verify

verify is a skill for Claude Code from SyloRei/claude-godmode. It costs 58 tokens per session (6,303 once invoked), scanned A, original, MIT.

A read-only check that compares a completed work unit with its acceptance criteria. Each criterion is marked COVERED, PARTIAL, or MISSING with evidence such as a file location, test name, or command result.

In plain words
What is it for?
Use it after implementation to inspect the relevant files, review the changes, run tests, and verify every requirement in the brief.
Why use it?
It shows whether the intended goal is actually complete instead of judging completion from the size of a code change. It also acts as the gate before a change is shipped.

Skill for Claude Code

Written for Claude Code: allowed-tools in frontmatter. Also seen: reads .claude/ paths; positional $N argument.

Runs only inside its plugin — its command needs a path that Claude Code sets for a plugin’s own hooks and for nothing else. Install the plugin, not this.

Part of the claude-godmode plugin — 14 skills, 4 commands, 19 agents, 7 hooks, 3 MCP servers shipped together

Good fit Use it after implementation to inspect the relevant files, review the changes, run tests, and verify every requirement in the brief.

Compare 6 skills from other repositories ↓
Install

Getting it into your agent

This one installs as part of its plugin. Adding the marketplace and installing the plugin brings it with everything else the plugin ships.

Claude Code
/plugin marketplace add SyloRei/claude-godmode
Claude Code
/plugin install claude-godmode

Made for: Claude Code.

Or install claude-godmode, the plugin that ships this one along with the rest of its 14 skills, 4 commands, 19 agents, 7 hooks, 3 MCP servers.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for verify

README.md
[![agentmods](https://agentmods.dev/badge/skills/sylorei/claude-godmode/verify.svg)](https://agentmods.dev/skills/sylorei/claude-godmode/verify)
Your own site
<a href="https://agentmods.dev/skills/sylorei/claude-godmode/verify"><img src="https://agentmods.dev/badge/skills/sylorei/claude-godmode/verify.svg" alt="Measured on agentmods" height="20"></a>
Per session 58 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 6,303 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00058 $0.06303
Opus 5 $0.00029 $0.03152
Sonnet 5 $0.00012 $0.01261
Haiku 4.5 $0.00006 $0.00630

Measured 7d ago against content hash 9df0bbff43e2, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-07, from the pricing page.

Security

Grade A, and why

verify scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 7d ago.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/coverage-diff.sh), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/verify/SKILL.md · 380 lines

How it starts

The opening of the file, as written. The whole thing — 380 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Verify

Decide what is truly done for roadmap unit $N by working goal-backward: start from the brief's acceptance criteria, not from the diff. For each criterion, return a verdict — COVERED / PARTIAL / MISSING — backed by concrete evidence (a file:line, a passing test name, or command output). A diff can look big and still miss a goal; only the goals decide the verdict.

Run after /build N has produced commits. Verify is the gate before shipping: if every criterion is COVERED, the unit is ready for /ship. This is the fifth step of the spine: /mission/brief N/plan N/build N/verify N/ship.

This is a read-only operation. You inspect files, search the codebase, read the unit's diff, run the project's test command, and dispatch review lenses that themselves only read. You do not write or edit source — your only writes are workflow-state updates via bin/godmode-state and findings persistence via bin/godmode-findings. /verify only ever calls godmode-findings init, reconcile, and list — it never calls transition or waive and never auto-closes a finding. The open→fixed transition is /build's job; a finding that no lens re-reports this run stays open and is reported as stale.


Auto Mode

When ## Auto Mode Active is present in context: do not ask clarifying questions. Locate the brief and plan for unit $N, run the project's test command yourself to gather evidence, classify every criterion, and report. Treat user course-corrections as normal input.

When Auto Mode is absent, still avoid an interview — verification is mechanical. Ask only if you genuinely cannot find the brief or determine the project's test command.


Strictness — the core rule

Never report PARTIAL as COVERED. "Claimed" is not "verified".

  • COVERED — you have concrete evidence the criterion is met: a file:line that implements it, a named test that exercises it and passes, or command output that demonstrates the observable result the brief asked for. No evidence → not COVERED.
  • PARTIAL — the criterion is partly met: some of the behavior exists, or it exists but a sub-condition or edge case from the criterion is unmet or unproven. Say exactly what is missing.
  • MISSING — no evidence the criterion is met, or evidence that it is not.

Read the full file on GitHub · 380 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 7d ago First seen · 380 lines · 58 tokens per session scan A 9df0bbff43e2

Subscribe to this mod's changes

verify is a skill published in the GitHub repository SyloRei/claude-godmode (3 stars, last pushed 3mo ago), licensed MIT. It adds 58 tokens to every session and 6,303 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

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