mood-sync

A conversation routine that tracks changes in emotions, physical state, or relationships and updates the current context. It can also trigger image generation when emotional intensity reaches the stated threshold.

In plain words
What is it for?
Updating conversation context after meaningful emotional, physical, relational, or topic changes, with image generation for sufficiently strong emotional changes.
Why use it?
It helps keep the conversation context aligned when the subject, emotional state, or relationship changes. No update is needed when nothing has changed.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/solidlime/nous/mood-sync
Any agent
npx skills add solidlime/Nous --skill mood-sync
Clone the repo
git clone --depth 1 https://github.com/solidlime/Nous

Made for: Claude Code, Codex.

Per session 89 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,810 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00089 $0.01810
Opus 5 $0.00044 $0.00905
Sonnet 5 $0.00018 $0.00362
Haiku 4.5 $0.00009 $0.00181

Measured yesterday against content hash 0c71b12c6123, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

mood-sync scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

data/skills/mood-sync/SKILL.md · 104 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday First seen · 104 lines · 89 tokens per session scan A 0c71b12c6123

Subscribe to this mod's changes

mood-sync is a skill published in the GitHub repository solidlime/Nous (0 stars, last pushed 2d ago), with no licence file. It adds 89 tokens to every session and 1,810 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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