ctx: Skill for Codex

.agents/skills/resolving-merge-conflicts/SKILL.md

resolving-merge-conflicts is a skill for Codex from stevesolun/ctx. It costs 42 tokens per session (269 once invoked), scanned A, original, MIT.

A guided way to fix conflicts that happen when Git combines changes from different branches or continues a merge or rebase.

In plain words
What is it for?
It helps inspect conflicting files, understand each change, resolve the code, run relevant checks, and safely continue the merge or rebase.
Why use it?
It helps preserve the intended work from both sides instead of choosing one version blindly or leaving broken conflict markers behind.

Skill for Codex

Written for Codex: agents/openai.yaml present. Also seen: installed under .agents/ (shared by several agents).

This is stevesolun/ctx's own configuration. It tells Codex how to work on ctx itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything ctx configures →

Reuse

Borrowing it

Nothing to install: this file belongs to stevesolun/ctx. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/stevesolun/ctx/main/.agents/skills/resolving-merge-conflicts/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/stevesolun/ctx

Made for: Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for resolving-merge-conflicts

README.md
[![agentmods](https://agentmods.dev/badge/skills/stevesolun/ctx/resolving-merge-conflicts.svg)](https://agentmods.dev/skills/stevesolun/ctx/resolving-merge-conflicts)
Your own site
<a href="https://agentmods.dev/skills/stevesolun/ctx/resolving-merge-conflicts"><img src="https://agentmods.dev/badge/skills/stevesolun/ctx/resolving-merge-conflicts.svg" alt="Measured on agentmods" height="20"></a>
Per session 42 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 269 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00042 $0.00269
Opus 5 $0.00021 $0.00134
Sonnet 5 $0.00008 $0.00054
Haiku 4.5 $0.00004 $0.00027

Measured 7d ago against content hash a43e9830bb01, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

resolving-merge-conflicts scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/resolving-merge-conflicts/SKILL.md · 25 lines

What it actually says

Resolve Merge Conflicts

  1. Inspect the current Git state, the operation in progress, its goal, and every conflicting file.
  2. Reconstruct each side's intent from the code, nearby tests, history, commit messages, and linked work items that are available and useful.
  3. Resolve each hunk by preserving compatible intent. Where intents conflict, prefer the merge's stated goal and current repository contracts; avoid inventing unrelated behavior.
  4. Run focused checks for the affected surface, then broader checks when risk or repository guidance warrants them.
  5. Unless the user requested advice or review only, stage resolved files and continue the current merge or rebase when it is safe to do so. Report what was resolved, what was verified, and any remaining uncertainty.

Pause rather than guess when neither intent can be preserved safely. Aborting or restarting can be the correct recovery when the base is wrong, the operation is contaminated, or the user prefers a clean retry; explain the trade-off before taking that destructive step.

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 25 lines · 42 tokens per session scan A a43e9830bb01

Subscribe to this mod's changes

resolving-merge-conflicts is a skill published in the GitHub repository stevesolun/ctx (583 stars, last pushed 6d ago), licensed MIT. It adds 42 tokens to every session and 269 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

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