injecting-touch-gestures

injecting-touch-gestures is a skill for Claude Code, Codex from skydoves/android-testing-skills. It costs 194 tokens per session (3,762 once invoked), scanned A, original, Apache-2.0.

A guide to sending simulated touch input in Jetpack Compose UI tests. It covers taps, long presses, swipes, flings, pinches, and other finger gestures through the test framework.

In plain words
What is it for?
Use it to test dragging, scrolling, pinch-to-zoom, multi-touch, partial gestures, and code that still uses the deprecated performGesture API.
Why use it?
It lets tests reproduce gestures with coordinates relative to the target UI element, reducing failures caused by hard-coded screen positions.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to test dragging, scrolling, pinch-to-zoom, multi-touch, partial gestures, and code…

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Install with agentmods
npx agentmods add skills/skydoves/android-testing-skills/injecting-touch-gestures
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add skydoves/android-testing-skills --skill injecting-touch-gestures
Clone the repo
git clone --depth 1 https://github.com/skydoves/android-testing-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for injecting-touch-gestures

README.md
[![agentmods](https://agentmods.dev/badge/skills/skydoves/android-testing-skills/injecting-touch-gestures.svg)](https://agentmods.dev/skills/skydoves/android-testing-skills/injecting-touch-gestures)
Your own site
<a href="https://agentmods.dev/skills/skydoves/android-testing-skills/injecting-touch-gestures"><img src="https://agentmods.dev/badge/skills/skydoves/android-testing-skills/injecting-touch-gestures.svg" alt="Measured on agentmods" height="20"></a>
Per session 194 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,762 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00194 $0.03762
Opus 5 $0.00097 $0.01881
Sonnet 5 $0.00039 $0.00752
Haiku 4.5 $0.00019 $0.00376

Measured 7d ago against content hash d2875793d139, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

injecting-touch-gestures scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

compose/actions/injecting-touch-gestures/SKILL.md · 245 lines

How it starts

The opening of the file, as written. The whole thing — 245 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Injecting Touch Gestures — performTouchInput, Not performGesture

performTouchInput { … } is the single entry point for synthetic touch events in Compose tests. It runs a block in a TouchInjectionScope whose coordinate system is node-local (origin at the node's top-left), batches every event the block enqueues, and flushes them as a single non-recomposing burst when the block returns. The legacy performGesture { … } is @Deprecated("Replaced by performTouchInput") (Actions.kt:337-355) — MUST NOT appear in any new code.

When to use this skill

  • The test must simulate a partial gesture, multi-touch, fling with controlled velocity, or pinch-to-zoom — anything richer than a single tap.
  • The developer needs precise coordinates relative to a node (e.g. drag by exactly 100 px from center).
  • A gesture must be split across two performTouchInput blocks while a finger is still "down".
  • A test currently uses performGesture { } and must be migrated.
  • A test simulates touch with hardcoded screen coordinates and is flaky on different display sizes.

When NOT to use this skill

  • A simple tap on a node — use performClick() from ../clicking-and-scrolling/SKILL.md. It is platform-appropriate and shorter.
  • The gesture is a hover, right-click, or scroll wheel — use ../injecting-mouse-and-keyboard/SKILL.md.
  • The flow is "tap a button, then assert a Snackbar appears" — assert via ../../assertions/asserting-node-state-and-text/SKILL.md, not by inspecting touch state.
  • The test is fighting a fling animation — pause the clock first per ../../synchronization/testing-animations-deterministically/SKILL.md.

Prerequisites

  • androidx.compose.ui:ui-test-junit4 (or ui-test for runComposeUiTest) configured per ../../setup/configuring-test-dependencies/SKILL.md.
  • The receiver node carries Modifier.testTag("…") from production code so the test selects it deterministically.
  • For multi-touch gestures (pinch, multiTouchSwipe), the target composable accepts pointer input via Modifier.pointerInput { … } — typically Modifier.transformable, Modifier.draggable2D, or a custom detectTransformGestures.

Read the full file on GitHub · 245 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 245 lines · 194 tokens per session scan A d2875793d139

Subscribe to this mod's changes

injecting-touch-gestures is a skill published in the GitHub repository skydoves/android-testing-skills (318 stars, last pushed 3mo ago), licensed Apache-2.0. It adds 194 tokens to every session and 3,762 once invoked, about $0.0010 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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