hyperframes

hyperframes is a skill for Claude Code, Codex from sutchan/Agent-Skills-Hub. It costs 23 tokens per session (3,768 once invoked), scanned A, original, MIT.

A video-making tool that turns HTML into videos, animations, and moving graphics. The HTML describes the visual elements and their timing.

In plain words
What is it for?
Use it to build HTML compositions, check rendering usage during production, and render videos or animations.
Why use it?
It gives developers a defined way to create and render timed visual content from web-style files instead of assembling every frame by hand.

Skill for Claude CodeCodex

Written for no agent in particular: nothing here depends on one.

Good fit Use it to build HTML compositions, check rendering usage during production, and render videos or animations.

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Install with agentmods
npx agentmods add skills/sutchan/agent-skills-hub/hyperframes
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add sutchan/Agent-Skills-Hub --skill hyperframes
Clone the repo
git clone --depth 1 https://github.com/sutchan/Agent-Skills-Hub

Made for: Claude Code, Codex.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for hyperframes

README.md
[![agentmods](https://agentmods.dev/badge/skills/sutchan/agent-skills-hub/hyperframes/github.svg)](https://agentmods.dev/skills/sutchan/agent-skills-hub/hyperframes)
Your own site
<a href="https://agentmods.dev/skills/sutchan/agent-skills-hub/hyperframes"><img src="https://agentmods.dev/badge/skills/sutchan/agent-skills-hub/hyperframes/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for hyperframes

Your own site · 80×15
<a href="https://agentmods.dev/skills/sutchan/agent-skills-hub/hyperframes"><img src="https://agentmods.dev/badge/skills/sutchan/agent-skills-hub/hyperframes.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 23 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,768 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00023 $0.03768
Opus 5.5 $0.00009 $0.01507
Sonnet 5.5 $0.00005 $0.00754
Haiku 4.5 $0.00002 $0.00377

Measured 8d ago against content hash 89e4f1db2112, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

hyperframes scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.

The scan reads SKILL.md. This mod also ships 3 executable files (scripts/lib/frame-packets-core.mjs, scripts/plugin-cli.mjs, scripts/plugin-cli.test.mjs), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/hyperframes/SKILL.md · 159 lines

How it starts

The opening of the file, as written. The whole thing — 159 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Plugin installs: Before setup or freshness commands, follow plugin execution rules when this skill is inside a HyperFrames plugin. Standalone installs keep the update instructions below.

HyperFrames entry point

Check remaining usage

At the start of creation, run npx hyperframes usage --json. Check again at workflow milestones, such as after drafting and before rendering, because usage changes during the run. Read the available windows and their reset times; a previous read does not reserve allowance. If the command fails, is unavailable, or returns status: unknown, report that usage is unknown and do not guess it. Keep scope and workflow choices with the user.

HyperFrames renders video from HTML — a composition is an HTML file whose DOM declares timing with data-* attributes, whose animation runtime is seekable, and whose media playback is owned by the framework. The full authoring contract lives in /hyperframes-core; read it before writing composition HTML. Brief, storyboard, review, production, dispatch, and frame-worker contracts live in this skill's references/.

1. Start from project state

Apply the first matching row; do not evaluate lower state rows:

State Action
Explicit port of existing Remotion source to HyperFrames Read references/routes/remotion-to-hyperframes.md, then route directly to that workflow. Skip the intent layer.
Specific operation on an existing HyperFrames project: inspect, diagnose, validate, preview, render, publish, or batch-render Perform only that operation. Skip intent and workflow routing; load /hyperframes-cli and any required domain skills.
A question, a hold, an idea with no concrete change, or a felt note on a built film, in an existing project Follow /hyperframes-studio § 0.
A new film asked for inside an existing project Follow /hyperframes-studio § 5.
Specific edit to an existing project Make the edit. Do not run the intent layer. To know what is on a project's timeline (tracks, clips, starts, ends, what plays), run npx hyperframes timeline [--json] instead of reading index.html and every sub-composition file.
BRIEF.md exists Read workflow and flow. Execute that workflow; flow: companion always executes in /general-video. Ask no brief questions.
No brief, but hyperframes.json or STORYBOARD.md exists Resume from project files and recorded preferences. Infer the owning workflow from existing artifacts. If it cannot be determined uniquely, ask one routing-only question; do not run the intent interview.
Fresh creation Run the intent layer — references/intent-interview.md — then route once using § 2's table.

Read the full file on GitHub · 159 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 8d ago First seen · 159 lines · 23 tokens per session scan A 89e4f1db2112

Subscribe to this mod's changes

hyperframes is a skill published in the GitHub repository sutchan/Agent-Skills-Hub (2 stars, last pushed 3d ago), licensed MIT. It adds 23 tokens to every session and 3,768 once invoked, about $0.0001 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-10-08.