android-play-release

android-play-release is a skill for Claude Code from SteveGJones/ai-first-sdlc-practices. It costs 59 tokens per session (923 once invoked), scanned A, original, MIT.

A release process for sending an Android app to Google Play. It checks the project, builds a signed Android App Bundle, uploads it to a chosen track, and supports staged rollout.

In plain words
What is it for?
Running Play pre-flight checks, fixing release blockers, creating a versioned signed bundle, uploading it, and controlling a gradual release.
Why use it?
It catches problems such as outdated target settings, unsafe permissions, debug signing, disabled release protection, or committed secrets before publishing.

Skill for Claude Code

Written for Claude Code: disable-model-invocation in frontmatter.

Part of the sdlc-team-android plugin — 4 skills, 6 agents shipped together

Good fit Running Play pre-flight checks, fixing release blockers, creating a versioned signed bundle, uploading it, and controlling a gradual release.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/stevegjones/ai-first-sdlc-practices/android-play-release
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add SteveGJones/ai-first-sdlc-practices --skill android-play-release
Clone the repo
git clone --depth 1 https://github.com/SteveGJones/ai-first-sdlc-practices

Made for: Claude Code.

Or install sdlc-team-android, the plugin that ships this one along with the rest of its 4 skills, 6 agents.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for android-play-release

README.md
[![agentmods](https://agentmods.dev/badge/skills/stevegjones/ai-first-sdlc-practices/android-play-release/github.svg)](https://agentmods.dev/skills/stevegjones/ai-first-sdlc-practices/android-play-release)
Your own site
<a href="https://agentmods.dev/skills/stevegjones/ai-first-sdlc-practices/android-play-release"><img src="https://agentmods.dev/badge/skills/stevegjones/ai-first-sdlc-practices/android-play-release/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for android-play-release

Your own site · 80×15
<a href="https://agentmods.dev/skills/stevegjones/ai-first-sdlc-practices/android-play-release"><img src="https://agentmods.dev/badge/skills/stevegjones/ai-first-sdlc-practices/android-play-release.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 59 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 923 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe. Third-party audits
  • NVIDIA SkillSpector pass 7 Sept 2026
How audits are shown
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00059 $0.00923
Opus 5 $0.00030 $0.00462
Sonnet 5 $0.00012 $0.00185
Haiku 4.5 $0.00006 $0.00092

Measured 6d ago against content hash f44a9db2d0b2, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-09, from the pricing page.

Security

Grade A, and why

android-play-release scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/sdlc-team-android/skills/android-play-release/SKILL.md · 75 lines

How it starts

The opening of the file, as written. The whole thing — 75 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Android Play Release

Get an Android build onto Google Play without the classic policy/upload blockers, and release it with a safety lever. Belongs to the play-store-release-specialist discipline. Run it before every Play upload; the checks are cheap and the failures are expensive (rejection or a bad rollout).

Arguments

  • path-to-android-project — the project directory to check (defaults to the current directory).

Steps

1. Run the pre-flight checks

python -m android_preflight.cli <project-dir> [--play-min-target N]

Resolve every ERROR before uploading, and run ./gradlew lint (the checker doesn't reimplement Android Lint). The checker flags:

  • Sensitive permissions — background location is an ERROR (needs a Play declaration with one core feature + demo video); other restricted permissions are warnings.
  • Exported components with no permission/intent-filter (any app can invoke them).
  • targetSdk below the Play minimum (blocks new apps/updates; hidden on new devices — version-sensitive).
  • Release config — no R8 (minifyEnabled), debug signing config, or committed secrets.
  • debuggable/usesCleartextTraffic in the manifest.

2. Clear the Play policy/console gates

  • Data Safety form completed and matching app + third-party-SDK behaviour (mismatch = rejection).
  • Account deletion (in-app + web URL) if the app has accounts; privacy policy URL live; content rating (IARC); ads/target-audience declarations.
  • Sensitive-permission declarations with justification + demo video where required.

3. Build a signed app bundle

  • versionCode unique & monotonic — stamp from git rev-list --count HEAD (or CI build number).
  • ./gradlew bundleRelease → a signed .aab (Play requires the bundle format). Verify locally with bundletool (build-apks / install-apks) — the exact split APKs Play will serve.

4. Upload to a track and roll out deliberately

  • Upload to internal testing first (available in minutes, no review) to smoke-test; then closed/ open (external needs the metadata above); then production.
  • On production, use a staged (percentage) rollout starting small (e.g. 5–10%), and watch Android vitals (user-perceived crash ≥1.09% overall / ≥8% per-device, ANR ≥0.47% / ≥8% gate discoverability).
  • Automate via the Play Developer API (edits flow: insert → bundles.upload → tracks.update → commit), Gradle Play Publisher (com.github.triplet.play), or fastlane supply — all with service-account JSON auth.

Read the full file on GitHub · 75 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 75 lines · 59 tokens per session scan A f44a9db2d0b2

Subscribe to this mod's changes

android-play-release is a skill published in the GitHub repository SteveGJones/ai-first-sdlc-practices (41 stars, last pushed 1mo ago), licensed MIT. It adds 59 tokens to every session and 923 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-03.

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