improve-urself

improve-urself is a skill for Claude Code from Stealthy-McStealth/self-evolve. It costs 132 tokens per session (805 once invoked), scanned A, original, MIT.

A skill that learns from the current conversation and saves useful patterns as reusable instructions for future sessions.

In plain words
What is it for?
Use it after a task to record lessons, update existing skills, or focus on a topic such as JSON formatting or shell commands.
Why use it?
It prevents the agent from repeating mistakes or forgetting corrections and project-specific rules.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the self-evolve plugin — 2 skills shipped together

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/stealthy-mcstealth/self-evolve/improve-urself
Any agent
npx skills add Stealthy-McStealth/self-evolve --skill improve-urself
Clone the repo
git clone --depth 1 https://github.com/Stealthy-McStealth/self-evolve

Made for: Claude Code.

Or install self-evolve, the plugin that ships this one along with the rest of its 2 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for improve-urself

README.md
[![agentmods](https://agentmods.dev/badge/skills/stealthy-mcstealth/self-evolve/improve-urself.svg)](https://agentmods.dev/skills/stealthy-mcstealth/self-evolve/improve-urself)
Your own site
<a href="https://agentmods.dev/skills/stealthy-mcstealth/self-evolve/improve-urself"><img src="https://agentmods.dev/badge/skills/stealthy-mcstealth/self-evolve/improve-urself.svg" alt="Measured on agentmods" height="20"></a>
Per session 132 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 805 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00132 $0.00805
Opus 5 $0.00066 $0.00402
Sonnet 5 $0.00026 $0.00161
Haiku 4.5 $0.00013 $0.00081

Measured 6d ago against content hash 776657164dbb, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

improve-urself scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/improve-urself/SKILL.md · 94 lines

How it starts

The opening of the file, as written. The whole thing — 94 lines — stays where its author put it; the contents beside it link to each section on GitHub.

improve-urself

This skill extracts durable learnings from the current conversation and creates or updates skills so the pattern persists beyond this session.

The core idea: you just ran an experiment. The conversation is the execution trace. Mine it.


Step 1: Mine the conversation for signal

Scan the conversation for:

  • Mistakes made — Claude produced wrong output, used the wrong tool, misread intent
  • Corrections given — user said "no, do it like this", "you should have", "next time"
  • Patterns that worked — a technique that solved something cleanly, a format the user liked
  • Repeated friction — anything the user had to clarify more than once
  • Domain-specific knowledge — facts, conventions, or constraints specific to this project/codebase

If called with topic args (e.g., /improve-urself bash errors), focus extraction on those topics. Otherwise extract the 1–3 most impactful learnings from the whole session.

For each learning, note:

  • What happened (the failure or insight)
  • What the correct behavior is
  • How generalizable it is (just this project? all projects? this type of task?)

Step 2: Check for existing skills to update

Look in the skills/ directory of this plugin for existing skills with overlapping scope. Also check any loaded skills in the current session.

If a skill already covers the topic:

  • Propose an edit to that skill rather than creating a new one
  • Merging is better than fragmentation — don't create a separate skill for every correction if they belong together

If no existing skill covers it, proceed to create a new one.


Step 3: Draft the skill content

Use the format in references/skill-standards.md. Key principles:

  • Be specific, not vague. "When running bash commands that might fail, always check exit codes and print stderr" is useful. "Be careful with bash" is not.
  • Include the why. Explain the failure mode being prevented, not just the rule.
  • Include concrete examples. Show what good output looks like, or contrast with what went wrong.
  • Procedural skills need fallbacks. If the skill prescribes steps, explicitly state what to do if each step fails.

Read the full file on GitHub · 94 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 94 lines · 132 tokens per session scan A 776657164dbb

Subscribe to this mod's changes

improve-urself is a skill published in the GitHub repository Stealthy-McStealth/self-evolve (5 stars, last pushed 3mo ago), licensed MIT. It adds 132 tokens to every session and 805 once invoked, about $0.0007 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

Other skills, from other repositories

compare-screenshots

Compare screenshots to judge which image is less wrong, not to match a baseline. Use when a UI, game, document, render, chart, or generated asset needs objective visual telemetry, side-by-side inspection, crop/zoom review, or a fresh second opinion before accepting or rejecting a visual change.

dzhng/duet-agent · 65 tokens

release

Increment the package version, commit the release, create a matching version tag, and push main plus the tag. Use when releasing this repo, publishing the package, bumping the version, tagging a release, or when the user asks to "release", "bump ver", "tag", or "push tags".

dzhng/duet-agent · 65 tokens

refactor-clean

Refactor cleanly instead of layering sediment. Use when a change reveals duplicated concepts, local adapters, obsolete owners, compatibility wrappers, parallel abstractions, an over-large module that has accreted many responsibilities, or "just tack this on" pressure in any code area.

dzhng/duet-agent · 59 tokens

screenshot-critique

Use the unprimed sub agent as a second set of eyes before accepting visual work — MANDATORY before declaring any user-reported visual bug fixed or claiming a visual change verified; primed eyes pass defects fresh eyes catch.

dzhng/duet-agent · 52 tokens

code-review

Review changed code for naming, stale references, unnecessary complexity, and comment quality. Use after completing implementation work, before committing, or when the user asks to review or audit code.

dzhng/duet-agent · 39 tokens

write-skills

Create or revise agent skills. Use when adding a new skill file, renaming a skill, simplifying an existing skill, improving trigger descriptions, or deciding what belongs in a skill versus references, scripts, assets, or ordinary docs.

dzhng/duet-agent · 50 tokens