linear-slice

linear-slice is a skill for Claude Code from sliamh11/Deus. It costs 31 tokens per session (1,849 once invoked), scanned A, original, MIT.

A planning tool that breaks a product plan into small, independently shippable Linear issues and sends them through an automated agent workflow.

In plain words
What is it for?
Use it to create dependency-ordered implementation slices from a plan or product requirements document, after approval.
Why use it?
It turns a broad plan into ordered work items that agents can pick up separately.

Skill for Claude Code

Written for Claude Code: user-invocable in frontmatter.

Good fit Use it to create dependency-ordered implementation slices from a plan or product requirements document, after approval.

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Install with agentmods
npx agentmods add skills/sliamh11/deus/linear-slice
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add sliamh11/Deus --skill linear-slice
Clone the repo
git clone --depth 1 https://github.com/sliamh11/Deus

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for linear-slice

README.md
[![agentmods](https://agentmods.dev/badge/skills/sliamh11/deus/linear-slice.svg)](https://agentmods.dev/skills/sliamh11/deus/linear-slice)
Your own site
<a href="https://agentmods.dev/skills/sliamh11/deus/linear-slice"><img src="https://agentmods.dev/badge/skills/sliamh11/deus/linear-slice.svg" alt="Measured on agentmods" height="20"></a>
Per session 31 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,849 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00031 $0.01849
Opus 5 $0.00015 $0.00924
Sonnet 5 $0.00006 $0.00370
Haiku 4.5 $0.00003 $0.00185

Measured 4d ago against content hash bc4d9b813261, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

linear-slice scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/linear-slice/SKILL.md · 153 lines

How it starts

The opening of the file, as written. The whole thing — 153 lines — stays where its author put it; the contents beside it link to each section on GitHub.

/linear-slice

Turn a plan or PRD into a set of thin, vertical, independently-shippable slices, each created as a Linear issue in dependency order, then released into Deus's autonomous dispatch pipeline.

This is the missing front-end to the Linear pipeline: the webhook gates (enrichment-gatebouncer-gate → dispatcher) describe how an issue flows through the board, but not how a good, independently-grabbable issue gets created. This skill creates them.

Creating issues is a deliberate action with real side effects. Always preview and get explicit approval before creating anything.

How the pipeline works (the contract you must honor)

The board is Backlog → Todo → Ready for Agent → Agent Working → In Review → Done. Gates fire on transitions into a state, never on issue creation:

  • Backlog → Todo fires the enrichment gate, a mutating controller that writes the scope block into the issue description itself (wrapped in <!-- gate:enrichment-gate:start --><!-- gate:enrichment-gate:end -->).
  • Todo → Ready for Agent fires the bouncer gate, which validates that scope block.
  • The dispatcher then picks up Ready for Agent issues autonomously.

Consequences for this skill:

  • Create issues in Backlog. A freshly created issue fires no gate, so it sits inert until moved.
  • Never pre-write the enrichment scope block. It is gate-owned. Write a normal human description; the enrichment gate generates the ## Scope block on the Backlog→Todo transition.
  • Never apply a Scoped label. The dispatcher matches Scoped; applying it to a non-enriched issue would make the dispatcher pick up unscoped work. The gate manages that label.
  • Releasing = moving Backlog → Todo. That is how you start the pipeline on a slice.

Steps

1. Get the plan

Take the plan from one of, in priority order:

  • An explicit argument (a file path, or pasted text).
  • The current conversation (a plan just drafted/approved here).
  • A parent Linear issue (mcp__linear__linear_getIssueById) whose body is the plan to decompose.

Read the full file on GitHub · 153 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 153 lines · 31 tokens per session scan A bc4d9b813261

Subscribe to this mod's changes

linear-slice is a skill published in the GitHub repository sliamh11/Deus (51 stars, last pushed 2d ago), licensed MIT. It adds 31 tokens to every session and 1,849 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.