premiere-mcp-editor-cn: Skill for Codex

.codex/skills/premiere-keyframe-language-mapping/SKILL.md

premiere-keyframe-language-mapping is a skill for Codex from sylphiette269/premiere-mcp-editor-cn. It costs 78 tokens per session (2,098 once invoked), scanned A, original, MIT.

A guide for turning plain-language Premiere animation requests into exact changes to properties such as Scale, Opacity, Position, Rotation, and Anchor Point over time. It also covers keyframe interpolation, including Bezier curves that control how motion accelerates and slows.

In plain words
What is it for?
Use it when creating or reviewing Premiere animations, fades, holds, slides, rotations, or zooms, especially when exact keyframes or graph-editor settings matter.
Why use it?
Words like “zoom” or “smooth” can lead to unclear or unverifiable editing instructions. This makes the required properties, values, timing, and checks explicit.

Skill for Codex

Written for Codex: agents/openai.yaml present.

This is sylphiette269/premiere-mcp-editor-cn's own configuration. It tells Codex how to work on premiere-mcp-editor-cn itself, so it is not a mod to install elsewhere. Copy it as a starting point and replace the rules that are about this project. Everything premiere-mcp-editor-cn configures →

Reuse

Borrowing it

Nothing to install: this file belongs to sylphiette269/premiere-mcp-editor-cn. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.

Copy the file
curl -O https://raw.githubusercontent.com/sylphiette269/premiere-mcp-editor-cn/main/.codex/skills/premiere-keyframe-language-mapping/SKILL.md
Clone the repo
git clone --depth 1 https://github.com/sylphiette269/premiere-mcp-editor-cn

Made for: Codex.

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README.md
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Per session 78 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,098 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00078 $0.02098
Opus 5 $0.00039 $0.01049
Sonnet 5 $0.00016 $0.00420
Haiku 4.5 $0.00008 $0.00210

Measured 12d ago against content hash 13cb97521acb, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-11, from the pricing page.

Security

Grade A, and why

premiere-keyframe-language-mapping scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.codex/skills/premiere-keyframe-language-mapping/SKILL.md · 212 lines

How it starts

The opening of the file, as written. The whole thing — 212 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Premiere Keyframe Language Mapping

Overview

Treat animation as explicit property changes over time. Convert each motion request into:

  • one target
  • one property
  • one or more keyframes
  • an optional interpolation requirement
  • an explicit validation requirement

Do not collapse Bezier or Continuous Bezier into a vague smooth result.

Required Workflow

  1. Identify the exact target clip or effect parameter.
  2. Convert language such as rotate, zoom, fade, or hold into explicit properties.
  3. Build keyframes per property, sorted by time.
  4. Keep interpolation requirements separate from value requirements.
  5. For exact tutorial work, inspect or clear old keys before writing the new pair.
  6. If the guide says select both keyframes or open graph editor, keep that as an execution requirement.
  7. If the tool surface cannot prove the requested interpolation state, mark the gap instead of claiming success.

Quick Reference

Request language Property or plan Minimum pattern
zoom, push in, slow zoom Scale start value + end value
rotate, spin Rotation start value + end value
fade in, fade out Opacity 2 keyframes
slide, move, drift Position usually 2 keyframes, coordinates required
hold, pause, freeze same property repeated value at later time
Bezier interpolation plan preserve values, update interpolation
Continuous Bezier interpolation plan preserve values, update both selected keys
open graph editor validation or UI execution cue not a value change by itself

Simplified Request Mode

When the user does not want to specify exact times manually, default to clip-local timing:

  • start means the clip start time
  • end means the visible clip end time
  • tail means the last readable moment of the clip, usually a small offset before end
  • whole clip means from clip start to clip tail

If the target clip is already on the timeline, prefer reading its actual start and end from Premiere instead of asking the user for seconds.

Read the full file on GitHub · 212 lines

Files

What ships with it

2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 12d ago First seen · 212 lines · 78 tokens per session scan A 13cb97521acb

Subscribe to this mod's changes

premiere-keyframe-language-mapping is a skill published in the GitHub repository sylphiette269/premiere-mcp-editor-cn (7 stars, last pushed 5mo ago), licensed MIT. It adds 78 tokens to every session and 2,098 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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