gpu-multithreading

A knowledge base for writing software that runs many operations at once, including on graphics processors (GPUs). It covers ways to divide work, measure performance, and optimize parallel programs across technologies.

In plain words
What is it for?
Use it when designing or optimizing multithreaded, parallel, or GPU software, including choosing a work-decomposition pattern.
Why use it?
It helps reason about how to split work safely and efficiently instead of treating parallel code like ordinary single-threaded code.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/szaghi/dotfiles/gpu-multithreading
Any agent
npx skills add szaghi/dotfiles --skill gpu-multithreading
Clone the repo
git clone --depth 1 https://github.com/szaghi/dotfiles

Made for: Claude Code, Codex.

Per session 315 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 2,576 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin unknown No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00315 $0.02576
Opus 5 $0.00158 $0.01288
Sonnet 5 $0.00063 $0.00515
Haiku 4.5 $0.00032 $0.00258

Measured 2d ago against content hash dae0b2979742, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

gpu-multithreading scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

claude/.claude/skills/gpu-multithreading/SKILL.md · 114 lines

The source is not reproduced here

No licence file

A repository with no LICENSE is all rights reserved by default, so the body is not copied here. The metadata, the measurements and the link are.

Read it on GitHub

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2d ago First seen · 114 lines · 315 tokens per session scan A dae0b2979742

Subscribe to this mod's changes

gpu-multithreading is a skill published in the GitHub repository szaghi/dotfiles (5 stars, last pushed 2d ago), with no licence file. It adds 315 tokens to every session and 2,576 once invoked, about $0.0016 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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