release-builds

A post-merge release workflow for a Flutter app. It creates Android releases from version tags, generates iOS IPA files for upload, and saves symbol files used to understand crash reports.

In plain words
What is it for?
Use it to release Android builds to development, staging, production, or the Play Store, generate iOS IPA files for Transporter, and archive Flutter obfuscation symbols.
Why use it?
It organizes the steps that happen after a release branch is merged and helps preserve the files needed for store delivery and Crashlytics crash analysis.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/strvcom/flutter-template/release-builds
Any agent
npx skills add strvcom/flutter-template --skill release-builds
Clone the repo
git clone --depth 1 https://github.com/strvcom/flutter-template

Made for: Claude Code, Codex.

Per session 50 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,088 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00050 $0.01088
Opus 5 $0.00025 $0.00544
Sonnet 5 $0.00010 $0.00218
Haiku 4.5 $0.00005 $0.00109

Measured 2d ago against content hash dcfd07789629, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

release-builds scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/archive_ios_ipa.sh), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.agents/skills/release-builds/SKILL.md · 118 lines

How it starts

The opening of the file, as written. The whole thing — 118 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Flutter Template Release Builds

Use this skill only after the release PR has been merged.

Read First

  • AGENTS.md
  • docs/PROJECT_GUIDELINES.md
  • README.md
  • pubspec.yaml
  • makefile
  • .github/workflows/
  • .agents/skills/release-builds/scripts/archive_ios_ipa.sh

Goal

This skill is for the post-merge release-build phase.

It covers:

  • Android release triggering by tags
  • iOS IPA generation
  • archiving IPA files outside the cleaned build folder for Transporter upload
  • archiving Flutter obfuscation symbols from build/app/outputs/symbols for Crashlytics Dart stack-trace deobfuscation

Android Release Flow

Android releases are triggered by tags after the release branch work is merged.

Current workflow tag patterns:

  • develop Firebase distribution: v<version>-develop
  • staging Firebase distribution: v<version>-staging
  • production Firebase distribution: v<version>-production
  • Play Store production: v<version>-release

Before tagging:

  1. Confirm the merged commit and intended channel.
  2. Confirm the tag pattern matches the target workflow.
  3. Create the tag on the correct merged commit.
  4. Push the tag and monitor the corresponding GitHub Action.

iOS Release Flow

iOS release builds are manual and should be done one flavor at a time.

Why:

  • each make target runs make clean
  • each build clears the build/ directory
  • IPA files and Flutter obfuscation symbols must be copied out of build/ before the next build if you want to keep all generated artifacts

iOS Build Commands

  • develop:
    • make generateIosDevelopIpa
  • staging:
    • make generateIosStagingIpa
  • production:
    • make generateIosProductionIpa

iOS Artifact Archival Workflow

Immediately after each IPA build, archive the IPA out of build/ios/ipa/ and Flutter obfuscation symbols out of build/app/outputs/symbols before starting the next build.

Use:

.agents/skills/release-builds/scripts/archive_ios_ipa.sh <flavor>

Examples:

  • .agents/skills/release-builds/scripts/archive_ios_ipa.sh develop
  • .agents/skills/release-builds/scripts/archive_ios_ipa.sh staging
  • .agents/skills/release-builds/scripts/archive_ios_ipa.sh production

Read the full file on GitHub · 118 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 118 lines · 50 tokens per session scan A dcfd07789629

Subscribe to this mod's changes

release-builds is a skill published in the GitHub repository strvcom/flutter-template (24 stars, last pushed 2mo ago), licensed MIT. It adds 50 tokens to every session and 1,088 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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