normalize

normalize is a skill for Claude Code from Southclaws/storyden. It costs 12 tokens per session (783 once invoked), scanned A, a copy of normalize, MPL-2.0.

A design-system alignment guide for bringing an interface feature into line with the project's established visual rules and component patterns. A design system is the shared set of styles, spacing, colors, typography, and interface conventions used by a product.

In plain words
What is it for?
It is for examining project design documentation, components, brand assets, and style tokens, then redesigning mismatched parts.
Why use it?
It helps find and remove one-off choices and inconsistencies between a feature and the rest of the product.

Skill for Claude Code

Written for Claude Code: user-invocable in frontmatter. Also seen: installed under .agents/ (shared by several agents).

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/southclaws/storyden/normalize
Any agent
npx skills add Southclaws/storyden --skill normalize
Clone the repo
git clone --depth 1 https://github.com/Southclaws/storyden

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for normalize

README.md
[![agentmods](https://agentmods.dev/badge/skills/southclaws/storyden/normalize.svg)](https://agentmods.dev/skills/southclaws/storyden/normalize)
Your own site
<a href="https://agentmods.dev/skills/southclaws/storyden/normalize"><img src="https://agentmods.dev/badge/skills/southclaws/storyden/normalize.svg" alt="Measured on agentmods" height="20"></a>
Per session 12 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 783 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin 95% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00012 $0.00783
Opus 5 $0.00006 $0.00392
Sonnet 5 $0.00002 $0.00157
Haiku 4.5 $0.00001 $0.00078

Measured 6d ago against content hash ea96d7a59760, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

normalize scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

95% identical to normalize — 9 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.agents/skills/normalize/SKILL.md · 70 lines

How it starts

The opening of the file, as written. The whole thing — 70 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Analyze and redesign the feature to perfectly match our design system standards, aesthetics, and established patterns.

MANDATORY PREPARATION

Use the frontend-design skill — it contains design principles, anti-patterns, and the Context Gathering Protocol. Follow the protocol before proceeding — if no design context exists yet, you MUST run teach-impeccable first.


Plan

Before making changes, deeply understand the context:

  1. Discover the design system: Search for design system documentation, UI guidelines, component libraries, or style guides (grep for "design system", "ui guide", "style guide", etc.). Study it thoroughly until you understand:

    • Core design principles and aesthetic direction
    • Target audience and personas
    • Component patterns and conventions
    • Design tokens (colors, typography, spacing)

    CRITICAL: If something isn't clear, ask. Don't guess at design system principles.

  2. Analyze the current feature: Assess what works and what doesn't:

    • Where does it deviate from design system patterns?
    • Which inconsistencies are cosmetic vs. functional?
    • What's the root cause—missing tokens, one-off implementations, or conceptual misalignment?
  3. Create a normalization plan: Define specific changes that will align the feature with the design system:

    • Which components can be replaced with design system equivalents?
    • Which styles need to use design tokens instead of hard-coded values?
    • How can UX patterns match established user flows?

    IMPORTANT: Great design is effective design. Prioritize UX consistency and usability over visual polish alone. Think through the best possible experience for your use case and personas first.

Execute

Systematically address all inconsistencies across these dimensions:

  • Typography: Use design system fonts, sizes, weights, and line heights. Replace hard-coded values with typographic tokens or classes.
  • Color & Theme: Apply design system color tokens. Remove one-off color choices that break the palette.
  • Spacing & Layout: Use spacing tokens (margins, padding, gaps). Align with grid systems and layout patterns used elsewhere.
  • Components: Replace custom implementations with design system components. Ensure props and variants match established patterns.
  • Motion & Interaction: Match animation timing, easing, and interaction patterns to other features.
  • Responsive Behavior: Ensure breakpoints and responsive patterns align with design system standards.
  • Accessibility: Verify contrast ratios, focus states, ARIA labels match design system requirements.
  • Progressive Disclosure: Match information hierarchy and complexity management to established patterns.

Read the full file on GitHub · 70 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 70 lines · 12 tokens per session scan A ea96d7a59760

Subscribe to this mod's changes

normalize is a skill published in the GitHub repository Southclaws/storyden (335 stars, last pushed 6d ago), licensed MPL-2.0. It adds 12 tokens to every session and 783 once invoked, about $0.0001 per session on Opus 5. A static security scan graded it A with 0 findings. It is 95% identical to normalize, differing in 9 lines, and is treated as a copy.

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