skill-authoring

A guide for installing skill packages and writing skills that become available in the MOZI runtime. A skill is a reusable set of instructions for handling a particular kind of task.

In plain words
What is it for?
Use it when installing a skill archive, creating a new MOZI skill, replacing an existing skill, or checking that a skill is listed and usable.
Why use it?
It prevents confusion between MOZI's skill format and other systems' formats and explains how to install user-provided packages correctly.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/spytensor/openmozi/skill-authoring
Any agent
npx skills add spytensor/openmozi --skill skill-authoring
Clone the repo
git clone --depth 1 https://github.com/spytensor/openmozi

Made for: Claude Code, Codex.

Per session 97 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,280 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00097 $0.01280
Opus 5 $0.00048 $0.00640
Sonnet 5 $0.00019 $0.00256
Haiku 4.5 $0.00010 $0.00128

Measured 3d ago against content hash 41932ca73061, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

skill-authoring scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 3d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/skill-authoring/SKILL.md · 118 lines

How it starts

The opening of the file, as written. The whole thing — 118 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Skill authoring and installation

This is MOZI's own runtime contract for skills. It is not the same as Claude Code's — skill-creator in this catalog is Anthropic's asset and describes .claude/ conventions and a claude -p eval loop that do not apply here. Follow this skill for anything that has to end up installed in MOZI.

Installing a package the user handed over

A skill package is an archive. .skill is the standard format (it is a zip); users also send plain .zip, and it is common for the archive to contain the .skill next to unrelated files they used while building it.

Pass the archive straight to install_skill. Do not unpack it first.

install_skill { "source": "path", "source_path": "<absolute path to the archive>" }
  • Uploaded files arrive with their absolute path in your turn context. Use that path verbatim.
  • source: "path" also accepts a directory containing SKILL.md, or the SKILL.md file itself.
  • source: "bundled" is only for reinstalling a skill MOZI already ships. It is never the right choice for a user's package — it needs skill_id, and a user's skill has no bundled id.
  • Add "overwrite": true only when replacing a skill of the same name.

The runtime unpacks the archive, finds SKILL.md (at the root, in a single wrapper directory, or in a single nested .skill), copies it into the workspace skill directory, and reloads the catalog. The result includes eligible and any missing_bins / missing_env.

If it refuses, the message says why. Act on it rather than retrying:

Message What to do
No SKILL.md found inside <file> Not a skill package. Look inside with shell_exec and tell the user what it actually contains.
contains N skills Ask which one, then point source_path at that directory after unpacking.
Workspace skill already exists Confirm with the user, then repeat with "overwrite": true.
missing_bins / missing_env non-empty It installed but cannot run yet. Tell the user exactly which binary or key is missing.

Read the full file on GitHub · 118 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 3d ago First seen · 118 lines · 97 tokens per session scan A 41932ca73061

Subscribe to this mod's changes

skill-authoring is a skill published in the GitHub repository spytensor/openmozi (210 stars, last pushed 26d ago), licensed MIT. It adds 97 tokens to every session and 1,280 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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