Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add tamtom/gplay-cli-skills --skill gplay-gradle-buildgit clone --depth 1 https://github.com/tamtom/gplay-cli-skillsWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/tamtom/gplay-cli-skills/gplay-gradle-build)<a href="https://agentmods.dev/skills/tamtom/gplay-cli-skills/gplay-gradle-build"><img src="https://agentmods.dev/badge/skills/tamtom/gplay-cli-skills/gplay-gradle-build/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/tamtom/gplay-cli-skills/gplay-gradle-build"><img src="https://agentmods.dev/badge/skills/tamtom/gplay-cli-skills/gplay-gradle-build.svg" alt="Reviewed on agentmods" width="80" height="20"></a>- Socket pass
- Snyk pass
What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00043 | $0.01180 |
| Opus 5 | $0.00022 | $0.00590 |
| Sonnet 5 | $0.00009 | $0.00236 |
| Haiku 4.5 | $0.00004 | $0.00118 |
Grade A, and why
gplay-gradle-build scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Nothing flagged
None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.
This is a copy
100% identical to gplay-gradle-build — 0 lines differ, which has more behind it and is treated as the original. This page carries a canonical link to it rather than competing with it.
How it starts
The opening of the file, as written. The whole thing — 222 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Gradle Build for Google Play
Use this skill when you need to build an Android app before uploading to Play Store.
Build Types
App Bundle (AAB) - Recommended
App Bundles are required for new apps on Google Play:
./gradlew bundleRelease
Output: app/build/outputs/bundle/release/app-release.aab
APK - Legacy
For apps not using bundles:
./gradlew assembleRelease
Output: app/build/outputs/apk/release/app-release.apk
Signing Configuration
build.gradle (app level)
android {
signingConfigs {
release {
storeFile file(System.getenv("KEYSTORE_FILE") ?: "release.keystore")
storePassword System.getenv("KEYSTORE_PASSWORD")
keyAlias System.getenv("KEY_ALIAS")
keyPassword System.getenv("KEY_PASSWORD")
}
}
buildTypes {
release {
signingConfig signingConfigs.release
minifyEnabled true
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
}
}
}
Environment Variables
export KEYSTORE_FILE=/path/to/release.keystore
export KEYSTORE_PASSWORD=your_keystore_password
export KEY_ALIAS=your_key_alias
export KEY_PASSWORD=your_key_password
./gradlew bundleRelease
Version Management
gradle.properties
VERSION_NAME=1.2.3
VERSION_CODE=123
build.gradle
android {
defaultConfig {
versionCode project.property('VERSION_CODE').toInteger()
versionName project.property('VERSION_NAME')
}
}
Increment version
# Read current version
CURRENT_VERSION=$(grep VERSION_CODE gradle.properties | cut -d'=' -f2)
NEW_VERSION=$((CURRENT_VERSION + 1))
# Update gradle.properties
sed -i "" "s/VERSION_CODE=$CURRENT_VERSION/VERSION_CODE=$NEW_VERSION/" gradle.properties
# Build
./gradlew bundleRelease
ProGuard/R8 Configuration
Enable R8 (default in AGP 3.4+)
buildTypes {
release {
minifyEnabled true
shrinkResources true
proguardFiles getDefaultProguardFile('proguard-android-optimize.txt'), 'proguard-rules.pro'
}
}
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 11d ago First seen · 222 lines · 43 tokens per session scan A 52d6b09128b2
gplay-gradle-build is a skill published in the GitHub repository tamtom/gplay-cli-skills (45 stars, last pushed 1mo ago), licensed MIT. It adds 43 tokens to every session and 1,180 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. It is 100% identical to gplay-gradle-build, differing in 0 lines, and is treated as a copy.
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