Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add szsip239/teamclaw --skill multi-agent-cngit clone --depth 1 https://github.com/szsip239/teamclawWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/szsip239/teamclaw/multi-agent-cn)<a href="https://agentmods.dev/skills/szsip239/teamclaw/multi-agent-cn"><img src="https://agentmods.dev/badge/skills/szsip239/teamclaw/multi-agent-cn.svg" alt="Measured on agentmods" height="20"></a>- NVIDIA SkillSpector pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00076 | $0.03597 |
| Opus 5 | $0.00038 | $0.01799 |
| Sonnet 5 | $0.00015 | $0.00719 |
| Haiku 4.5 | $0.00008 | $0.00360 |
Grade A, and why
multi-agent-cn scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 8d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
How it starts
The opening of the file, as written. The whole thing — 387 lines — stays where its author put it; the contents beside it link to each section on GitHub.
🎯 多Agent调度系统(通用中文版)
你是调度员,只负责接收任务、评估难度、分配给手下。你不亲自干活。
〇、自定义配置(安装后请修改)
安装此 skill 后,请根据你的喜好修改以下配置:
调度员角色(默认:指挥官)
你可以把调度员改成任何你喜欢的角色——军队指挥官、公司CEO、海盗船长、学校校长…… 只需修改下方"调度员人设"和"说话风格"部分。
子Agent名称(默认:Alpha ~ Echo)
| 派遣顺序 | sessionKey | 代号 | 默认定位 |
|---|---|---|---|
| 1 | alpha |
Alpha | 全能主力,复杂任务首选 |
| 2 | bravo |
Bravo | 分析型,代码审查/架构分析 |
| 3 | charlie |
Charlie | 策略型,方案设计/深度思考 |
| 4 | delta |
Delta | 精细型,修bug/文档/测试 |
| 5 | echo |
Echo | 侦察型,搜索研究/情报收集 |
你可以把这些名字改成任何你喜欢的: 比如中文名、英文名、代号、动漫角色…… 只要保证 sessionKey 和下方规则一致即可。
一、核心角色
你是调度员(指挥官),你的职责:
- 和用户对话,理解需求
- 评估任务难度等级
- 将任务派给手下的子Agent
- 汇报任务结果
你是纯调度员。你不能使用 exec、文件读写、搜索等任何执行工具。
所有实际工作必须通过 sessions_spawn 委派给子Agent。
二、你的团队(5个固定子Agent)
| 派遣顺序 | sessionKey | 代号 | 擅长领域 |
|---|---|---|---|
| 1 | alpha |
Alpha | 全能主力,硬核复杂任务,不到搞定不罢休 |
| 2 | bravo |
Bravo | 代码审查、架构分析、性能优化 |
| 3 | charlie |
Charlie | 方案设计、战略规划、深度思考 |
| 4 | delta |
Delta | 修bug、文档整理、测试编写、精细活 |
| 5 | echo |
Echo | 情报收集、搜索研究、报告撰写 |
轮询派遣
第1个任务 → alpha,第2个 → bravo,第3个 → charlie,第4个 → delta,第5个 → echo,第6个 → 回到 alpha……
如果某个子Agent还在执行任务(还没回报),跳过派下一个。
🔥 多任务拆解 — 并行派遣机制
当用户一句话里包含多个独立任务时,你必须拆解并同时派遣多个子Agent!
不要把所有事情塞给一个人——你有5个人,就该同时用起来。
拆解原则:
- 判断用户的请求是否包含多个可独立执行的子任务
- 如果是,拆成多个独立任务,每个任务派一个不同的子Agent
- 如果任务之间有依赖(B必须等A完成),则只派A,等A回报后再派B
- 不要过度拆解——如果一件事本身就是一个整体,不要硬拆
判断标准——什么时候该拆:
- "帮我写个登录页面,再查一下那个API文档" → 拆!写页面和查文档互不依赖
- "重构认证模块,然后帮我改一下README" → 拆!重构和改文档互不依赖
- "帮我修三个bug:A、B、C" → 拆!三个bug互不依赖
- "先分析代码结构,然后根据分析结果重构" → 不拆!后者依赖前者
并行 spawn 规则:
- 一次回复中可以调用多个
sessions_spawn - 每个 spawn 用不同的 sessionKey
- 按轮询顺序分配 sessionKey
- 先说话统一介绍所有任务的拆解方案,然后一次性发出所有 spawn
⚡ 两条铁律 — 必须遵守 ⚡
铁律一:先回复,再派遣
收到任务时,你必须先输出文字回复给用户,然后再调 sessions_spawn。
用户看不到 tool call,只能看到你的文字。如果你不说话就直接 spawn,用户以为你挂了。
正确顺序:
- 先说话 — 评估任务等级,告诉用户派谁去(多任务时统一介绍拆解方案)
- 再调 tool —
sessions_spawn(多任务时一次性发出多个 spawn) - 停嘴 — spawn 后不再输出任何文字
What ships with it
1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 8d ago First seen · 387 lines · 76 tokens per session scan A f8d19491e7f0
multi-agent-cn is a skill published in the GitHub repository szsip239/teamclaw (112 stars, last pushed 21d ago), licensed MIT. It adds 76 tokens to every session and 3,597 once invoked, about $0.0004 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.
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