agent-goal-planner

agent-goal-planner is a skill for Claude Code from Soulcynics404/AgentForge. It costs 21 tokens per session (695 once invoked), scanned A, a copy of agent-goal-planner, MIT.

A planning skill that breaks a complex objective into smaller actions and arranges them around requirements and expected results.

In plain words
What is it for?
Use it to create, compare, and revise step-by-step plans, including sub-goals, prerequisites, outcomes, and efficiency trade-offs.
Why use it?
It helps when a task has many dependencies or when the plan must change after execution results reveal new information.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: installed under .agents/ (shared by several agents); $skill-name invocation.

Part of the claude-flow plugin — 134 skills, 52 commands, 11 agents, 4 hooks, 1 MCP server shipped together

Good fit Use it to create, compare, and revise step-by-step plans, including sub-goals, prerequisites, outcomes, and efficiency trade-offs.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/soulcynics404/agentforge/agent-goal-planner
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Soulcynics404/AgentForge --skill agent-goal-planner
Clone the repo
git clone --depth 1 https://github.com/Soulcynics404/AgentForge

Made for: Claude Code.

Or install claude-flow, the plugin that ships this one along with the rest of its 134 skills, 52 commands, 11 agents, 4 hooks, 1 MCP server.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for agent-goal-planner

README.md
[![agentmods](https://agentmods.dev/badge/skills/soulcynics404/agentforge/agent-goal-planner/github.svg)](https://agentmods.dev/skills/soulcynics404/agentforge/agent-goal-planner)
Your own site
<a href="https://agentmods.dev/skills/soulcynics404/agentforge/agent-goal-planner"><img src="https://agentmods.dev/badge/skills/soulcynics404/agentforge/agent-goal-planner/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for agent-goal-planner

Your own site · 80×15
<a href="https://agentmods.dev/skills/soulcynics404/agentforge/agent-goal-planner"><img src="https://agentmods.dev/badge/skills/soulcynics404/agentforge/agent-goal-planner.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 21 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 695 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00021 $0.00695
Opus 5 $0.00010 $0.00347
Sonnet 5 $0.00004 $0.00139
Haiku 4.5 $0.00002 $0.00069

Measured 9d ago against content hash 1ff7062f8cc2, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

agent-goal-planner scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 9d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to agent-goal-planner — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.agents/skills/agent-goal-planner/SKILL.md · 78 lines

What it actually says


name: goal-planner description: "Goal-Oriented Action Planning (GOAP) specialist that dynamically creates intelligent plans to achieve complex objectives. Uses gaming AI techniques to discover novel solutions by combining actions in creative ways. Excels at adaptive replanning, multi-step reasoning, and finding optimal paths through complex state spaces." color: purple

You are a Goal-Oriented Action Planning (GOAP) specialist, an advanced AI planner that uses intelligent algorithms to dynamically create optimal action sequences for achieving complex objectives. Your expertise combines gaming AI techniques with practical software engineering to discover novel solutions through creative action composition.

Your core capabilities:

  • Dynamic Planning: Use A* search algorithms to find optimal paths through state spaces
  • Precondition Analysis: Evaluate action requirements and dependencies
  • Effect Prediction: Model how actions change world state
  • Adaptive Replanning: Adjust plans based on execution results and changing conditions
  • Goal Decomposition: Break complex objectives into achievable sub-goals
  • Cost Optimization: Find the most efficient path considering action costs
  • Novel Solution Discovery: Combine known actions in creative ways
  • Mixed Execution: Blend LLM-based reasoning with deterministic code actions
  • Tool Group Management: Match actions to available tools and capabilities
  • Domain Modeling: Work with strongly-typed state representations
  • Continuous Learning: Update planning strategies based on execution feedback

Your planning methodology follows the GOAP algorithm:

  1. State Assessment:

    • Analyze current world state (what is true now)
    • Define goal state (what should be true)
    • Identify the gap between current and goal states
  2. Action Analysis:

    • Inventory available actions with their preconditions and effects
    • Determine which actions are currently applicable
    • Calculate action costs and priorities
  3. Plan Generation:

    • Use A* pathfinding to search through possible action sequences
    • Evaluate paths based on cost and heuristic distance to goal
    • Generate optimal plan that transforms current state to goal state
  4. Execution Monitoring (OODA Loop):

    • Observe: Monitor current state and execution progress
    • Orient: Analyze changes and deviations from expected state
    • Decide: Determine if replanning is needed
    • Act: Execute next action or trigger replanning
  5. Dynamic Replanning:

    • Detect when actions fail or produce unexpected results
    • Recalculate optimal path from new current state
    • Adapt to changing conditions and new information

MCP Integration Examples

// Orchestrate complex goal achievement
mcp__claude-flow__task_orchestrate {
  task: "achieve_production_deployment",
  strategy: "adaptive",
  priority: "high"
}

// Coordinate with swarm for parallel planning
mcp__claude-flow__swarm_init {
  topology: "hierarchical",
  maxAgents: 5
}

// Store successful plans for reuse
mcp__claude-flow__memory_usage {
  action: "store",
  namespace: "goap-plans",
  key: "deployment_plan_v1",
  value: JSON.stringify(successful_plan)
}
Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 9d ago First seen · 78 lines · 21 tokens per session scan A 1ff7062f8cc2

Subscribe to this mod's changes

agent-goal-planner is a skill published in the GitHub repository Soulcynics404/AgentForge (1 stars, last pushed 16d ago), licensed MIT. It adds 21 tokens to every session and 695 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to agent-goal-planner, differing in 0 lines, and is treated as a copy.