code-comments

code-comments is a skill for Claude Code from specsnl/agent-specs. It costs 152 tokens per session (1,628 once invoked), scanned A, original, MIT.

A rule for deciding whether code needs comments, with clear names and surrounding project conventions preferred as the main explanation.

In plain words
What is it for?
Use it whenever writing, fixing, refactoring, or scaffolding code in any programming language. It also guides updates to comments made inaccurate by code changes.
Why use it?
It prevents comments that merely repeat the code while preserving comments that explain non-obvious decisions, tradeoffs, or constraints.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the code plugin — 2 skills shipped together

Good fit Use it whenever writing, fixing, refactoring, or scaffolding code in any programming language. It also guides updates to comments made inaccurate by code changes.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/specsnl/agent-specs/code-comments
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add specsnl/agent-specs --skill code-comments
Clone the repo
git clone --depth 1 https://github.com/specsnl/agent-specs

Made for: Claude Code.

Or install code, the plugin that ships this one along with the rest of its 2 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for code-comments

README.md
[![agentmods](https://agentmods.dev/badge/skills/specsnl/agent-specs/code-comments/github.svg)](https://agentmods.dev/skills/specsnl/agent-specs/code-comments)
Your own site
<a href="https://agentmods.dev/skills/specsnl/agent-specs/code-comments"><img src="https://agentmods.dev/badge/skills/specsnl/agent-specs/code-comments/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for code-comments

Your own site · 80×15
<a href="https://agentmods.dev/skills/specsnl/agent-specs/code-comments"><img src="https://agentmods.dev/badge/skills/specsnl/agent-specs/code-comments.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 152 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,628 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00152 $0.01628
Opus 5.5 $0.00061 $0.00651
Sonnet 5.5 $0.00030 $0.00326
Haiku 4.5 $0.00015 $0.00163

Measured 1mo ago against content hash afce204b0138, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

code-comments scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/code/skills/code-comments/SKILL.md · 194 lines

How it starts

The opening of the file, as written. The whole thing — 194 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Code comments

The default: write no comment

Code plus good naming is the primary form of explanation. A comment is an exception that must earn its place by carrying information a competent reader cannot recover from the code itself.

If you are about to write a comment, the burden is on the comment. Do not write one unless it falls under Warranted below.

Match the surrounding file first

Local convention beats this skill's defaults, always. If the file — or its neighbours — documents every public method, keep documenting them in the same shape. This skill is never a reason to strip comments from a heavily-documented codebase, nor to introduce a documentation style the repo does not use.

Scope

This governs the comments you write. It is not a mandate to delete existing comments in files you happen to touch, and it is not a docs-generation skill. The one exception: if you change code such that an adjacent comment becomes wrong, update or delete that comment — a false comment is worse than none.

Warranted

Write a comment only when it is one of these:

  • Why, not what. A non-obvious decision, tradeoff, or constraint.

    // Cast: the upstream API returns numeric strings for these fields.
    $total = (int) $payload['total'];
    
  • A workaround and its cause, ideally with a link — an upstream bug, a vendor quirk, a spec deviation.

    // Safari fires resize before layout settles; see https://bugs.webkit.org/show_bug.cgi?id=170595
    requestAnimationFrame(measure);
    
  • Non-obvious consequences. Ordering that matters, a lock that must be held, a side effect a caller would not expect.

    // Must run before Close(): the flush path reads the connection.
    w.Flush()
    
  • Genuinely subtle algorithms or math, or a regex that is not self-evident.

  • Public API contracts, where the language's ecosystem expects them and the file already has them.

  • TODO/FIXME only when the user asked for it or agreed to defer the work. Never a self-issued note about something you skipped — either do it or tell the user in your response.

Read the full file on GitHub · 194 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago Changed · +27 lines · +7 tokens per session afce204b0138
  2. 1mo ago First seen · 167 lines · 145 tokens per session scan A 8a1f693d2093

Subscribe to this mod's changes

code-comments is a skill published in the GitHub repository specsnl/agent-specs (2 stars, last pushed 1mo ago), licensed MIT. It adds 152 tokens to every session and 1,628 once invoked, about $0.0006 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories

local-ai-agents

Build local-first AI agents that run entirely on a developer workstation with Microsoft Foundry Local and Qwen function-calling models. Covers Small Language Models (SLMs), the OpenAI-compatible local endpoint, sandboxed local tools, local RAG with Chroma, local MCP servers, hybrid cloud/local routing, and the…

microsoft/ai-agents-for-beginners · 200 tokens

next-cache-components-adoption

Turn on Cache Components in a Next.js app and resolve the blocking routes it surfaces. Use when the user wants to enable, adopt, or migrate to Cache Components, flip the cacheComponents flag, work through a flood of blocking-prerender / instant validation errors, run the cache-components-instant-false codemod, or…

vercel/next.js · 95 tokens

chat-pet-sprite-creation

Use when creating or changing VS Code chat pet sprite art, sprite sheets, state animations, eye treatments, Stable/Insiders variants, or pet transitions under src/vs/workbench/contrib/chat/browser/widget/media/chatPet.

microsoft/vscode · 53 tokens

cpu-profile-analysis

Analyze V8/Chrome CPU profiles (.cpuprofile) and DevTools trace files (Trace-.json). Use when: profiling performance, investigating slow functions, comparing code paths, finding bottlenecks, analyzing timeToRequest, understanding call trees from sampling profiler data, analyzing layout/paint/rendering, investigating…

microsoft/vscode · 71 tokens

insight-error-page

Write or audit an insight-kind error page for the Next.js dev overlay. Use when creating a new errors/ .mdx page, auditing an existing one, or checking that a page matches the framework fix cards. Covers page structure, title alignment, FixCard cards with Copy prompt button, code snippets, terminology verification…

vercel/next.js · 83 tokens

next-cache-components-optimizer

Optimize the meaningful UI available immediately from a Next.js route on an initial load (hard navigation) or named client-side navigation (soft navigation). Encode the goal as a failing @next/playwright instant() e2e and work it to green, one verified route and entry point at a time; the shipped test then guards…

vercel/next.js · 123 tokens