Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add Supreme-Ultimate/novel-to-script-team --skill seedance-storyboard-skillgit clone --depth 1 https://github.com/Supreme-Ultimate/novel-to-script-teamWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/supreme-ultimate/novel-to-script-team/seedance-storyboard-skill)<a href="https://agentmods.dev/skills/supreme-ultimate/novel-to-script-team/seedance-storyboard-skill"><img src="https://agentmods.dev/badge/skills/supreme-ultimate/novel-to-script-team/seedance-storyboard-skill/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/supreme-ultimate/novel-to-script-team/seedance-storyboard-skill"><img src="https://agentmods.dev/badge/skills/supreme-ultimate/novel-to-script-team/seedance-storyboard-skill.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00041 | $0.06023 |
| Opus 5 | $0.00020 | $0.03011 |
| Sonnet 5 | $0.00008 | $0.01205 |
| Haiku 4.5 | $0.00004 | $0.00602 |
Grade A, and why
seedance-storyboard-skill scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 445 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Seedance 2.0 分镜编写技能
必读
../../references/00-first-principles.md— 第一性原则../../references/11a-seedance-prompt-methodology.md— Seedance 2.0 方法论(第一部分)- 十大核心能力、平台约束、@引用语法、提示词结构
- 生成模式选型:四种模式定义、选型决策树、帧图管理
../../references/12-genre-specific-techniques.md— 类型化技巧../../references/19-micro-drama-storyboard-system.md— 微短剧分镜两阶段系统(第二阶段:视听单元生成)- 使用时机:AI微短剧项目,将剧本拆解为视听单元并生成 Seedance 提示词
- 核心价值:15秒拆解原则、五种自然断点信号、视听描述写作10条规则
- 关键原则:一切融入时间流、风格声明起头、角色首现内嵌外貌、表演-台词-声音一体、镜头融入动作
../../references/20-frame-description-elements.md(帧图描述完整元素表)
进阶参考(按需查阅)
../../references/15-color-psychology.md— 色彩心理学(色彩情绪映射、色彩叙事)- 使用时机:描述场景色调、光影氛围时
../../references/17-lighting-narrative.md— 光影叙事(光影情绪映射、明暗对比)- 使用时机:描述光线类型、光影效果时
../../references/16-dramatic-principles.md— 剧作原理(三幕结构、节奏控制)- 使用时机:拆解视听单元、设计情绪节奏时
技能说明
将导演的讲戏内容转化为 Seedance 2.0 格式的动态视频提示词。每个剧情点 = 一段完整叙事 = 一条提示词 = 一次 Seedance 2.0 生成任务。段落内可包含多组镜头(如蒙太奇、连续切换)。提示词中使用 @引用语法关联人物和场景素材,输出可直接复制到 Seedance 2.0 平台生成视频。
输入
- 导演讲戏本(
outputs/<集数>/01-director-analysis.md) - 人物提示词(
outputs/{剧本名}/assets/character-prompts.md) - 场景道具提示词(
outputs/{剧本名}/assets/scene-prompts.md)
输出
outputs/<集数>/02-seedance-prompts.md— Seedance 2.0 提示词脚本(含素材对应表)
执行流程
第一步:读取上游产物
- 读取导演讲戏本(01-director-analysis.md)
- 读取人物提示词(assets/character-prompts.md)
- 读取场景道具提示词(assets/scene-prompts.md)
第二步:建立素材对应表
- 根据人物和场景提示词文件,为本集涉及的素材分配 @引用编号
- 只有在 character-prompts.md 和 scene-prompts.md 中有提示词的人物/场景才分配 @引用
- 不在素材文件中的人物(群演、一次性配角)不进对应表,在提示词中直接用文字描述
- 在文档头部建立对应表
场景素材的编号规则(重要):
- scene-prompts.md 中的九宫格是"生成格式"——用于一次性生成场景参考图
- 生成后,用户会将九宫格中的每个格子单独提取出来,作为独立的场景参考图
- 因此在素材对应表中,每个场景必须独立编号为一个 @图片,不能将整张九宫格作为一个 @图片
- 编号顺序:先人物(按 character-prompts.md 顺序),再场景(按 scene-prompts.md 中的格子顺序)
- 示例:如果有 4 个人物 + 9 个场景,则 @图片1-4 为人物,@图片5-13 为场景
平台约束(单条提示词维度):
- 以下限制是针对每条提示词(每次 Seedance 生成任务),不是全文档限制
- 图片 ≤ 9 张 / 条
- 视频 ≤ 3 个 / 条
- 音频 ≤ 3 个 / 条
- 总文件数 ≤ 12 个 / 条
- 素材对应表是全文档的总映射,可以超过单条限制
第二步半:为每条提示词选择生成模式
在编写提示词之前,根据导演讲戏本中每个剧情点的特征,预判生成模式。
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 12d ago First seen · 445 lines · 41 tokens per session scan A 6429e64e36ef
seedance-storyboard-skill is a skill published in the GitHub repository Supreme-Ultimate/novel-to-script-team (167 stars, last pushed 4mo ago), licensed MIT. It adds 41 tokens to every session and 6,023 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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