ux-scenarios

ux-scenarios is a skill for Claude Code from ssheleg/super-ux. It costs 112 tokens per session (2,284 once invoked), scanned A, original, MIT.

A structured record of everything users can do, see, or encounter in a product, including normal results, errors, and alternate paths. It serves as the source of truth for user-facing behavior.

In plain words
What is it for?
Use it when starting a feature or project, changing user-facing behavior, or documenting an existing codebase through step-by-step user scenarios.
Why use it?
It reduces the risk of building buttons and screens without accounting for what happens afterward or when something goes wrong. Links to user needs and flows show why each behavior exists.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: mentions subagents.

Part of the super-ux plugin — 7 skills, 15 commands shipped together

Good fit Use it when starting a feature or project, changing user-facing behavior, or documenting an existing codebase through step-by-step user scenarios.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/ssheleg/super-ux/ux-scenarios
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add ssheleg/super-ux --skill ux-scenarios
Clone the repo
git clone --depth 1 https://github.com/ssheleg/super-ux

Made for: Claude Code.

Or install super-ux, the plugin that ships this one along with the rest of its 7 skills, 15 commands.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for ux-scenarios

README.md
[![agentmods](https://agentmods.dev/badge/skills/ssheleg/super-ux/ux-scenarios/github.svg)](https://agentmods.dev/skills/ssheleg/super-ux/ux-scenarios)
Your own site
<a href="https://agentmods.dev/skills/ssheleg/super-ux/ux-scenarios"><img src="https://agentmods.dev/badge/skills/ssheleg/super-ux/ux-scenarios/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for ux-scenarios

Your own site · 80×15
<a href="https://agentmods.dev/skills/ssheleg/super-ux/ux-scenarios"><img src="https://agentmods.dev/badge/skills/ssheleg/super-ux/ux-scenarios.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 112 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,284 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00112 $0.02284
Opus 5 $0.00056 $0.01142
Sonnet 5 $0.00022 $0.00457
Haiku 4.5 $0.00011 $0.00228

Measured yesterday against content hash 16cb3486dcdf, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

ux-scenarios scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/super-ux/skills/ux-scenarios/SKILL.md · 194 lines

How it starts

The opening of the file, as written. The whole thing — 194 lines — stays where its author put it; the contents beside it link to each section on GitHub.

ux-scenarios — Maintain the Scenario Base

Part of super-ux — see system-map.md for the whole pipeline and the four sync rules. After changes, run the linter (python3 docs/ux/lint.py).

AI-generated interfaces go bad when UI is built without a model of user behavior. This skill keeps one: docs/ux/scenarios.md in the target project is the source of truth for everything the user can do, see, and hit — every feature, every button, every state, every error, every result.

Format contract: scenario-format.md (ux-contract v4). Read it before writing or editing scenarios. Never deviate from its field names, ID rules, statuses, or checklists.

The WHY and HOW layers: when docs/ux/foundation.md exists (personas, JTBD, journeys, stories — ux-foundation skill) and/or docs/ux/flows.md (task analysis, user flows — ux-flows skill), scenarios are derived FROM them: one scenario set per flow, covering the happy path, every error edge, and every alt branch of the flow diagram; Traces: filled with story + flow IDs; traceability rules enforced (every must/should story covered; every flow node/edge covered; every scenario serves a story or job — a scenario serving nothing is a candidate for deletion, not implementation). Steps are written use-case style: user action -> observable system response. If the upper layers are missing on a non-trivial product, recommend ux-foundationux-flows first; proceed in v1 mode (no Traces) only for tiny projects or on explicit user choice.

Design taste: apply ux-design-principles.md — states per screen, error recovery, primary-action rules — when writing Expected results and Errors & recovery.

The hard rule

  1. Scenarios come BEFORE interface. A new feature or project starts with drafting scenarios and validating them against the existing base — conflicts, overlaps, gaps — and getting them approved. Only then design and build UI.
  2. Any change touching user-facing behavior updates docs/ux/scenarios.md in the SAME change. New behavior with no scenario is a blocker, not a warning.

Read the full file on GitHub · 194 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday Changed · +13 lines 16cb3486dcdf
  2. 4d ago Changed · +4 lines dbdf9cfbe788
  3. 11d ago First seen · 177 lines · 112 tokens per session scan A 469914a84ea5

Subscribe to this mod's changes

ux-scenarios is a skill published in the GitHub repository ssheleg/super-ux (3 stars, last pushed yesterday), licensed MIT. It adds 112 tokens to every session and 2,284 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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