plugin-forge

A toolkit for creating and managing Claude Code plugins, which add commands, agents, or hooks to Claude Code. It also handles plugin manifests and marketplace entries.

In plain words
What is it for?
Use it to create a plugin, add or change its components, update versions, test it locally, or prepare it for publication.
Why use it?
It provides the expected folder structure and metadata, reducing errors when building or updating plugins. It keeps plugin and marketplace versions aligned.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/softaworks/agent-toolkit/plugin-forge
Any agent
npx skills add softaworks/agent-toolkit --skill plugin-forge
Clone the repo
git clone --depth 1 https://github.com/softaworks/agent-toolkit

Made for: Claude Code, Codex.

Per session 54 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,273 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00054 $0.01273
Opus 5 $0.00027 $0.00636
Sonnet 5 $0.00011 $0.00255
Haiku 4.5 $0.00005 $0.00127

Measured yesterday against content hash 8179b93434f8, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

plugin-forge scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

The scan reads SKILL.md. This mod also ships 2 executable files (scripts/bump_version.py, scripts/create_plugin.py), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/plugin-forge/SKILL.md · 225 lines

How it starts

The opening of the file, as written. The whole thing — 225 lines — stays where its author put it; the contents beside it link to each section on GitHub.

CC Plugin Forge

Purpose

Build and manage Claude Code plugins with correct structure, manifests, and marketplace integration. Includes workflows, automation scripts, and reference docs.

When to Use

  • Creating new plugins for a marketplace
  • Adding/modifying plugin components (commands, skills, agents, hooks)
  • Updating plugin versions
  • Working with plugin or marketplace manifests
  • Setting up local plugin testing
  • Publishing plugins

Getting Started

Create New Plugin

Use create_plugin.py to generate plugin structure:

python scripts/create_plugin.py plugin-name \
  --marketplace-root /path/to/marketplace \
  --author-name "Your Name" \
  --author-email "[email protected]" \
  --description "Plugin description" \
  --keywords "keyword1,keyword2" \
  --category "productivity"

This automatically:

  • Creates plugin directory structure
  • Generates plugin.json manifest
  • Creates README template
  • Updates marketplace.json

Bump Version

Use bump_version.py to update versions in both manifests:

python scripts/bump_version.py plugin-name major|minor|patch \
  --marketplace-root /path/to/marketplace

Semantic versioning:

  • major: Breaking changes (1.0.0 → 2.0.0)
  • minor: New features, refactoring (1.0.0 → 1.1.0)
  • patch: Bug fixes, docs (1.0.0 → 1.0.1)

Development Workflow

1. Create Structure

Manual approach (if not using script):

mkdir -p plugins/plugin-name/.claude-plugin
mkdir -p plugins/plugin-name/commands
mkdir -p plugins/plugin-name/skills

2. Plugin Manifest

File: plugins/plugin-name/.claude-plugin/plugin.json

{
  "name": "plugin-name",
  "version": "0.1.0",
  "description": "Plugin description",
  "author": {
    "name": "Your Name",
    "email": "[email protected]"
  },
  "keywords": ["keyword1", "keyword2"]
}

3. Register in Marketplace

Update .claude-plugin/marketplace.json:

{
  "name": "plugin-name",
  "source": "./plugins/plugin-name",
  "description": "Plugin description",
  "version": "0.1.0",
  "keywords": ["keyword1", "keyword2"],
  "category": "productivity"
}

Read the full file on GitHub · 225 lines

Files

What ships with it

6 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday First seen · 225 lines · 54 tokens per session scan A 8179b93434f8

Subscribe to this mod's changes

plugin-forge is a skill published in the GitHub repository softaworks/agent-toolkit (2,401 stars, last pushed 5mo ago), licensed MIT. It adds 54 tokens to every session and 1,273 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

Other skills, from other repositories

skill-creator

Create or improve codewhale skills. Use when the user wants a new skill, wants to update an existing skill, or needs guidance on when a skill should be a skill versus MCP, hooks, tools, or a plugin scaffold.

Hmbown/CodeWhale · 51 tokens

documents

Compatibility alias for the docx skill. Prefer loading docx.

Hmbown/CodeWhale · 15 tokens

skill-creator

Autonomously create, test, and optimize skills by detecting reusable patterns in your own work. Use when you notice repeated tool sequences, recurring code patterns across attempts, or insights that should be captured as a packaged skill. Also use to benchmark and iterate on existing skills.

Human-Agent-Society/CORAL · 58 tokens

coral-extend

Add a new component to the CORAL framework itself — a new agent runtime under coral/agent/builtin/ (claudecode/codex/cursoragent style), a new CLI command in coral/cli/, a new bundled skill or subagent template under coral/template/skills/ or coral/template/agents/, a new hook in coral/hooks/, a new field in…

Human-Agent-Society/CORAL · 152 tokens

skill-creator

Create or update AnkaLoop skills. Use when designing, structuring, or packaging skills with scripts, references, and assets. This skill should be used when users want to create a new skill (or update an existing skill) that extends AnkaLoop's capabilities with specialized knowledge, workflows, or tool integrations.

tao12345666333/ankaloop · 67 tokens

skill-creator

Create or update a Codex skill with appropriately scoped instructions and any needed supporting resources.

openinterpreter/openinterpreter · 21 tokens