improve-codebase-architecture

improve-codebase-architecture is a skill for Claude Code from sliamh11/Deus. It costs 32 tokens per session (1,209 once invoked), scanned A, a copy of improve-codebase-architecture, MIT.

A codebase analysis and planning tool that finds architectural friction, presents possible improvements in an HTML report, and examines the chosen option through questioning.

In plain words
What is it for?
Use it to identify opportunities for deeper modules, improve testability, and select an architecture change to investigate.
Why use it?
It helps locate code that is hard to understand or test and turns that discovery into a considered refactoring direction.

Skill for Claude Code

Written for Claude Code: disable-model-invocation in frontmatter. Also seen: mentions subagents.

Good fit Use it to identify opportunities for deeper modules, improve testability, and select an architecture change to investigate.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/sliamh11/deus/improve-codebase-architecture
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add sliamh11/Deus --skill improve-codebase-architecture
Clone the repo
git clone --depth 1 https://github.com/sliamh11/Deus

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for improve-codebase-architecture

README.md
[![agentmods](https://agentmods.dev/badge/skills/sliamh11/deus/improve-codebase-architecture/github.svg)](https://agentmods.dev/skills/sliamh11/deus/improve-codebase-architecture)
Your own site
<a href="https://agentmods.dev/skills/sliamh11/deus/improve-codebase-architecture"><img src="https://agentmods.dev/badge/skills/sliamh11/deus/improve-codebase-architecture/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for improve-codebase-architecture

Your own site · 80×15
<a href="https://agentmods.dev/skills/sliamh11/deus/improve-codebase-architecture"><img src="https://agentmods.dev/badge/skills/sliamh11/deus/improve-codebase-architecture.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 32 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,209 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 81% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00032 $0.01209
Opus 5 $0.00016 $0.00605
Sonnet 5 $0.00006 $0.00242
Haiku 4.5 $0.00003 $0.00121

Measured 6d ago against content hash 746d633d8099, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

improve-codebase-architecture scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

81% identical to improve-codebase-architecture — 42 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.claude/skills/improve-codebase-architecture/SKILL.md · 68 lines

How it starts

The opening of the file, as written. The whole thing — 68 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Improve Codebase Architecture

Surface architectural friction and propose deepening opportunities — refactors that turn shallow modules into deep ones. The aim is testability and AI-navigability.

This command is informed by the project's domain model and built on a shared design vocabulary:

  • Run the /codebase-design skill for the architecture vocabulary (module, interface, depth, seam, adapter, leverage, locality) and its principles (the deletion test, "the interface is the test surface", "one adapter = hypothetical seam, two = real"). Use these terms exactly in every suggestion — don't drift into "component," "service," "API," or "boundary."
  • The domain language in CONTEXT.md gives names to good seams; ADRs in docs/adr/ record decisions this command should not re-litigate.

Process

1. Explore

Read the project's domain glossary (CONTEXT.md) and any ADRs in the area you're touching first.

Then use the Agent tool with subagent_type=Explore to walk the codebase. Don't follow rigid heuristics — explore organically and note where you experience friction:

  • Where does understanding one concept require bouncing between many small modules?
  • Where are modules shallow — interface nearly as complex as the implementation?
  • Where have pure functions been extracted just for testability, but the real bugs hide in how they're called (no locality)?
  • Where do tightly-coupled modules leak across their seams?
  • Which parts of the codebase are untested, or hard to test through their current interface?

Apply the deletion test to anything you suspect is shallow: would deleting it concentrate complexity, or just move it? A "yes, concentrates" is the signal you want.

2. Present candidates as an HTML report

Write a self-contained HTML file to the OS temp directory so nothing lands in the repo. Resolve the temp dir from $TMPDIR, falling back to /tmp (or %TEMP% on Windows), and write to <tmpdir>/architecture-review-<timestamp>.html so each run gets a fresh file. Open it for the user — xdg-open <path> on Linux, open <path> on macOS, start <path> on Windows — and tell them the absolute path.

Read the full file on GitHub · 68 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 68 lines · 32 tokens per session scan A 746d633d8099

Subscribe to this mod's changes

improve-codebase-architecture is a skill published in the GitHub repository sliamh11/Deus (51 stars, last pushed 4d ago), licensed MIT. It adds 32 tokens to every session and 1,209 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 81% identical to improve-codebase-architecture, differing in 42 lines, and is treated as a copy.

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