product-planning

product-planning is a skill for Claude Code from static-var/Keystone. It costs 47 tokens per session (2,049 once invoked), scanned A, original, MIT.

A planning skill for turning an unclear software idea into a precise specification.

In plain words
What is it for?
Use it to plan features, product behavior, user interfaces, accessibility states, APIs, architecture, or other decisions that need an implementation-ready direction.
Why use it?
It defines behavior, scope, user flows, technical boundaries, trade-offs, and acceptance criteria before implementation begins.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: mentions subagents.

Not installable on its own: it reads a path above its own folder, which only exists inside its repository. The line is Use the required fields from `../_shared/gates/checkpoint.md`..

Part of the keystone plugin — 9 skills shipped together

Install

Getting it into your agent

This one installs as part of its plugin. Adding the marketplace and installing the plugin brings it with everything else the plugin ships.

Claude Code
/plugin marketplace add static-var/Keystone
Claude Code
/plugin install keystone

Made for: Claude Code.

Or install keystone, the plugin that ships this one along with the rest of its 9 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for product-planning

README.md
[![agentmods](https://agentmods.dev/badge/skills/static-var/keystone/product-planning.svg)](https://agentmods.dev/skills/static-var/keystone/product-planning)
Your own site
<a href="https://agentmods.dev/skills/static-var/keystone/product-planning"><img src="https://agentmods.dev/badge/skills/static-var/keystone/product-planning.svg" alt="Measured on agentmods" height="20"></a>
Per session 47 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,049 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00047 $0.02049
Opus 5 $0.00023 $0.01025
Sonnet 5 $0.00009 $0.00410
Haiku 4.5 $0.00005 $0.00205

Measured 5d ago against content hash d45713e42340, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

product-planning scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 5d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/product-planning/SKILL.md · 159 lines

How it starts

The opening of the file, as written. The whole thing — 159 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Product Planning

Core principle

Product Planning is a specification algorithm: turn an unclear intent into exact behavior, constraints, tradeoffs, and acceptance criteria before anyone implements. It decides what should be true, not whether code is complete.

Load when

Load when a concrete software or digital-product initiative needs:

  • product behavior, business rules, scope, success criteria, or acceptance criteria shaped before implementation;
  • UX/UI flows, states, accessibility behavior, or visual constraints decided;
  • user-facing product copy shaped as part of a feature or product experience;
  • technical direction, boundaries, APIs, data flow, or architecture tradeoffs decided;
  • alternatives explored for a project decision;
  • approved direction converted into a specification;
  • context-survey evidence converted into an implementation-ready direction.

Entry fit

An explicit invocation selects the full Product Planning behavior.

A Keystone handoff selects the full skill when a concrete software or digital-product initiative needs this specification contract.

For automatic entry, load the full skill when the prompt's subject identifies a concrete software or digital-product initiative and this specification contract materially improves the decision. The current directory alone does not establish project scope.

For automatic routing of ordinary brainstorming, standalone copywriting, rewriting, naming, or visual ideation unrelated to a concrete software or digital-product initiative, use the direct creative/answering path and return the requested result without Keystone gates.

Not for

  • Writing implementation code or changing runtime behavior; hand off to implementation.
  • Diagnosing failures; use root-cause-analysis.
  • Broad repository audit or release readiness; use project-audit or shipping.
  • Inventing facts that should be context-surveyed first.
  • Polishing completed work as shippable proof.

Outcome contract

Deliver a shaped proposal that includes:

  • goal, user/audience, and success criteria;
  • product behavior and UX states, including happy, empty, loading/pending, error/failure, and edge/constraint states where relevant;
  • copy or content direction when user-facing text matters;
  • architecture and scope tradeoffs at the level needed for planning, not implementation;
  • alternatives considered and why one direction is preferred;
  • acceptance criteria and non-goals;
  • recommended next module (task-creation, implementation, change-review, context-survey) or none if no Keystone handoff is warranted.

Read the full file on GitHub · 159 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 5d ago First seen · 159 lines · 47 tokens per session scan A d45713e42340

Subscribe to this mod's changes

product-planning is a skill published in the GitHub repository static-var/Keystone (5 stars, last pushed 1mo ago), licensed MIT. It adds 47 tokens to every session and 2,049 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories

mass-line

触发:当你需要收集多方意见、把零散反馈整合成可执行方案,或把方案带回真实使用者/执行者验证时调用;常见信号包括 stakeholder input、user feedback、意见汇总、对齐与验证。 English: Trigger when input must be gathered from many people, synthesized into a clearer plan, and returned to the affected users or executors for validation. Use this skill for a collect-synthesize-validate loop.

HughYau/qiushi-skill · 103 tokens

workflows

触发:当你面临的任务明显需要多个思想武器协作时调用;常见信号包括:从零启动新项目、攻坚复杂疑难问题、对已有方案进行迭代优化。此 skill 提供标准化的跨 skill 工作流组合,解决"应该先用哪个 skill、怎么衔接"的问题。 English: Trigger when a task clearly requires multiple skills in sequence. Use this skill to select a standard workflow that chains skills together, defines data handoff between steps, and specifies…

HughYau/qiushi-skill · 117 tokens

concentrate-forces

触发:当多个任务同时争夺时间、注意力、算力或预算,必须确定主攻方向并停止分散用力时调用;常见信号包括优先级过多、资源紧张、推进分散、需要决定先做什么。 English: Trigger when limited resources are being split across too many tasks and one main target must be chosen. Use this skill to concentrate effort, sequence work decisively, and finish a meaningful breakthrough before expanding.

HughYau/qiushi-skill · 105 tokens

protracted-strategy

触发:当目标长期、任务复杂、资源暂时处于劣势,或短期无法速胜但又不能放弃时调用;常见信号包括 long-term effort、phased plan、endurance、战略耐心、需要分阶段推进。 English: Trigger when the work is long-horizon, difficult, and unlikely to be won quickly. Use this skill to divide the effort into stages, keep strategic confidence, and accumulate small wins into overall victory.

HughYau/qiushi-skill · 105 tokens

practice-cognition

触发:当你提出了方案、假设或判断,需要通过实践验证、试错迭代或复盘升级认知时调用;常见信号包括 experiment、prototype、validate、iterate、feedback loop。 English: Trigger when an idea, hypothesis, or plan must be tested in practice and improved through iteration. Use this skill to move from action to understanding and back to action in a spiral learning loop.

HughYau/qiushi-skill · 92 tokens

contradiction-analysis

触发:当问题复杂、存在多个冲突因素、优先级不清,或你不知道应该先解决什么时调用;常见信号包括 trade-off、瓶颈、根因不明、主次不清、多个问题互相牵制。 English: Trigger when a problem contains competing forces, unclear priorities, or no obvious entry point. Use this skill to identify contradictions, isolate the principal contradiction, classify its nature, and choose the right response.

HughYau/qiushi-skill · 105 tokens