ckm:ui-styling

ckm:ui-styling is a skill for Claude Code from squadcodercom/squadcoder. It costs 93 tokens per session (2,316 once invoked), scanned A, a copy of ui-styling, MIT.

A user-interface styling guide for building accessible, responsive screens with React-based tools, shadcn/ui components, and Tailwind CSS. It also covers canvas-based visual designs and consistent design systems.

In plain words
What is it for?
Use it to build forms, dialogs, tables, navigation, dark mode, responsive layouts, charts, command palettes, and visual materials.
Why use it?
It helps keep layouts, themes, and interactive components consistent while reducing the work of designing common interface elements from scratch.

Skill for Claude Code

Written for Claude Code: argument-hint in frontmatter.

Needs its repository: it runs a file that does not travel with it, so clone the repository first. The line is python scripts/shadcn_add.py button card dialog.

Good fit Use it to build forms, dialogs, tables, navigation, dark mode, responsive layouts, charts, command palettes, and visual materials.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.

Clone the repo
git clone --depth 1 https://github.com/squadcodercom/squadcoder
agentmods
npx agentmods add skills/squadcodercom/squadcoder/ui-styling

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ckm:ui-styling

README.md
[![agentmods](https://agentmods.dev/badge/skills/squadcodercom/squadcoder/ui-styling.svg)](https://agentmods.dev/skills/squadcodercom/squadcoder/ui-styling)
Your own site
<a href="https://agentmods.dev/skills/squadcodercom/squadcoder/ui-styling"><img src="https://agentmods.dev/badge/skills/squadcodercom/squadcoder/ui-styling.svg" alt="Measured on agentmods" height="20"></a>
Per session 93 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,316 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 98% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00093 $0.02316
Opus 5 $0.00046 $0.01158
Sonnet 5 $0.00019 $0.00463
Haiku 4.5 $0.00009 $0.00232

Measured 4d ago against content hash 12b07e5b883c, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

ckm:ui-styling scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 4d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

98% identical to ui-styling — 6 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

.squadcoder/skills/ui-styling/SKILL.md · 325 lines

How it starts

The opening of the file, as written. The whole thing — 325 lines — stays where its author put it; the contents beside it link to each section on GitHub.

UI Styling Skill

Comprehensive skill for creating beautiful, accessible user interfaces combining shadcn/ui components, Tailwind CSS utility styling, and canvas-based visual design systems.

Reference

When to Use This Skill

Use when:

  • Building UI with React-based frameworks (Next.js, Vite, Remix, Astro)
  • Implementing accessible components (dialogs, forms, tables, navigation)
  • Styling with utility-first CSS approach
  • Creating responsive, mobile-first layouts
  • Implementing dark mode and theme customization
  • Building design systems with consistent tokens
  • Generating visual designs, posters, or brand materials
  • Rapid prototyping with immediate visual feedback
  • Adding complex UI patterns (data tables, charts, command palettes)

Core Stack

Component Layer: shadcn/ui

  • Pre-built accessible components via Radix UI primitives
  • Copy-paste distribution model (components live in your codebase)
  • TypeScript-first with full type safety
  • Composable primitives for complex UIs
  • CLI-based installation and management

Styling Layer: Tailwind CSS

  • Utility-first CSS framework
  • Build-time processing with zero runtime overhead
  • Mobile-first responsive design
  • Consistent design tokens (colors, spacing, typography)
  • Automatic dead code elimination

Visual Design Layer: Canvas

  • Museum-quality visual compositions
  • Philosophy-driven design approach
  • Sophisticated visual communication
  • Minimal text, maximum visual impact
  • Systematic patterns and refined aesthetics

Quick Start

Component + Styling Setup

Install shadcn/ui with Tailwind:

npx shadcn@latest init

CLI prompts for framework, TypeScript, paths, and theme preferences. This configures both shadcn/ui and Tailwind CSS.

Add components:

npx shadcn@latest add button card dialog form

Use components with utility styling:

import { Button } from "@/components/ui/button"
import { Card, CardHeader, CardTitle, CardContent } from "@/components/ui/card"

export function Dashboard() {
  return (
    <div className="container mx-auto p-6 grid gap-6 md:grid-cols-2 lg:grid-cols-3">
      <Card className="hover:shadow-lg transition-shadow">
        <CardHeader>
          <CardTitle className="text-2xl font-bold">Analytics</CardTitle>
        </CardHeader>
        <CardContent className="space-y-4">
          <p className="text-muted-foreground">View your metrics</p>
          <Button variant="default" className="w-full">
            View Details
          </Button>
        </CardContent>
      </Card>
    </div>
  )
}

Read the full file on GitHub · 325 lines

Files

What ships with it

60 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 4d ago First seen · 325 lines · 93 tokens per session scan A 12b07e5b883c

Subscribe to this mod's changes

ckm:ui-styling is a skill published in the GitHub repository squadcodercom/squadcoder (11 stars, last pushed 2mo ago), licensed MIT. It adds 93 tokens to every session and 2,316 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. It is 98% identical to ui-styling, differing in 6 lines, and is treated as a copy.

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