incident-response

incident-response is a skill for Claude Code from sun2443/designer-skills. It costs 60 tokens per session (1,121 once invoked), scanned A, a copy of incident-response, Apache-2.0.

An incident-response workflow for handling a production problem from initial assessment through communication and a postmortem. A postmortem is a written review of what happened after the problem is resolved.

In plain words
What is it for?
Use it to start an incident, post status updates, assess severity from SEV1 to SEV4, and write a postmortem.
Why use it?
It gives teams a defined process for judging severity, identifying affected systems and users, assigning roles, and keeping people informed. It also helps record lessons without blaming individuals.

Skill for Claude Code

Written for Claude Code: argument-hint in frontmatter.

Needs its repository: it reads a path above its own folder, which exists only inside the repository. The line is If you see unfamiliar placeholders or need to check which tools are connected, see [CONNECTORS.md](../../CONNECTORS.md)..

Part of the engineering plugin — 10 skills shipped together

Good fit Use it to start an incident, post status updates, assess severity from SEV1 to SEV4, and write a postmortem.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

It runs from inside its repository, so the clone comes first — what it calls does not travel with the file alone.

Clone the repo
git clone --depth 1 https://github.com/sun2443/designer-skills
agentmods
npx agentmods add skills/sun2443/designer-skills/incident-response

Made for: Claude Code.

Or install engineering, the plugin that ships this one along with the rest of its 10 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for incident-response

README.md
[![agentmods](https://agentmods.dev/badge/skills/sun2443/designer-skills/incident-response/github.svg)](https://agentmods.dev/skills/sun2443/designer-skills/incident-response)
Your own site
<a href="https://agentmods.dev/skills/sun2443/designer-skills/incident-response"><img src="https://agentmods.dev/badge/skills/sun2443/designer-skills/incident-response/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for incident-response

Your own site · 80×15
<a href="https://agentmods.dev/skills/sun2443/designer-skills/incident-response"><img src="https://agentmods.dev/badge/skills/sun2443/designer-skills/incident-response.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 60 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,121 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin 100% copy Near-identical to another mod in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00060 $0.01121
Opus 5.5 $0.00024 $0.00448
Sonnet 5.5 $0.00012 $0.00224
Haiku 4.5 $0.00006 $0.00112

Measured 13d ago against content hash 9eaa7a974c90, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

incident-response scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 13d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

This is a copy

100% identical to incident-response — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.

engineering/skills/incident-response/SKILL.md · 159 lines

How it starts

The opening of the file, as written. The whole thing — 159 lines — stays where its author put it; the contents beside it link to each section on GitHub.

/incident-response

If you see unfamiliar placeholders or need to check which tools are connected, see CONNECTORS.md.

Manage an incident from detection through postmortem.

Usage

/incident-response $ARGUMENTS

Modes

/incident-response new [description]     # Start a new incident
/incident-response update [status]       # Post a status update
/incident-response postmortem            # Generate postmortem from incident data

If no mode is specified, ask what phase the incident is in.

How It Works

┌─────────────────────────────────────────────────────────────────┐
│                    INCIDENT RESPONSE                               │
├─────────────────────────────────────────────────────────────────┤
│  Phase 1: TRIAGE                                                  │
│  ✓ Assess severity (SEV1-4)                                     │
│  ✓ Identify affected systems and users                          │
│  ✓ Assign roles (IC, comms, responders)                         │
│                                                                    │
│  Phase 2: COMMUNICATE                                              │
│  ✓ Draft internal status update                                  │
│  ✓ Draft customer communication (if needed)                     │
│  ✓ Set up war room and cadence                                   │
│                                                                    │
│  Phase 3: MITIGATE                                                 │
│  ✓ Document mitigation steps taken                               │
│  ✓ Track timeline of events                                      │
│  ✓ Confirm resolution                                            │
│                                                                    │
│  Phase 4: POSTMORTEM                                               │
│  ✓ Blameless postmortem document                                 │
│  ✓ Timeline reconstruction                                       │
│  ✓ Root cause analysis (5 whys)                                  │
│  ✓ Action items with owners                                      │
└─────────────────────────────────────────────────────────────────┘

Read the full file on GitHub · 159 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 13d ago First seen · 159 lines · 60 tokens per session scan A 9eaa7a974c90

Subscribe to this mod's changes

incident-response is a skill published in the GitHub repository sun2443/designer-skills (0 stars, last pushed 6mo ago), licensed Apache-2.0. It adds 60 tokens to every session and 1,121 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. It is 100% identical to incident-response, differing in 0 lines, and is treated as a copy.

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