pyrus-form-scripts

pyrus-form-scripts is a skill for Claude Code, Codex from sparko161-droid/pyrus_mcp_bd_complect. It costs 49 tokens per session (945 once invoked), scanned A, original, Apache-2.0.

A set of procedures and reference patterns for creating, changing, testing, and debugging Pyrus client form scripts. These are JavaScript or TypeScript handlers that run in the form interface.

In plain words
What is it for?
Use it for field calculations, real-time validation, catalog filtering, field visibility, assignee changes, working-day calculations, and table-column totals.
Why use it?
It provides the required workflow, API rules, code structures, safety limits, and checks for scripts that react to form changes.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: installed under .agents/ (shared by several agents).

Good fit Use it for field calculations, real-time validation, catalog filtering, field visibility, assignee changes, working-day calculations, and table-column totals.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/sparko161-droid/pyrus_mcp_bd_complect/pyrus-form-scripts
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add sparko161-droid/pyrus_mcp_bd_complect --skill pyrus-form-scripts
Clone the repo
git clone --depth 1 https://github.com/sparko161-droid/pyrus_mcp_bd_complect

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for pyrus-form-scripts

README.md
[![agentmods](https://agentmods.dev/badge/skills/sparko161-droid/pyrus_mcp_bd_complect/pyrus-form-scripts.svg)](https://agentmods.dev/skills/sparko161-droid/pyrus_mcp_bd_complect/pyrus-form-scripts)
Your own site
<a href="https://agentmods.dev/skills/sparko161-droid/pyrus_mcp_bd_complect/pyrus-form-scripts"><img src="https://agentmods.dev/badge/skills/sparko161-droid/pyrus_mcp_bd_complect/pyrus-form-scripts.svg" alt="Measured on agentmods" height="20"></a>
Per session 49 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 945 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00049 $0.00945
Opus 5 $0.00024 $0.00473
Sonnet 5 $0.00010 $0.00189
Haiku 4.5 $0.00005 $0.00094

Measured 7d ago against content hash 5a95bd4314b3, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

pyrus-form-scripts scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

pyrusBot/.agents/skills/pyrus-form-scripts/SKILL.md · 70 lines

How it starts

The opening of the file, as written. The whole thing — 70 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Skill: Pyrus Client Form Script Developer

This skill provides step-by-step guidance, code structures, API reference, safety constraints, and checklists for building interactive Client Form Scripts in Pyrus.

When to Use This Skill

Use this skill whenever you need to:

  1. Write or edit JavaScript/TypeScript scripts executed in Pyrus form UI (in browser or mobile app).
  2. Automate form field calculations (setValue, setValues).
  3. Add real-time field validation (validate, validateAsync).
  4. Implement dynamic catalog filtering (setFilter, setFilterAsync).
  5. Control field visibility (setVisibility) or assignees (setAssignee).
  6. Calculate working days (getDaysCount) or aggregate table columns (cost.sum).

1. Key Rules for Client Form Scripts

  • Prerequisite Gate: NEVER start writing scripts until ТЗ, Catalogs, JSON Form Upload, and Form Verification via pyrus:dump are 100% completed.
  • Execution Context: Runs in the user's browser/mobile app when filling out a form in real-time.
  • Top-level Chains: Subscriptions form.onChange(...) MUST be declared at the top level of the script.
  • Field Codes: Field codes must be unique in the form and match standardized codes across forms (client_name, inn, order_date, etc.).
  • No Direct HTTP: fetch(), XMLHttpRequest, and external network calls are FORBIDDEN. Use form.getCatalog(), form.fetchRoles(), form.fetchRegister().
  • 5-Second Timeout: Operations must finish within 5 seconds.
  • Always set executeOnLoad = true: Pass true as 2nd parameter to form.onChange(fields, true) so calculations run when opening existing tasks.
  • Code Articles in KB: Always run npm run mirror:scripts after writing/updating script code to generate .ts.md articles for Pyrus KB sync.

2. API Quick Reference

Methods on form.onChange(fields, executeOnLoad):

  • .setValue('TargetCode', state => newValue)
  • .setValues(['Code1', 'Code2'], state => [val1, val2])
  • .setValueAsync('TargetCode', async state => await newValue)
  • .setAssignee(state => personId)
  • .validate('FieldCode', state => ({ errorMessage: "Error", canSave: false }))
  • .setFilter('CatalogField', state => ({ values: [1, 2, 3] }))
  • .setVisibility(['FieldCode'], state => boolean)

Read the full file on GitHub · 70 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 70 lines · 49 tokens per session scan A 5a95bd4314b3

Subscribe to this mod's changes

pyrus-form-scripts is a skill published in the GitHub repository sparko161-droid/pyrus_mcp_bd_complect (0 stars, last pushed 17d ago), licensed Apache-2.0. It adds 49 tokens to every session and 945 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories

fast-typescript-check

Keep www-sacred's TypeScript fast to type-check and fast to run. Use when touching the ASCII/canvas animation components (the only real per-frame code here), tightening type-check wall-clock, or auditing a change for runtime or compiler regressions. Scoped to this repo — a React 19 / Next.js 16 component library plus…

internet-development/www-sacred · 84 tokens

onejs-setup-and-overview

Use this skill whenever the user wants to build or set up user interface in a Unity project using OneJS, React, TypeScript, or JSX, e.g. 'add a main menu to my game', 'build a settings screen', 'make a HUD', 'set up OneJS', 'my OneJS panel is blank', 'the UI is not hot reloading'. Covers confirming OneJS is installed…

Singtaa/OneJS · 199 tokens

coding-standards

A set of general coding standards and practical patterns for TypeScript, JavaScript, React, and Node.js. It covers readable naming, simple designs, avoiding repetition, and delaying unnecessary features.

loulanyue/awesome-claude-notes · 41 tokens

typescript-rules

React/TypeScript frontend development rules including type safety, component design, state management, and error handling. Use when implementing React components, TypeScript code, or frontend features.

shinpr/claude-code-workflows · 39 tokens

electron-development

Electron development guidelines for building cross-platform desktop applications with JavaScript/TypeScript.

Mindrally/skills · 18 tokens

typescript-best-practices

TypeScript best practices. Use when reading or editing any .ts or .tsx file.

cursor/plugins · 24 tokens