motion-craft

motion-craft is a skill for Claude Code from taotao135791-bit/gsap-transform. It costs 126 tokens per session (5,642 once invoked), scanned A, original, MIT.

A command-based workflow for designing, building, polishing, reviewing, adapting, and exporting GSAP animations.

In plain words
What is it for?
Use it for staged motion work, such as creating an animated interface, making it quieter or bolder, adding reduced-motion support, auditing it, or exporting a preview as video.
Why use it?
It organizes animation work into named stages instead of relying on one-off edits.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin.

Part of the gsap-transform plugin — 13 skills shipped together

Good fit Use it for staged motion work, such as creating an animated interface, making it quieter or bolder, adding reduced-motion support, auditing it, or exporting a preview as video.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/taotao135791-bit/gsap-transform/motion-craft
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add taotao135791-bit/gsap-transform --skill motion-craft
Clone the repo
git clone --depth 1 https://github.com/taotao135791-bit/gsap-transform

Made for: Claude Code.

Or install gsap-transform, the plugin that ships this one along with the rest of its 13 skills.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for motion-craft

README.md
[![agentmods](https://agentmods.dev/badge/skills/taotao135791-bit/gsap-transform/motion-craft/github.svg)](https://agentmods.dev/skills/taotao135791-bit/gsap-transform/motion-craft)
Your own site
<a href="https://agentmods.dev/skills/taotao135791-bit/gsap-transform/motion-craft"><img src="https://agentmods.dev/badge/skills/taotao135791-bit/gsap-transform/motion-craft/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for motion-craft

Your own site · 80×15
<a href="https://agentmods.dev/skills/taotao135791-bit/gsap-transform/motion-craft"><img src="https://agentmods.dev/badge/skills/taotao135791-bit/gsap-transform/motion-craft.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 126 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 5,642 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00126 $0.05642
Opus 5 $0.00063 $0.02821
Sonnet 5 $0.00025 $0.01128
Haiku 4.5 $0.00013 $0.00564

Measured 10d ago against content hash ecf2e2622b5a, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade A, and why

motion-craft scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

skills/motion-craft/SKILL.md · 333 lines

How it starts

The opening of the file, as written. The whole thing — 333 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Motion Craft (Command Workflow)

An eleven-command workflow that orchestrates the rest of the motion-design layer: ten build/refine commands — init, shape, animate, polish, audit, critique, quieter, bolder, adapt, studio — plus the /export utility for rendering animations to transparent video. Use when the user wants a structured pass instead of a single ad-hoc generation, when the user asks to export motion as a video file, or when the user wants a self-contained preview project they can scrub on a timeline and render to mp4 (/studio).

When to Use This Skill

Apply when the user invokes a /motion-craft <command> style call, when the user asks for a phased / staged build of an animated interface, or when the conversation already produced a draft and the user wants a follow-up pass ("polish this", "tone it down", "make it bolder", "add reduced-motion").

Related skills: motion-design-taste for direction; motion-state and motion-primitives for editable timeline state; motion-recipes for clone-able patterns; motion-anti-slop for deterministic checks; gsap-core, gsap-timeline, gsap-scrolltrigger, gsap-plugins, gsap-utils, gsap-react, gsap-frameworks, gsap-performance for API depth.

Command Index

Command Triggered when the user says… Output
init "set up motion for this project", "start an animated landing", "/motion-craft init" A MOTION.md brief at project root + a Design Read
shape "plan the motion before coding", "storyboard this hero", "/motion-craft shape" A storyboard of beats + selected recipe + dial values
animate "implement the animations", "add motion to this section", "/motion-craft animate" GSAP code that conforms to the chosen recipe and motion mode
polish "polish this", "final pass", "make it feel finished" Tightened durations / eases / staggers + reduced-motion branch
audit "audit the motion", "lint this animation", "remove the slop" A structured report from motion-anti-slop with block / warn items
critique "critique this", "what is wrong with this animation", "design review" A qualitative review focused on whether motion serves content
quieter "tone this down", "too much motion", "calm this" One-step reduction along Restrained → Expressive → Cinematic
bolder "make it bolder", "amplify", "boring" One-step amplification along the same scale, with discipline
adapt "make it accessible", "mobile responsive", "reduced motion" Add prefers-reduced-motion + breakpoint-aware motion via gsap.matchMedia
export "export as transparent video", "render to webm", "png sequence", "/motion-craft export" A capture.js script (Puppeteer) + FFmpeg commands for WebM VP9 alpha or ProRes 4444
studio "make me a promo video", "build a preview project", "render this as a video", "/motion-craft studio" A self-contained projects/{slug}/ folder (state.json, generated scene.js, index/render/serve shell); run node render.mjs --preset vertical for mp4

Read the full file on GitHub · 333 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 333 lines · 126 tokens per session scan A ecf2e2622b5a

Subscribe to this mod's changes

motion-craft is a skill published in the GitHub repository taotao135791-bit/gsap-transform (2 stars, last pushed 2mo ago), licensed MIT. It adds 126 tokens to every session and 5,642 once invoked, about $0.0006 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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