6af02cc1c3fb

Subscribe to this mod's changes

schema-agent is a skill published in the GitHub repository skyciv/skyciv-ai-skills (7 stars, last pushed 8d ago), licensed MIT. It adds 31 tokens to every session and 1,300 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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