Softaworks Agent Toolkit is a collection of packaged instructions, scripts, agents, and commands that give AI coding assistants reusable procedures for development, documentation, planning, and professional work. Developers install its components individually in compatible coding-agent environments; catalogue entries represent parts of this toolkit.
Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add softaworks/agent-toolkit --skill design-system-startergit clone --depth 1 https://github.com/softaworks/agent-toolkitWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/softaworks/agent-toolkit/design-system-starter)<a href="https://agentmods.dev/skills/softaworks/agent-toolkit/design-system-starter"><img src="https://agentmods.dev/badge/skills/softaworks/agent-toolkit/design-system-starter/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/softaworks/agent-toolkit/design-system-starter"><img src="https://agentmods.dev/badge/skills/softaworks/agent-toolkit/design-system-starter.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- Socket pass
- Snyk pass
- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00036 | $0.04095 |
| Opus 5.5 | $0.00014 | $0.01638 |
| Sonnet 5.5 | $0.00007 | $0.00819 |
| Haiku 4.5 | $0.00004 | $0.00409 |
Grade A, and why
design-system-starter scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
Copies of this mod
1 near-identical copy found in the catalogue:
- design-system-starter — 94% identical, 194 lines differ
How it starts
The opening of the file, as written. The whole thing — 604 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Design System Starter
Build robust, scalable design systems that ensure visual consistency and exceptional user experiences.
Quick Start
Just describe what you need:
Create a design system for my React app with dark mode support
That's it. The skill provides tokens, components, and accessibility guidelines.
Triggers
| Trigger | Example |
|---|---|
| Create design system | "Create a design system for my app" |
| Design tokens | "Set up design tokens for colors and spacing" |
| Component architecture | "Design component structure using atomic design" |
| Accessibility | "Ensure WCAG 2.1 compliance for my components" |
| Dark mode | "Implement theming with dark mode support" |
Quick Reference
| Task | Output |
|---|---|
| Design tokens | Color, typography, spacing, shadows JSON |
| Component structure | Atomic design hierarchy (atoms, molecules, organisms) |
| Theming | CSS variables or ThemeProvider setup |
| Accessibility | WCAG 2.1 AA compliant patterns |
| Documentation | Component docs with props, examples, a11y notes |
Bundled Resources
references/component-examples.md- Complete component implementationstemplates/design-tokens-template.json- W3C design token formattemplates/component-template.tsx- React component templatechecklists/design-system-checklist.md- Design system audit checklist
Design System Philosophy
What is a Design System?
A design system is more than a component library—it's a collection of:
- Design Tokens: Foundational design decisions (colors, spacing, typography)
- Components: Reusable UI building blocks
- Patterns: Common UX solutions and compositions
- Guidelines: Rules, principles, and best practices
- Documentation: How to use everything effectively
Core Principles
1. Consistency Over Creativity
- Predictable patterns reduce cognitive load
- Users learn once, apply everywhere
- Designers and developers speak the same language
What ships with it
5 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 604 lines · 36 tokens per session scan A f5efbd847789
design-system-starter is a skill published in the GitHub repository softaworks/agent-toolkit (2,591 stars, last pushed 7mo ago), licensed MIT. It adds 36 tokens to every session and 4,095 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
Other skills, from other repositories
frontend-design
Produce intentional, responsive, accessible UI work and perform visual QA instead of generic component assembly.
uicraft
Create, improve, audit, and polish distinctive production-grade web interfaces, including marketing/landing pages and personal portfolio sites. Use for UI or frontend design, responsive layouts, typography, color, motion, UX copy, accessibility, performance, design-system alignment, onboarding, edge cases, or visual…
frontend-design
A design and coding guide for building distinctive web interfaces, including pages, dashboards, landing pages, and reusable components.
ardot-ui-design
A workflow for designing user interfaces in the Ardot canvas, including websites, web apps, dashboards, mobile screens, forms, tables, and design systems. A user interface is the screens and controls people use to operate software.
ardot-design-to-code
Use this skill for Ardot canvas tasks that convert a design into frontend code, or extract a design system / style guide from a website. Covers: design-to-code, design → HTML/CSS/JS, export as webpage, pixel-perfect reproduction, generate an Application from a design, slide transitions, responsive scaling; and website…
component-design
Apply a coherent visual system, responsive behavior, interaction states, and accessibility to Kun components.