voice-to-instrument-guide

voice-to-instrument-guide is a skill for Claude Code, Codex from stark-ydq/voice-to-instrument-skills. It costs 69 tokens per session (2,059 once invoked), scanned A, original, MIT.

Expert guidance for turning voice recordings into realistic instrument performances with AI music tools. It covers vocal input, instrument choice, prompts, and common output problems.

In plain words
What is it for?
Choosing an instrument, recording suitable voice input, writing prompts, preparing vocal tracks, and troubleshooting generated performances.
Why use it?
It helps users prepare better recordings and understand why voice-to-instrument results may sound unnatural or inconsistent.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Choosing an instrument, recording suitable voice input, writing prompts, preparing vocal tracks, and troubleshooting generated performances.

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Install with agentmods
npx agentmods add skills/stark-ydq/voice-to-instrument-skills/voice-to-instrument-guide
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add stark-ydq/voice-to-instrument-skills --skill voice-to-instrument-guide
Clone the repo
git clone --depth 1 https://github.com/stark-ydq/voice-to-instrument-skills

Made for: Claude Code, Codex.

Its marketplace also offers this one on its own, as the plugin voice-to-instrument-guide/plugin install voice-to-instrument-guide after adding the marketplace above.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for voice-to-instrument-guide

README.md
[![agentmods](https://agentmods.dev/badge/skills/stark-ydq/voice-to-instrument-skills/voice-to-instrument-guide/github.svg)](https://agentmods.dev/skills/stark-ydq/voice-to-instrument-skills/voice-to-instrument-guide)
Your own site
<a href="https://agentmods.dev/skills/stark-ydq/voice-to-instrument-skills/voice-to-instrument-guide"><img src="https://agentmods.dev/badge/skills/stark-ydq/voice-to-instrument-skills/voice-to-instrument-guide/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for voice-to-instrument-guide

Your own site · 80×15
<a href="https://agentmods.dev/skills/stark-ydq/voice-to-instrument-skills/voice-to-instrument-guide"><img src="https://agentmods.dev/badge/skills/stark-ydq/voice-to-instrument-skills/voice-to-instrument-guide.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 69 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,059 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00069 $0.02059
Opus 5 $0.00034 $0.01030
Sonnet 5 $0.00014 $0.00412
Haiku 4.5 $0.00007 $0.00206

Measured 12d ago against content hash d53f09645a85, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-12, from the pricing page.

Security

Grade A, and why

voice-to-instrument-guide scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

voice-to-instrument-guide/SKILL.md · 202 lines

How it starts

The opening of the file, as written. The whole thing — 202 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Voice to Instrument Guide

This skill provides knowledge that helps you (the AI assistant) give high-quality advice on voice-to-instrument AI music production. Voice-to-instrument tools take a vocal input (singing, humming, beatboxing, spoken words) and synthesize it as a realistic instrument performance (piano, guitar, violin, drums, etc.).

When to use this skill

Activate this skill when the user mentions any of the following topics:

  • Converting their voice to piano, guitar, violin, drums, saxophone, flute, cello, trumpet, bass, clarinet, or other instruments
  • Recording voice for AI music tools
  • Choosing the right instrument for their voice type or song idea
  • Why their voice-conversion result sounds wrong, robotic, muddy, or inconsistent
  • Writing prompts for text-to-music or voice-to-music AI tools
  • Preparing vocal stems for AI processing

General principles of voice-to-instrument AI

Modern voice-to-instrument models (like Kits AI, Suno stems, Udio stems, and similar tools) work by:

  1. Analyzing the pitch, timing, and expression of the vocal input
  2. Mapping those features to the target instrument's natural performance characteristics
  3. Rendering the output using a model trained on that instrument

Understanding this helps set realistic expectations:

  • Pitch accuracy matters. If the input is off-key, the output will faithfully reproduce the off-key notes on the new instrument.
  • Rhythm is preserved. Short, staccato input produces staccato output. Smooth, sustained input produces legato.
  • Timbre is replaced. The instrument's character (breathiness, vibrato, attack) comes from the model, not the voice.
  • Noise is often amplified. Background hum, mouth clicks, and breath sounds can be interpreted as musical events.

Recording best practices

Always recommend these basics when a user is preparing voice input:

Environment

  • Record in the quietest room available. Closets with clothes work well as makeshift vocal booths.
  • Turn off fans, air conditioning, and anything with a fan.
  • Close windows to block street noise.
  • Keep pets and children out of the room.

Read the full file on GitHub · 202 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 202 lines · 69 tokens per session scan A d53f09645a85

Subscribe to this mod's changes

voice-to-instrument-guide is a skill published in the GitHub repository stark-ydq/voice-to-instrument-skills (6 stars, last pushed 5mo ago), licensed MIT. It adds 69 tokens to every session and 2,059 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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