Borrowing it
Nothing to install: this file belongs to sylphiette269/premiere-mcp-editor-cn. Take a copy, put it at the same path in your own repository, and replace the rules that are about this project with yours.
curl -O https://raw.githubusercontent.com/sylphiette269/premiere-mcp-editor-cn/main/.codex/skills/premiere-keyframe-language-mapping/SKILL.mdgit clone --depth 1 https://github.com/sylphiette269/premiere-mcp-editor-cnWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/sylphiette269/premiere-mcp-editor-cn/premiere-keyframe-language-mapping)<a href="https://agentmods.dev/skills/sylphiette269/premiere-mcp-editor-cn/premiere-keyframe-language-mapping"><img src="https://agentmods.dev/badge/skills/sylphiette269/premiere-mcp-editor-cn/premiere-keyframe-language-mapping/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/sylphiette269/premiere-mcp-editor-cn/premiere-keyframe-language-mapping"><img src="https://agentmods.dev/badge/skills/sylphiette269/premiere-mcp-editor-cn/premiere-keyframe-language-mapping.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00078 | $0.02098 |
| Opus 5 | $0.00039 | $0.01049 |
| Sonnet 5 | $0.00016 | $0.00420 |
| Haiku 4.5 | $0.00008 | $0.00210 |
Grade A, and why
premiere-keyframe-language-mapping scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 12d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 212 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Premiere Keyframe Language Mapping
Overview
Treat animation as explicit property changes over time. Convert each motion request into:
- one target
- one property
- one or more keyframes
- an optional interpolation requirement
- an explicit validation requirement
Do not collapse Bezier or Continuous Bezier into a vague smooth result.
Required Workflow
- Identify the exact target clip or effect parameter.
- Convert language such as
rotate,zoom,fade, orholdinto explicit properties. - Build keyframes per property, sorted by time.
- Keep interpolation requirements separate from value requirements.
- For exact tutorial work, inspect or clear old keys before writing the new pair.
- If the guide says
select both keyframesoropen graph editor, keep that as an execution requirement. - If the tool surface cannot prove the requested interpolation state, mark the gap instead of claiming success.
Quick Reference
| Request language | Property or plan | Minimum pattern |
|---|---|---|
zoom, push in, slow zoom |
Scale |
start value + end value |
rotate, spin |
Rotation |
start value + end value |
fade in, fade out |
Opacity |
2 keyframes |
slide, move, drift |
Position |
usually 2 keyframes, coordinates required |
hold, pause, freeze |
same property | repeated value at later time |
Bezier |
interpolation plan | preserve values, update interpolation |
Continuous Bezier |
interpolation plan | preserve values, update both selected keys |
open graph editor |
validation or UI execution cue | not a value change by itself |
Simplified Request Mode
When the user does not want to specify exact times manually, default to clip-local timing:
startmeans the clip start timeendmeans the visible clip end timetailmeans the last readable moment of the clip, usually a small offset beforeendwhole clipmeans from clip start to clip tail
If the target clip is already on the timeline, prefer reading its actual start and end from Premiere instead of asking the user for seconds.
What ships with it
2 files beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 12d ago First seen · 212 lines · 78 tokens per session scan A 13cb97521acb
premiere-keyframe-language-mapping is a skill published in the GitHub repository sylphiette269/premiere-mcp-editor-cn (7 stars, last pushed 5mo ago), licensed MIT. It adds 78 tokens to every session and 2,098 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
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