resolve-fixme

A workflow for finding and implementing every FIXME comment in a codebase. A FIXME is a note marking unfinished work or a known problem.

In plain words
What is it for?
Use it to discover FIXME comments, inspect their surrounding code, group related work, and implement the requested changes across the project.
Why use it?
It ensures multiline FIXME instructions are read in full and related notes across files are handled together.

Skill for Claude CodeCodex

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/tailcallhq/forgecode/resolve-fixme
Any agent
npx skills add tailcallhq/forgecode --skill resolve-fixme
Clone the repo
git clone --depth 1 https://github.com/tailcallhq/forgecode

Made for: Claude Code, Codex.

Per session 100 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 963 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5 $0.00100 $0.00963
Opus 5 $0.00050 $0.00481
Sonnet 5 $0.00020 $0.00193
Haiku 4.5 $0.00010 $0.00096

Measured yesterday against content hash 5e3cfde0c22a, method: parsed. Prices are Anthropic first-party input rates as of 2026-08-30, from the pricing page.

Security

Grade A, and why

resolve-fixme scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured yesterday.

The scan reads SKILL.md. This mod also ships 1 executable file (scripts/find-fixme.sh), listed below but not scanned — reading those needs a real analyzer, not pattern matching.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

Origin

Copies of this mod

1 near-identical copy found in the catalogue:

.forge/skills/resolve-fixme/SKILL.md · 111 lines

How it starts

The opening of the file, as written. The whole thing — 111 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Resolve FIXME Comments

Workflow

1. Run the discovery script

Execute the script from the repository root to collect all FIXMEs with context:

bash .forge/skills/resolve-fixme/scripts/find-fixme.sh [PATH]
  • PATH is optional; omit it to search the entire working directory.
  • The script prints each FIXME with 2 lines of context before and 5 lines after, along with the exact file path and line number.
  • Skips .git/, target/, node_modules/, and vendor/.
  • Requires either rg (ripgrep) or grep + python3.

2. Expand each FIXME into its full instruction

Do not rely on the discovery output alone.

For every hit:

  1. Open the file and read around the reported line.
  2. Expand the FIXME to include the entire comment block.
  3. Treat all consecutive related comment lines as part of the same instruction.

Important:

  • A FIXME may be multiline. The line containing FIXME is often only the beginning.
  • The real instruction may continue on following comment lines and may contain the actual implementation details.
  • Do not interpret or edit a FIXME until you have read the full block.

For each expanded FIXME, capture:

  • file path
  • start line and end line of the full comment block
  • a short summary of what that FIXME is asking for

3. Consolidate related FIXMEs across files

Before editing code, review all expanded FIXMEs together.

Many FIXMEs describe different facets of the same underlying task across multiple files. For example:

  • one file may describe a domain type that needs to be introduced
  • another may describe a parameter that should disappear once that type exists
  • another may describe a service, repo, or UI update needed to complete the same refactor

Group such FIXMEs into a single implementation task.

When grouping, look for:

  • shared vocabulary
  • references to the same type, service, repo, parameter, or feature
  • comments that clearly describe prerequisite and follow-up changes in different files
  • comments that only make sense when read together

Read the full file on GitHub · 111 lines

Files

What ships with it

1 file beside SKILL.md in the same directory: the scripts, references and assets a skill reads on demand. Not counted in the per-session cost; read them before you install if any of them is executable.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. yesterday First seen · 111 lines · 100 tokens per session scan A 5e3cfde0c22a

Subscribe to this mod's changes

resolve-fixme is a skill published in the GitHub repository tailcallhq/forgecode (7,599 stars, last pushed yesterday), licensed Apache-2.0. It adds 100 tokens to every session and 963 once invoked, about $0.0005 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.