improve-codebase-architecture

A workflow for finding architectural improvements by studying a codebase’s terminology and structure. Architecture is how the code is divided and how its parts interact.

In plain words
What is it for?
Use it when planning refactors, improving testability, consolidating related modules, or making a codebase easier for both developers and coding agents to navigate.
Why use it?
It reveals tightly connected or hard-to-test modules and suggests ways to concentrate behavior behind smaller, clearer interfaces.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/stainless-code/codemap/improve-codebase-architecture
Any agent
npx skills add stainless-code/codemap --skill improve-codebase-architecture
Clone the repo
git clone --depth 1 https://github.com/stainless-code/codemap

Made for: Claude Code, Codex.

Per session 71 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,376 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00071 $0.01376
Opus 5 $0.00036 $0.00688
Sonnet 5 $0.00014 $0.00275
Haiku 4.5 $0.00007 $0.00138

Measured yesterday against content hash 4c2c4e5d132a, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

improve-codebase-architecture scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/improve-codebase-architecture/SKILL.md · 81 lines

How it starts

The opening of the file, as written. The whole thing — 81 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Improve Codebase Architecture

Surface architectural friction and propose deepening opportunities — refactors that turn shallow modules into deep ones. The aim is testability and AI-navigability.

Glossary

Use these terms exactly in every suggestion. Consistent language is the point — don't drift into "component," "service," "API," or "boundary." Full definitions in LANGUAGE.md.

  • Module — anything with an interface and an implementation (function, class, package, slice).
  • Interface — everything a caller must know to use the module: types, invariants, error modes, ordering, config. Not just the type signature.
  • Implementation — the code inside.
  • Depth — leverage at the interface: a lot of behaviour behind a small interface. Deep = high leverage. Shallow = interface nearly as complex as the implementation.
  • Seam — where an interface lives; a place behaviour can be altered without editing in place. (Use this, not "boundary.")
  • Adapter — a concrete thing satisfying an interface at a seam.
  • Leverage — what callers get from depth.
  • Locality — what maintainers get from depth: change, bugs, knowledge concentrated in one place.

Key principles (see LANGUAGE.md for the full list):

  • Deletion test: imagine deleting the module. If complexity vanishes, it was a pass-through. If complexity reappears across N callers, it was earning its keep.
  • The interface is the test surface.
  • One adapter = hypothetical seam. Two adapters = real seam.

This skill is informed by the project's domain model. The domain language in docs/glossary.md gives names to good seams; the layering described in docs/architecture.md records the structural decisions the skill should not re-litigate.

Process

1. Explore

Read docs/glossary.md (canonical domain terms) and the relevant section of docs/architecture.md (canonical layering / wiring) first.

Read the full file on GitHub · 81 lines

Files

What ships with it

4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday First seen · 81 lines · 71 tokens per session scan A 4c2c4e5d132a

Subscribe to this mod's changes

improve-codebase-architecture is a skill published in the GitHub repository stainless-code/codemap (8 stars, last pushed 6d ago), licensed MIT. It adds 71 tokens to every session and 1,376 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories