evolution

evolution is a skill for Claude Code, Codex from Stijnman/grok-custom-skills. It costs 31 tokens per session (295 once invoked), scanned A, original, MIT.

A workflow for improving an AI-agent skill or process through repeated, measured changes. A skill is a set of instructions that guides an agent through a task.

In plain words
What is it for?
Recording baseline results, proposing and applying one change at a time, comparing outcomes, and restoring an earlier version when needed.
Why use it?
It helps identify whether an improvement actually works and provides a rollback when it causes a regression, meaning performance gets worse.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Recording baseline results, proposing and applying one change at a time, comparing outcomes, and restoring an earlier version when needed.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/stijnman/grok-custom-skills/evolution
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Stijnman/grok-custom-skills --skill evolution
Clone the repo
git clone --depth 1 https://github.com/Stijnman/grok-custom-skills

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for evolution

README.md
[![agentmods](https://agentmods.dev/badge/skills/stijnman/grok-custom-skills/evolution.svg)](https://agentmods.dev/skills/stijnman/grok-custom-skills/evolution)
Your own site
<a href="https://agentmods.dev/skills/stijnman/grok-custom-skills/evolution"><img src="https://agentmods.dev/badge/skills/stijnman/grok-custom-skills/evolution.svg" alt="Measured on agentmods" height="20"></a>
Per session 31 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 295 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00031 $0.00295
Opus 5 $0.00015 $0.00148
Sonnet 5 $0.00006 $0.00059
Haiku 4.5 $0.00003 $0.00030

Measured 7d ago against content hash 34987bc3deb3, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

evolution scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.grok/skills/evolution/SKILL.md · 47 lines

What it actually says

Evolution

When to Use

  • User says evolve skill or task matches this capability
  • User says track evolution or task matches this capability
  • User says improve over time or task matches this capability

Workflow

  1. Capture baseline metrics (triggers, success rate, user feedback).
  2. Propose one improvement per cycle.
  3. Apply via skill-evolver; version backup.
  4. Compare before/after; keep or rollback.

Integrations

  • skill-evolver
  • skill-evolution-engine
  • evolver

Error Handling

Failure Response
Regression detected Rollback from versions/ backup.

Gotchas

  • One change per evolution cycle for clear attribution.

Example

Input: User request matching triggers above. Output: Structured result per workflow with integrations invoked as needed.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 47 lines · 31 tokens per session scan A 34987bc3deb3

Subscribe to this mod's changes

evolution is a skill published in the GitHub repository Stijnman/grok-custom-skills (9 stars, last pushed yesterday), licensed MIT. It adds 31 tokens to every session and 295 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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