unvibe-review

unvibe-review is a skill for Claude Code from smixs/disruptor-skills. It costs 92 tokens per session (3,310 once invoked), scanned A, original, MIT.

A review method for finding unnecessary complexity in code, documents, workflows, or other work that has grown through repeated additions. It looks for simpler approaches that can remove several parts at once.

In plain words
What is it for?
Use it to simplify bloated projects, untangle workflows, reduce repeated steps, and identify changes that make a whole group of problems unnecessary.
Why use it?
It helps when something technically works but is difficult to understand, fragile, or overloaded with fixes. The review focuses on cutting or combining parts instead of adding another patch.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: mentions subagents.

Part of the disruptor plugin — 12 skills shipped together

Good fit Use it to simplify bloated projects, untangle workflows, reduce repeated steps, and identify changes that make a whole group of problems unnecessary.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/smixs/disruptor-skills/unvibe-review
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add smixs/disruptor-skills --skill unvibe-review
Clone the repo
git clone --depth 1 https://github.com/smixs/disruptor-skills

Made for: Claude Code.

Or install disruptor, the plugin that ships this one along with the rest of its 12 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for unvibe-review

README.md
[![agentmods](https://agentmods.dev/badge/skills/smixs/disruptor-skills/unvibe-review/github.svg)](https://agentmods.dev/skills/smixs/disruptor-skills/unvibe-review)
Your own site
<a href="https://agentmods.dev/skills/smixs/disruptor-skills/unvibe-review"><img src="https://agentmods.dev/badge/skills/smixs/disruptor-skills/unvibe-review/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for unvibe-review

Your own site · 80×15
<a href="https://agentmods.dev/skills/smixs/disruptor-skills/unvibe-review"><img src="https://agentmods.dev/badge/skills/smixs/disruptor-skills/unvibe-review.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 92 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,310 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00092 $0.03310
Opus 5 $0.00046 $0.01655
Sonnet 5 $0.00018 $0.00662
Haiku 4.5 $0.00009 $0.00331

Measured 12d ago against content hash e57cbf444a73, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

unvibe-review scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/unvibe-review/SKILL.md · 216 lines

How it starts

The opening of the file, as written. The whole thing — 216 lines — stays where its author put it; the contents beside it link to each section on GitHub.

unvibe-review

Stage contract

  • Stage: 5b. Cut (inside the build loop) · Kind: method
  • Inputs: an artifact the review-and-fix ratchet has been growing.
  • Outputs: ranked reframes/cuts by collapse-power × confidence, each steelmanned, plus a calibrate step.
  • Entry gate: ~1 cut pass per ~5 review iterations — or sooner if several rounds only ever added.
  • Done when: the cut pass returns its seeds; then polish-to-settle on the touched area before moving on.
  • Next: back to the converging-and-polishing skill.

Overview

"Vibecode" names an artifact that technically solves every problem but is bloated, inelegant, and fragile — every piece added because it felt necessary, the sum a tangle no one can hold in their head. "Unvibe" is the review that finds that bloat and, more importantly, the simplifying reframe that dissolves a whole class of it at once.

Core principle: "works" ≠ "good." Complexity each step justified locally is still bloat globally. The cure is rarely another patch — it is a reframe that makes a dozen pieces unnecessary at once.

The one insight that matters most (read this even if you read nothing else): Any iterate-until-no-complaints loop is a one-way ratchet. A reviewer, editor, or stakeholder who "fails the work if they find nothing to fix" must always find something to add. Rounds add sections, caveats, checks, characters, effects, mechanisms, frameworks; rounds almost never remove. With only a "make it correct / complete" force and no "make it minimal" force, the work grows monotonically — which is exactly how bloat accretes while everyone behaves reasonably. This skill is the missing counter-force: a pass whose only job is to delete, unify, and reframe.

When to use

  • After many rounds of review/iteration/feedback (the ratchet has been running).
  • When you suspect over-engineering but "every part seems necessary."
  • When inheriting something that feels heavier than the job it does.
  • Any domain: code, prose/books, research & analysis, video/audio editing, ops/process, slide decks, org design, product specs.

Read the full file on GitHub · 216 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 216 lines · 92 tokens per session scan A e57cbf444a73

Subscribe to this mod's changes

unvibe-review is a skill published in the GitHub repository smixs/disruptor-skills (18 stars, last pushed 2mo ago), licensed MIT. It adds 92 tokens to every session and 3,310 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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