Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add stvlynn/dsh.fish --skill remotion-creategit clone --depth 1 https://github.com/stvlynn/dsh.fishWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/stvlynn/dsh.fish/remotion-create)<a href="https://agentmods.dev/skills/stvlynn/dsh.fish/remotion-create"><img src="https://agentmods.dev/badge/skills/stvlynn/dsh.fish/remotion-create/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/stvlynn/dsh.fish/remotion-create"><img src="https://agentmods.dev/badge/skills/stvlynn/dsh.fish/remotion-create.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00010 | $0.00494 |
| Opus 5.5 | $0.00004 | $0.00198 |
| Sonnet 5.5 | $0.00002 | $0.00099 |
| Haiku 4.5 | $0.00001 | $0.00049 |
Grade A, and why
remotion-create scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
100% identical to remotion-create — 6 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
What it actually says
These are instructions for making a new Remotion project and composition.
If this is not the next task, see Remotion Best Practices
Scaffold a project
If a project already exists, skip this. Ensure Node.js and Git is installed, and the current folder is appropriate for starting a new project.
Scaffold one using:
npx create-video@latest --yes --blank --no-tailwind my-video
cd my-video
npm i
Replace my-video with a suitable project name.
Designing a video
Keep the scaffold and add React Markup. Follow Remotion React Markup Best Practices and Video Layout Rules for video-first layout and text sizing guidance.
Is this a multi-scene video?
If this is a video with multiple subsequence videos, follow guidance at Multi-scene videos.
Interactivity Best Practices
By structuring the React Markup following Remotion Interactivity Best Practices, you allow the user to make edits in the Studio which write back to code.
TailwindCSS
If Tailwind is requested, see tailwind.md for using TailwindCSS in Remotion.
Open the preview
Start the preview server after building the composition:
npx remotion studio --no-open
This will start a long-running process and print the server URL for the preview.
If the server is already started, it will print the URL.
If an in-harness browser is available, open it there.
You can visit a specific composition by navigating to /[composition-id], for example http://localhost:3000/MapAnimation.
Render the video
Only render if the user explicitly asks for it.
npx remotion render
For more options, see Rendering.
Follow-up
The video creation process has finished. For follow-up prompts, use Remotion Best Practices
What ships with it
4 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 1mo ago First seen · 69 lines · 10 tokens per session scan A a26f840130d5
remotion-create is a skill published in the GitHub repository stvlynn/dsh.fish (2 stars, last pushed yesterday), licensed MIT. It adds 10 tokens to every session and 494 once invoked, about $0.0000 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 100% identical to remotion-create, differing in 6 lines, and is treated as a copy.
Other skills, from other repositories
dsh-tui-guide
Use when the user asks about dsh-tui itself (usage, shortcuts, config, themes, migration, VS Code). Load before answering; skip for normal coding tasks.
submit-dsh-plugin
A submission checklist and workflow for adding a DeepSeek Harness plugin to the community’s public catalogue. It prepares the catalogue entry and checks the plugin’s repository, metadata, tests, and required files.
mitiq-error-mitigation
A local experiment runner for testing four ways to reduce errors in sampled quantum circuits: zero-noise extrapolation, readout correction, probabilistic error cancellation, and Clifford data regression. It compares noisy and mitigated results under the same sampling budget.
quantum-ground-state
A narrowly defined quantum solver for the ground-state energy of a two-quantum-bit Pauli Hamiltonian in a specified one-excitation sector. It uses a noiseless statevector VQE and checks the result against an exact calculation; VQE is a method that searches for a low-energy quantum state.
qmclaw-workbench
A local simulator for superconducting quantum-bit experiments, including measurements used to study and tune a qubit. It produces bounded synthetic results without connecting to laboratory hardware or quantum cloud services.
sqd-chemistry
A small quantum-chemistry calculation for an H2 molecule using the STO-3G basis, a simplified representation of atomic orbitals. It samples a reduced space, estimates its energy, and compares it with full configuration interaction, an exact calculation within the same small model.