subagent-driven-development

A software-development workflow that splits a plan into separate tasks and assigns each task to a new helper agent, followed by specification and quality reviews.

In plain words
What is it for?
Carrying out multi-step coding plans, coordinating task dependencies, and checking each completed change before moving on.
Why use it?
It keeps large changes organized and gives each task a fresh context, reducing confusion between unrelated implementation work.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/skywalkercyt/mp-implement/subagent-driven-development
Any agent
npx skills add skywalkercyt/mp-implement --skill subagent-driven-development
Clone the repo
git clone --depth 1 https://github.com/skywalkercyt/mp-implement

Made for: Claude Code, Codex.

Per session 44 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 869 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00044 $0.00869
Opus 5 $0.00022 $0.00434
Sonnet 5 $0.00009 $0.00174
Haiku 4.5 $0.00004 $0.00087

Measured 2d ago against content hash 0ec67f8f95cd, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

subagent-driven-development scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/subagent-driven-development/SKILL.md · 66 lines

How it starts

The opening of the file, as written. The whole thing — 66 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Subagent-Driven Development

Adapted skill — discipline originating in Superpowers v5.1.0 (MIT, Jesse Vincent), rewritten in mattpocock-skills style. /mp-implement's Phase 3 execution engine when the Workflow tool is unavailable; may dispatch /mp-implement-issue as an implementer for a slice.

You are the controller. You never implement — every task goes to a fresh subagent with isolated context, keeping your own context free for coordination.

Setup

Read the plan once. Extract every task's full text, and note the scene-setting each needs: where it fits, what it depends on, the modules and callers it touches. Track all tasks in your todo list.

Dispatch

One implementer subagent per task, briefed from implementer-prompt.md. The brief is self-contained — the subagent never reads the plan file and cannot see your session:

  • the task's full text, pasted in;
  • the scene-setting you noted at setup — for unfamiliar areas, a map of the relevant modules and callers.

Note the base commit before the implementer starts, so reviewers get a clean diff range.

Run one implementer at a time. Answer its questions — before it starts or mid-work — before letting it proceed.

Per-task chain (order fixed)

  1. Implement — builds, tests, commits, self-reviews. Self-review precedes review; it never replaces it.
  2. Spec-compliance review loop — fresh reviewer from spec-reviewer-prompt.md; every finding quotes the spec line it violates.
  3. Code-quality review loop — fresh reviewer from code-quality-reviewer-prompt.md over the base→head diff, entered only after spec passes.

Spec before quality: spec fixes rewrite the code a quality review would judge. A finding goes back to the SAME implementer — its context holds the code — and the fix is always re-reviewed. A task completes only when both reviews pass.

Implementer statuses

  • DONE → proceed to spec review.
  • DONE_WITH_CONCERNS → read the concerns first; correctness or scope concerns get addressed before review, observations get noted and ride along.
  • NEEDS_CONTEXT → supply what's missing and re-dispatch.
  • BLOCKED → diagnose: missing context → repair the brief; reasoning beyond the implementer → sharper brief or stronger model; task too large → split it; plan wrong → escalate to the human.

Read the full file on GitHub · 66 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 66 lines · 44 tokens per session scan A 0ec67f8f95cd

Subscribe to this mod's changes

subagent-driven-development is a skill published in the GitHub repository skywalkercyt/mp-implement (2 stars, last pushed 29d ago), licensed MIT. It adds 44 tokens to every session and 869 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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