skill-name

skill-name is a skill for Claude Code, Codex from skymavis/skills. It costs 54 tokens per session (281 once invoked), scanned A, original, MIT.

A template and set of instructions for creating an agent skill, which is a reusable capability an AI coding agent can apply to specific tasks.

In plain words
What is it for?
Use it when defining a skill’s purpose, trigger conditions, documentation, scripts, supporting references, assets, and tests.
Why use it?
It helps keep new skills consistent and makes their intended use clear to the agent and to other developers.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it when defining a skill’s purpose, trigger conditions, documentation, scripts, supporting…

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/skymavis/skills/skill-name
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add skymavis/skills --skill skill-name
Clone the repo
git clone --depth 1 https://github.com/skymavis/skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for skill-name

README.md
[![agentmods](https://agentmods.dev/badge/skills/skymavis/skills/skill-name.svg)](https://agentmods.dev/skills/skymavis/skills/skill-name)
Your own site
<a href="https://agentmods.dev/skills/skymavis/skills/skill-name"><img src="https://agentmods.dev/badge/skills/skymavis/skills/skill-name.svg" alt="Measured on agentmods" height="20"></a>
Per session 54 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 281 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00054 $0.00281
Opus 5 $0.00027 $0.00140
Sonnet 5 $0.00011 $0.00056
Haiku 4.5 $0.00005 $0.00028

Measured 6d ago against content hash 4d233c49851f, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

skill-name scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (tests/conftest.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

template/skill-name/SKILL.md · 37 lines

What it actually says

Skill name

A one-paragraph overview of what this skill provides and the problem it solves. Keep this file lean (under 500 lines) and push depth into references/ — the body is the entry point, not the manual.

When to use

  • Trigger or task #1 this skill is for.
  • Trigger or task #2.

How it works

  • Executable logic lives in scripts/.
  • Deeper docs an agent loads on demand live in references/.
  • Files or templates the skill emits live in assets/.
  • Tests live in tests/ (a conftest.py puts scripts/ on the path).

Layout

skill-name/
  SKILL.md            # this file — entry point + when-to-use
  scripts/            # the runnable tool(s)
  references/         # depth, loaded on demand
  assets/             # templates / files the skill emits
  tests/              # pytest suite
  requirements-dev.txt
Files

What ships with it

5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 37 lines · 54 tokens per session scan A 4d233c49851f

Subscribe to this mod's changes

skill-name is a skill published in the GitHub repository skymavis/skills (0 stars, last pushed 6d ago), licensed MIT. It adds 54 tokens to every session and 281 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-01.

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