Getting it into your agent
One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.
npx skills add taotao135791-bit/gsap-transform --skill motion-anti-slopgit clone --depth 1 https://github.com/taotao135791-bit/gsap-transformWrote this? Show the measurements
A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.
[](https://agentmods.dev/skills/taotao135791-bit/gsap-transform/motion-anti-slop)<a href="https://agentmods.dev/skills/taotao135791-bit/gsap-transform/motion-anti-slop"><img src="https://agentmods.dev/badge/skills/taotao135791-bit/gsap-transform/motion-anti-slop/github.svg" alt="Measured on agentmods" height="20"></a>Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.
<a href="https://agentmods.dev/skills/taotao135791-bit/gsap-transform/motion-anti-slop"><img src="https://agentmods.dev/badge/skills/taotao135791-bit/gsap-transform/motion-anti-slop.svg" alt="Reviewed on agentmods" width="80" height="20"></a>What it costs to keep this loaded
Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.
| Model | Per session | Once invoked |
|---|---|---|
| Fable 5.1 | $0.00158 | $0.07206 |
| Opus 5 | $0.00079 | $0.03603 |
| Sonnet 5 | $0.00032 | $0.01441 |
| Haiku 4.5 | $0.00016 | $0.00721 |
Grade A, and why
motion-anti-slop scanned grade A with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 11d ago.
A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.
Makes network callslowCapability
Not a fault in itself. Listed so you know the mod talks to something, and to what.
- **Why it bites:** these single-file paths can fail intermittently in browsers (e.g. `ERR_CONNECTION_CLOSED` on `SplitText.js`) while `curl` succeeds. One failed plugin kills the whole ESM module graph and silently disa How it starts
The opening of the file, as written. The whole thing — 489 lines — stays where its author put it; the contents beside it link to each section on GitHub.
Motion Anti-Slop Checks
A deterministic checklist of motion-specific AI tells. Run before declaring any animated frontend done. Each rule has a detection signature, a wrong example, and a fix.
When to Use This Skill
Apply during a final pass on any GSAP-animated interface, or whenever the user says "this feels AI-built", "audit the motion", "remove the slop". Designed to be runnable mechanically — every rule has an explicit detection cue.
Related skills: motion-design-taste for the rationale; motion-craft for the /audit and /critique commands; gsap-core, gsap-scrolltrigger, gsap-performance for API context.
How to Read Each Rule
- Tell — short name.
- Detect — what to look for.
- Wrong — minimal failing snippet.
- Fix — minimal corrected snippet.
- Severity —
block(must fix before shipping) orwarn(fix unless brief justifies).
Severity block rules are Pre-Flight Failures (see motion-design-taste Section 8).
Group A — Duration Tells
A1. Universal 0.3 s / 0.5 s default
- Detect: more than 70% of tweens share a single duration value.
- Wrong: every
gsap.to/fromin the file usesduration: 0.5. - Fix: durations vary by role and follow the motion mode band: Restrained 0.2-0.5, Expressive 0.4-0.9, Cinematic 0.6-1.4. Hero text gets longer durations; supporting reveals get shorter.
- Severity:
warn.
A2. 2-second entrance on body content
- Detect:
duration > 1.4on tweens not inside a pinned ScrollTrigger or hero timeline. - Wrong:
gsap.from(".feature-row", { y: 60, duration: 2 }); - Fix: keep body in 0.4-0.9 s; reserve >1.4 s for hero and pinned scenes only.
- Severity:
warn.
A3. Restated duration in nested timeline
- Detect: every child tween in a timeline repeats the same
durationthat is already indefaults. - Fix: rely on
gsap.timeline({ defaults: { duration } }). See gsap-timeline. - Severity:
warn.
What this file has done since we first saw it
Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.
- 11d ago First seen · 489 lines · 158 tokens per session scan A 5010435d055d
motion-anti-slop is a skill published in the GitHub repository taotao135791-bit/gsap-transform (2 stars, last pushed 2mo ago), licensed MIT. It adds 158 tokens to every session and 7,206 once invoked, about $0.0008 per session on Opus 5. A static security scan graded it A with 1 finding (makes network calls). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.
Other skills, from other repositories
chakra-ui-builder
Build responsive, accessible UI components and layouts using Chakra UI v3, install or configure Chakra UI in new and existing projects, and design scalable themes using tokens, semantic tokens, recipes, and slot recipes. Use this skill whenever a user asks to build, create, or generate any UI component, page, form…
visual-ralph
Visual Ralph orchestration for frontend UI from generated references, static references, or live URL targets, using $ultragoal with built-in visual verdict and pixel-diff evidence until the implementation matches and leaves a reproducible design system.
frontend-visual-qa
Audits already-rendered web, landing-page, HTML deck/slide, browser tool/game, dashboard/admin, design-system, and desktop UIs using real-browser or native-app journeys, inspected screenshots, DOM geometry, responsive or projection viewports, and a bundled Playwright sweep. Use after UI implementation to find…
prototype-web
A clickable, high-fidelity web product prototype with navigation, a hero section, feature cards, steps, social proof, and optional pricing. It is designed to resemble a finished landing page while remaining a prototype.
waitlist-page
A simple waitlist page for collecting email addresses from people interested in a new product or early-access release.
animation-principles
Apply animation principles — easing, staging, follow-through — to one specific UI motion. Use when tuning how an animation feels. For product-wide duration and easing tokens use motion-system (design-systems); for a full interaction spec use micro-interaction-spec.