decision-decay

decision-decay is a skill for Claude Code, Codex from somnus0x/agt-skill-pack. It costs 45 tokens per session (1,016 once invoked), scanned A, original, Apache-2.0.

A review of recorded decisions that checks whether their original assumptions are still true. It identifies choices affected by changes in the surrounding situation.

In plain words
What is it for?
Use it to revisit decisions in a decision journal and choose whether to change them or confirm that they still hold.
Why use it?
Decisions can become unsuitable when prices, requirements, evidence, or other inputs change, even if the original reasoning was sound.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to revisit decisions in a decision journal and choose whether to change them or confirm that they still hold.

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Install with agentmods
npx agentmods add skills/somnus0x/agt-skill-pack/decision-decay
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add somnus0x/agt-skill-pack --skill decision-decay
Clone the repo
git clone --depth 1 https://github.com/somnus0x/agt-skill-pack

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for decision-decay

README.md
[![agentmods](https://agentmods.dev/badge/skills/somnus0x/agt-skill-pack/decision-decay/github.svg)](https://agentmods.dev/skills/somnus0x/agt-skill-pack/decision-decay)
Your own site
<a href="https://agentmods.dev/skills/somnus0x/agt-skill-pack/decision-decay"><img src="https://agentmods.dev/badge/skills/somnus0x/agt-skill-pack/decision-decay/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for decision-decay

Your own site · 80×15
<a href="https://agentmods.dev/skills/somnus0x/agt-skill-pack/decision-decay"><img src="https://agentmods.dev/badge/skills/somnus0x/agt-skill-pack/decision-decay.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 45 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,016 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00045 $0.01016
Opus 5.5 $0.00018 $0.00406
Sonnet 5.5 $0.00009 $0.00203
Haiku 4.5 $0.00005 $0.00102

Measured 1mo ago against content hash 3a727d84ccb0, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

decision-decay scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/decision-decay/SKILL.md · 121 lines

How it starts

The opening of the file, as written. The whole thing — 121 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Decision Decay — When Past Decisions Go Stale

Decisions are perishable. A choice that was correct in January may be wrong in March — not because the reasoning was flawed, but because the inputs changed. This skill detects when the world has moved and a past decision hasn't moved with it.

The Decay Model

Every decision rests on assumptions about the world. When those assumptions change, the decision decays.

Stage Signal Action
Fresh Assumptions still hold. No contradicting evidence. No action needed.
Aging One+ supporting assumptions weakened but not invalidated. Flag for review within 2 weeks.
Stale Core assumption invalidated. Better alternatives exist. Staying costs more than switching. Active re-evaluation.

How to Use

Step 1: Log your decisions

Keep a simple decision log (Notion, Obsidian, markdown file, whatever you use). Each entry needs:

  • What you decided and what you chose it over
  • Date
  • Why — the reasoning at the time
  • Review date — when to check if it still holds

Example:

DEC-001: Use Firebase over Supabase
Date: 2026-01-15
Chose: Firebase over Supabase
Why: Firebase Auth has better mobile SDK, team has Firebase experience, real-time listeners are simpler
Review: 2026-04-15

Step 2: Extract the assumptions

For each decision, identify what had to be true for it to be correct. Usually 2-4 core assumptions.

For the example above:

  1. Firebase Auth mobile SDK is better than Supabase Auth
  2. Team has Firebase experience (reduces ramp-up)
  3. Real-time listeners are simpler in Firebase than Supabase Realtime

Step 3: Check assumptions against current reality

Use whatever signals you have — ecosystem news, GitHub activity, your own experience, competitor moves.

Step 4: Score the decay

  • All assumptions hold → Fresh → No action
  • 1+ weakened → Aging → Review soon
  • Core assumption broken → Stale → Re-evaluate now

Output Format

Read the full file on GitHub · 121 lines

Files

What ships with it

3 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 121 lines · 45 tokens per session scan A 3a727d84ccb0

Subscribe to this mod's changes

decision-decay is a skill published in the GitHub repository somnus0x/agt-skill-pack (74 stars, last pushed 18d ago), licensed Apache-2.0. It adds 45 tokens to every session and 1,016 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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