Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add somnus0x/agt-skill-pack --skill character-lockgit clone --depth 1 https://github.com/somnus0x/agt-skill-packWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/somnus0x/agt-skill-pack/character-lock)<a href="https://agentmods.dev/skills/somnus0x/agt-skill-pack/character-lock"><img src="https://agentmods.dev/badge/skills/somnus0x/agt-skill-pack/character-lock/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/somnus0x/agt-skill-pack/character-lock"><img src="https://agentmods.dev/badge/skills/somnus0x/agt-skill-pack/character-lock.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00071 | $0.00871 |
| Opus 5.5 | $0.00028 | $0.00348 |
| Sonnet 5.5 | $0.00014 | $0.00174 |
| Haiku 4.5 | $0.00007 | $0.00087 |
Grade A, and why
character-lock scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 53 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Character Lock — Train the Identity Once, Reuse It Forever
You're making short clips with the same AI character — a mascot, a spokesperson, a recurring face for the brand. Every render, the face shifts: different hairstyle, different age, sometimes a different person entirely. Ten clips look like ten actors. Viewers can't recognize the brand because the face is never the same twice.
The problem isn't that the AI makes ugly faces. It's that it makes a beautiful face every time — a different one. Each generation starts from zero. It has no memory of who it drew yesterday.
The fix is not "prompt harder" or "gen until it matches." The fix is to stop generating a new face at all.
The core idea
Split the work the same way any production line does: build the identity once, then reuse it.
- Do once (the identity): train the character's face, lock the voice. This is the expensive, careful step — get it right, then never touch it again.
- Do every time (the scene): put the locked identity into a new scene, new script, new motion. The face and voice come from the lock, not from a fresh roll.
Once the identity is fixed, every clip after the first is a remix, not a re-creation. You stop gambling on whether the face comes out right, because it's not being rolled — it's being recalled.
When to use
Say /character-lock or: "my AI character's face keeps changing", "the spokesperson looks different every clip", "how do I keep a consistent AI face", "recurring character drifts between videos", "same voice across all clips".
The tool that does this today: Higgsfield Soul
The current tool for this is Higgsfield, via a feature called Soul. Soul trains one character identity ahead of time: you upload a set of stills of the same person (many angles, many lighting conditions), and it learns that face into a reusable Soul. Every clip after that doesn't generate a new face — it pulls the same Soul into a new scene. The face can't drift because it's never re-rolled.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 53 lines · 71 tokens per session scan A 2d9cab180736
character-lock is a skill published in the GitHub repository somnus0x/agt-skill-pack (74 stars, last pushed 18d ago), licensed Apache-2.0. It adds 71 tokens to every session and 871 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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