rlm-debugging

rlm-debugging is a skill for Claude Code, Codex from spideynolove/claude-dotfiles. It costs 70 tokens per session (3,307 once invoked), scanned A, a copy of recursive-debugging, MIT.

A debugging procedure for finding the underlying cause of bugs, failed tests, crashes, or other unexpected behaviour before changing the code.

In plain words
What is it for?
Use it to investigate failing tests, incorrect results, performance issues, crashes, and integration problems through a structured root-cause analysis.
Why use it?
It helps prevent quick fixes that hide symptoms or introduce new problems.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one. Also seen: mentions Codex.

Good fit Use it to investigate failing tests, incorrect results, performance issues, crashes, and integration problems through a structured root-cause analysis.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/spideynolove/claude-dotfiles/rlm-debugging
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add spideynolove/claude-dotfiles --skill rlm-debugging
Clone the repo
git clone --depth 1 https://github.com/spideynolove/claude-dotfiles

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for rlm-debugging

README.md
[![agentmods](https://agentmods.dev/badge/skills/spideynolove/claude-dotfiles/rlm-debugging/github.svg)](https://agentmods.dev/skills/spideynolove/claude-dotfiles/rlm-debugging)
Your own site
<a href="https://agentmods.dev/skills/spideynolove/claude-dotfiles/rlm-debugging"><img src="https://agentmods.dev/badge/skills/spideynolove/claude-dotfiles/rlm-debugging/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for rlm-debugging

Your own site · 80×15
<a href="https://agentmods.dev/skills/spideynolove/claude-dotfiles/rlm-debugging"><img src="https://agentmods.dev/badge/skills/spideynolove/claude-dotfiles/rlm-debugging.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 70 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,307 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 86% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00070 $0.03307
Opus 5.5 $0.00028 $0.01323
Sonnet 5.5 $0.00014 $0.00661
Haiku 4.5 $0.00007 $0.00331

Measured 1mo ago against content hash be5864724ac3, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

rlm-debugging scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

86% identical to recursive-debugging — 68 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.agents-global/skills/rlm-workflow/skills/rlm-debugging/SKILL.md · 478 lines

How it starts

The opening of the file, as written. The whole thing — 478 lines — stays where its author put it; the contents beside it link to each section on GitHub.

RLM Systematic Debugging (Phase 1.5)

Overview

When a requirement involves fixing a bug or investigating unexpected behavior, ad-hoc fixes waste time and create new bugs. Systematic debugging finds the root cause before any fix is attempted.

Core Principle: ALWAYS find root cause before attempting fixes. Symptom fixes are failure.

The Iron Law for RLM Debugging:

NO FIXES WITHOUT ROOT CAUSE INVESTIGATION FIRST

Trigger examples

  • Tests are failing after the last change; debug it
  • Fix crash on empty input
  • Investigate why the API returns wrong data
  • Do a root cause analysis before making changes

When to Use

Mandatory Phase 1.5 when:

  • Requirement is a bug fix
  • Test failures need investigation
  • Unexpected behavior reported
  • Performance problems
  • Integration issues

Use ESPECIALLY when:

  • Under time pressure (emergencies make guessing tempting)
  • "Just one quick fix" seems obvious
  • Previous fix attempts failed
  • You don't fully understand the issue

Don't skip when:

  • Issue seems simple (simple bugs have root causes too)
  • You're in a hurry (rushing guarantees rework)
  • Manager wants it fixed NOW (systematic is faster than thrashing)

Phase 1.5 Insertion

Phase 1.5 is inserted between Phase 1 (AS-IS) and Phase 2 (TO-BE Plan) when debugging is required:

Phase 0: 00-requirements.md
    ->
Phase 1: 01-as-is.md (captures current behavior)
    ->
Phase 1.5: 01.5-root-cause.md <- NEW (this skill)
    ->
Phase 2: 02-to-be-plan.md (includes fix plan based on root cause)

The Four Phases of Systematic Debugging

digraph debugging_phases {
    rankdir=TB;
    
    phase1 [label="Step 1:\nRoot Cause Investigation", shape=box, style=filled, fillcolor="#ffcccc"];
    phase2 [label="Step 2:\nPattern Analysis", shape=box, style=filled, fillcolor="#ffffcc"];
    phase3 [label="Step 3:\nHypothesis & Testing", shape=box, style=filled, fillcolor="#ccffcc"];
    phase4 [label="Step 4:\nFix Implementation", shape=box, style=filled, fillcolor="#ccccff"];
    
    phase1 -> phase2 -> phase3 -> phase4;
    
    // Feedback loops
    phase3 -> phase1 [label="hypothesis\nfailed", style=dashed];
    phase4 -> phase1 [label="fix\nfailed", style=dashed];
}

Read the full file on GitHub · 478 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 478 lines · 70 tokens per session scan A be5864724ac3

Subscribe to this mod's changes

rlm-debugging is a skill published in the GitHub repository spideynolove/claude-dotfiles (2 stars, last pushed 5mo ago), licensed MIT. It adds 70 tokens to every session and 3,307 once invoked, about $0.0003 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 86% identical to recursive-debugging, differing in 68 lines, and is treated as a copy.

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