Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add Supreme-Ultimate/novel-to-script-team --skill storyboard-coaching-skillgit clone --depth 1 https://github.com/Supreme-Ultimate/novel-to-script-teamWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/supreme-ultimate/novel-to-script-team/storyboard-coaching-skill)<a href="https://agentmods.dev/skills/supreme-ultimate/novel-to-script-team/storyboard-coaching-skill"><img src="https://agentmods.dev/badge/skills/supreme-ultimate/novel-to-script-team/storyboard-coaching-skill/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/supreme-ultimate/novel-to-script-team/storyboard-coaching-skill"><img src="https://agentmods.dev/badge/skills/supreme-ultimate/novel-to-script-team/storyboard-coaching-skill.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00031 | $0.02792 |
| Opus 5 | $0.00015 | $0.01396 |
| Sonnet 5 | $0.00006 | $0.00558 |
| Haiku 4.5 | $0.00003 | $0.00279 |
Grade A, and why
storyboard-coaching-skill scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 313 lines — stays where its author put it; the contents beside it link to each section on GitHub.
分镜教练技能
必读
../../references/08-camera-and-cinematography.md../../references/09-storyboard-methodology.md../../references/10a-action-dialogue-scenes.md../../references/10b-atmosphere-fantasy.md../../references/10c-suspense-montage.md
技能说明
分镜教练技能,用于:
- 审核用户创作的分镜作品
- 提供7周分镜练习计划的每日任务
- 给出具体、可执行的改进建议
执行模式
模式1:分镜审核
输入:用户提交的分镜作品(文本或图片)
审核维度:
1. 格式规范检查
- 是否包含:镜号|景别|运镜|时长|画面|台词/音效
- 镜号是否连续编号
- 时长是否标注(秒)
- 画面内容是否可视化(无心理描写)
2. 景别选择检查
- 环境/氛围 → 远景/全景+固定 ✓
- 人物对话 → 中景/近景+正反打 ✓
- 情绪/细节 → 特写+微推 ✓
- 追逐/移动 → 跟镜头/移镜头 ✓
- 景别是否符合叙事需求
3. 运镜合理性检查
- 镜头运动是否有动机
- 推镜头:聚焦、紧张、亲密 ✓
- 拉镜头:揭示、疏离、结束感 ✓
- 摇镜头:环顾、跟随水平运动 ✓
- 跟镜头:跟随人物移动 ✓
- 固定镜头:稳定、客观 ✓
4. 镜头衔接检查
- 动作接动作(伸手→接东西)
- 景别递进(全景→近景)
- 视线匹配(看左→切左边画面)
- 出入画(人走出→下镜走进)
- 因果关系(摔倒→扶起来)
- 正反打(A说话→B反应)
- 是否有跳戏、断层
5. 时长控制检查
- 对话1句 ≈ 2秒
- 空镜/氛围 ≈ 3-5秒
- 动作镜头 ≈ 1-3秒
- 总时长是否合理
6. 叙事逻辑检查
- 是否有起承转合
- 信息传递是否清晰
- 是否有冗余镜头
- 是否符合"减法原则"(镜头越少越好)
7. 可拍性检查
- 画面内容是否可视化
- 是否避免心理描写
- 是否避免抽象概念
- 是否符合物理规律
输出格式:
## 分镜审核报告
### 总体评价
- 评分:X/10
- 等级:优秀/良好/及格/需改进
- 总结:[一句话总结]
### 亮点
1. [具体亮点1]
2. [具体亮点2]
### 问题清单
| 镜号 | 问题类型 | 具体问题 | 修改建议 |
|------|---------|---------|---------|
| 3 | 景别选择 | 情绪高潮用了全景,无法突出表情 | 改为特写,聚焦人物面部 |
| 5-6 | 镜头衔接 | 景别跳跃过大(全景→特写) | 中间插入中景过渡 |
### 改进示例
**原版**:
镜3|全景|固定|3s|男主很伤心|无
**修改后**:
镜3|特写|微推|2s|男主眼眶泛红,手指攥紧衣角|(叹气)
### 下一步建议
1. [具体建议1]
2. [具体建议2]
模式2:练习指导
7周分镜练习计划
第1周:认识镜头——只练「景别+构图」
目标:看到画面立刻说出景别
每日任务(每天8格分镜,只画静态):
- Day1:全景+中景(人物全身/半身)
- Day2:近景+特写(胸口以上/局部)
- Day3:俯拍+仰拍(各4格)
- Day4:居中构图、对称构图
- Day5:三分法、留白构图
- Day6:复习:随机抽8个景别+构图组合
- Day7:自由临摹1张影视截图,拆成8格景别
检查清单:
- 每格标注景别名称
- 每格标注构图方式
- 画面框清晰
- 不需要画精细,火柴人+方框即可
第2周:运镜基础——只练「镜头怎么动」
目标:会写推/拉/摇/移/跟/固定
每日任务(每天6格运镜分镜):
- Day1:固定镜头(不动)6格
- Day2:推镜头(靠近)6格
- Day3:拉镜头(远离)6格
- Day4:左右摇镜头6格
- Day5:上下摇+平移6格
- Day6:跟拍(人物走→镜头跟着)6格
- Day7:混合:固定/推/摇/跟各1-2格
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 12d ago First seen · 313 lines · 31 tokens per session scan A 7004a5c1ce98
storyboard-coaching-skill is a skill published in the GitHub repository Supreme-Ultimate/novel-to-script-team (167 stars, last pushed 4mo ago), licensed MIT. It adds 31 tokens to every session and 2,792 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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