art-design-skill

art-design-skill is a skill for Claude Code, Codex from Supreme-Ultimate/novel-to-script-team. It costs 40 tokens per session (4,598 once invoked), scanned A, original, MIT.

An art-design skill for turning character and scene lists into detailed prompts for image-generation tools. It covers visible character details, clothing, locations, objects, camera views, colour, and lighting.

In plain words
What is it for?
It helps create reusable prompts for character sheets, scene images, props, clothing, locations, camera angles, colours, and lighting.
Why use it?
It helps keep characters, settings, and visual details consistent and precise across generated reference images.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit It helps create reusable prompts for character sheets, scene images, props, clothing, locations, camera angles, colours, and lighting.

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Install with agentmods
npx agentmods add skills/supreme-ultimate/novel-to-script-team/art-design-skill
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Supreme-Ultimate/novel-to-script-team --skill art-design-skill
Clone the repo
git clone --depth 1 https://github.com/Supreme-Ultimate/novel-to-script-team

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for art-design-skill

README.md
[![agentmods](https://agentmods.dev/badge/skills/supreme-ultimate/novel-to-script-team/art-design-skill/github.svg)](https://agentmods.dev/skills/supreme-ultimate/novel-to-script-team/art-design-skill)
Your own site
<a href="https://agentmods.dev/skills/supreme-ultimate/novel-to-script-team/art-design-skill"><img src="https://agentmods.dev/badge/skills/supreme-ultimate/novel-to-script-team/art-design-skill/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for art-design-skill

Your own site · 80×15
<a href="https://agentmods.dev/skills/supreme-ultimate/novel-to-script-team/art-design-skill"><img src="https://agentmods.dev/badge/skills/supreme-ultimate/novel-to-script-team/art-design-skill.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 40 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 4,598 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00040 $0.04598
Opus 5.5 $0.00016 $0.01839
Sonnet 5.5 $0.00008 $0.00920
Haiku 4.5 $0.00004 $0.00460

Measured 2mo ago against content hash 997304caa6b0, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

art-design-skill scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/art-design-skill/SKILL.md · 315 lines

How it starts

The opening of the file, as written. The whole thing — 315 lines — stays where its author put it; the contents beside it link to each section on GitHub.

服化道设计技能

必读

  1. ../../references/00-first-principles.md
  2. ../../references/10a-action-dialogue-scenes.md
  3. ../../references/10b-atmosphere-fantasy.md
  4. ../../references/11b-image-motion-prompt.md
  5. ../../references/12-genre-specific-techniques.md
  6. ../../references/19-micro-drama-storyboard-system.md — 微短剧分镜两阶段系统(第一阶段:视觉词典)
    • 使用时机:AI微短剧项目,创建角色和场景提示词时
    • 核心价值:参考视觉词典的角色词条、场景词条、物件词条标准,确保描述精度和可复制性
    • 关键要求:外貌锁定(5个以上可视化细节)、服装档案(可直接复制的完整描述)、空间锁定(材质、色彩、氛围)
  7. ../../references/20-frame-description-elements.md(帧图描述完整元素表)

进阶参考(按需查阅)

  • ../../references/15-color-psychology.md — 色彩心理学(色彩情绪映射、色彩叙事、类型化色彩)
    • 使用时机:设计场景色调、角色服装色彩时
  • ../../references/17-lighting-narrative.md — 光影叙事(光影情绪映射、光线类型与情绪)
    • 使用时机:设计场景光照状态时

技能说明

美术设计技能,将导演提供的人物清单和场景清单转化为可直接用于文生图工具生成参考图的详细提示词。

人物提示词出图格式:一张图,左半边面部特写,右半边全身正面/侧面/背面设定图,白色背景。

场景提示词出图格式:每个场景独立出图。根据分镜需求标注对应的景别和视角(如全景/俯拍/仰拍/POV等),确保参考图匹配实际拍摄视角。

输入

  1. 导演分析产出中的人物清单和场景清单
  2. 已有的 outputs/{剧本名}/assets/character-prompts.md、outputs/{剧本名}/assets/scene-prompts.md 和 outputs/{剧本名}/assets/prop-prompts.md(如存在)

输出

  1. outputs/{剧本名}/assets/character-prompts.md — 人物提示词(跨集累积,追加式写入)
  2. outputs/{剧本名}/assets/scene-prompts.md — 场景提示词(跨集累积,追加式写入)
  3. outputs/{剧本名}/assets/prop-prompts.md — 物品/道具提示词(跨集累积,追加式写入)

重要:场景和物品必须分开两个文件,不得混在一起。

执行流程

第零步:确认视觉风格(必须与用户确认)

在生成任何提示词之前,必须先与用户确认视觉渲染风格。 这是最高优先级的决策,直接影响所有提示词的写法。

向用户提供以下选项(或用户自定义):

风格 说明 适用场景
超写实(Hyper-realistic) 照片级真实感,皮肤毛孔、光影物理准确 Seedance 写实视频、真人短剧
写实插画(Realistic Illustration) 半写实绘画风格,保留手绘质感 动态漫画、概念设定
动漫风(Anime/Manga) 日系动漫风格 动态漫画、二次元项目
3D 渲染(3D Render) Pixar/Blender 风格的 3D 角色 3D 动画项目
其他 用户自定义风格 —

确认后,将风格写入提示词文件的头部作为「视觉风格声明」,所有后续提示词必须遵循此风格。

示例:

**视觉风格声明**:超写实风格(Hyper-realistic),照片级真实感,自然光影,皮肤质感细腻真实,电影摄影质感

重要:不得跳过此步骤。不得自行假设风格。必须等用户明确选择后再继续。

第一步:读取上游产物

  • 读取导演分析产出中的人物清单和场景清单
  • 读取已有的 outputs/{剧本名}/assets/character-prompts.md、outputs/{剧本名}/assets/scene-prompts.md 和 outputs/{剧本名}/assets/prop-prompts.md(如存在),了解已设计的人物、场景和物品
  • 根据人物清单和场景清单中的"素材状态"列,只为标注为"新增"或"变体"的项设计提示词
  • "复用"项跳过,不需要设计

Read the full file on GitHub · 315 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 315 lines · 40 tokens per session scan A 997304caa6b0

Subscribe to this mod's changes

art-design-skill is a skill published in the GitHub repository Supreme-Ultimate/novel-to-script-team (181 stars, last pushed 6mo ago), licensed MIT. It adds 40 tokens to every session and 4,598 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

Related

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