syft-storyline-tree

syft-storyline-tree is a skill for Claude Code, Codex from Solatrader/syft-news-skills. It costs 85 tokens per session (2,593 once invoked), scanned A, original, Apache-2.0.

A skill for turning Syft CLI news into connected storylines, where related events are grouped into larger themes.

In plain words
What is it for?
Use it to create storyline trees and timelines as Markdown, HTML, and JSON files.
Why use it?
It replaces a flat list of news items with a view that shows how facts, events, and developments relate to one another.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions Claude Code; mentions Codex.

Good fit Use it to create storyline trees and timelines as Markdown, HTML, and JSON files.

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Install with agentmods
npx agentmods add skills/solatrader/syft-news-skills/syft-storyline-tree
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Solatrader/syft-news-skills --skill syft-storyline-tree
Clone the repo
git clone --depth 1 https://github.com/Solatrader/syft-news-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for syft-storyline-tree

README.md
[![agentmods](https://agentmods.dev/badge/skills/solatrader/syft-news-skills/syft-storyline-tree/github.svg)](https://agentmods.dev/skills/solatrader/syft-news-skills/syft-storyline-tree)
Your own site
<a href="https://agentmods.dev/skills/solatrader/syft-news-skills/syft-storyline-tree"><img src="https://agentmods.dev/badge/skills/solatrader/syft-news-skills/syft-storyline-tree/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for syft-storyline-tree

Your own site · 80×15
<a href="https://agentmods.dev/skills/solatrader/syft-news-skills/syft-storyline-tree"><img src="https://agentmods.dev/badge/skills/solatrader/syft-news-skills/syft-storyline-tree.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 85 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,593 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00085 $0.02593
Opus 5 $0.00043 $0.01296
Sonnet 5 $0.00017 $0.00519
Haiku 4.5 $0.00009 $0.00259

Measured 12d ago against content hash 3092f7f55551, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

syft-storyline-tree scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.github/skills/syft-storyline-tree/SKILL.md · 342 lines

How it starts

The opening of the file, as written. The whole thing — 342 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Syft Storyline Tree

Use this skill when the user wants a relationship-first view instead of a flat news list.

Inputs

Prefer to have one of:

  • an aggregated daily news pool
  • a finished daily briefing
  • both

Also load:

  • profiles/profile_summary.md
  • profiles/following_topics.md
  • optional confirmed guidance rules
  • optional heuristic profiles/raw_interest_block.txt if one was derived from follows

What this skill produces

Create:

  • storylines/storyline_tree_<date>.md
  • storylines/storyline_tree_<date>.html
  • storylines/storyline_tree_<date>.json
  • optionally storylines/storyline_notes_<date>.md

These are final-facing deliverables, not rough drafts. The visible outputs should read like editorial products a real user can browse directly. Do not leak retrieval bookkeeping, query wording, internal route notes, or draft-stage shorthand into the final prose.

Core model

Do not flatten everything into one list. Organize information into:

  1. facts
  2. events
  3. branches
  4. trunks

Each trunk should explain one structural storyline. Each branch should represent one interpretable angle attached to that trunk, such as:

  • structural driver
  • market validation
  • policy or military signal
  • personal-interest side branch
  • cultural or community branch
  • merch / collab / official release branch
  • destination / seasonal-experience branch

Build order

  1. Identify 3 to 8 candidate trunks from the cleaned pool.
  2. Test whether each candidate really deserves trunk status.
  3. Only then create branches.
  4. Only after the tree is coherent should you consider extra topic-top or search-based extension.

Do not start by creating many branches and hoping a trunk appears later.

Tree identity rule

The tree is not a bag of interesting topics. It is a stable editorial ontology for this user's day.

That means:

  • do not let every search hit create a new trunk
  • do not re-taxonomize the whole tree just because one narrow cluster became temporarily dense
  • do not replace a high-quality existing trunk structure with a noisier and more fragmented one unless the evidence clearly demands a regime shift

Read the full file on GitHub · 342 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 342 lines · 85 tokens per session scan A 3092f7f55551

Subscribe to this mod's changes

syft-storyline-tree is a skill published in the GitHub repository Solatrader/syft-news-skills (5 stars, last pushed 3mo ago), licensed Apache-2.0. It adds 85 tokens to every session and 2,593 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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