ckm:banner-design

A banner-design skill for creating visual banners for social media, advertisements, websites, and print.

In plain words
What is it for?
Use it to create covers, ad banners, website hero graphics, or event and print banners for platforms such as LinkedIn, YouTube, Instagram, and Google Display.
Why use it?
It helps turn a communication goal, platform size, text, brand rules, and visual style into several design directions.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/squadcodercom/squadcoder/banner-design
Any agent
npx skills add squadcodercom/squadcoder --skill banner-design
Clone the repo
git clone --depth 1 https://github.com/squadcodercom/squadcoder

Made for: Claude Code, Codex.

Per session 167 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,198 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin 94% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00167 $0.02198
Opus 5 $0.00084 $0.01099
Sonnet 5 $0.00033 $0.00440
Haiku 4.5 $0.00017 $0.00220

Measured 2d ago against content hash 3fcc2e2df974, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

ckm:banner-design scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

94% identical to banner-design — 8 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.squadcoder/skills/banner-design/SKILL.md · 193 lines

How it starts

The opening of the file, as written. The whole thing — 193 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Design banners across social, ads, web, and print formats. Generates multiple art direction options per request with AI-powered visual elements. This skill handles banner design only. Does NOT handle video editing, full website design, or print production.

When to Activate

  • User requests banner, cover, or header design
  • Social media cover/header creation
  • Ad banner or display ad design
  • Website hero section visual design
  • Event/print banner design
  • Creative asset generation for campaigns

Workflow

Step 1: Gather Requirements (AskUserQuestion)

Collect via AskUserQuestion:

  1. Purpose — social cover, ad banner, website hero, print, or creative asset?
  2. Platform/size — which platform or custom dimensions?
  3. Content — headline, subtext, CTA, logo placement?
  4. Brand — existing brand guidelines? (check docs/brand-guidelines.md)
  5. Style preference — any art direction? (show style options if unsure)
  6. Quantity — how many options to generate? (default: 3)

Step 2: Research & Art Direction

  1. Activate ui-ux-pro-max skill for design intelligence
  2. Use Chrome browser to research Pinterest for design references:
    Navigate to pinterest.com → search "[purpose] banner design [style]"
    Screenshot 3-5 reference pins for art direction inspiration
    
  3. Select 2-3 complementary art direction styles from references: references/banner-sizes-and-styles.md

Step 3: Design & Generate Options

For each art direction option:

  1. Create HTML/CSS banner using frontend-design skill

    • Use exact platform dimensions from size reference
    • Apply safe zone rules (critical content in central 70-80%)
    • Max 2 typefaces, single CTA, 4.5:1 contrast ratio
    • Inject brand context via inject-brand-context.cjs
  2. Generate visual elements with ai-artist + ai-multimodal skills

    a) Search prompt inspiration (6000+ examples in ai-artist):

    python3 .claude/skills/ai-artist/scripts/search.py "<banner style keywords>"
    

Read the full file on GitHub · 193 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 193 lines · 167 tokens per session scan A 3fcc2e2df974

Subscribe to this mod's changes

ckm:banner-design is a skill published in the GitHub repository squadcodercom/squadcoder (11 stars, last pushed 2mo ago), licensed MIT. It adds 167 tokens to every session and 2,198 once invoked, about $0.0008 per session on Opus 5. A static security scan graded it A with 0 findings. It is 94% identical to banner-design, differing in 8 lines, and is treated as a copy.

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