attack-surface-prioritization

attack-surface-prioritization is a skill for Claude Code from tarekmo0/HunterStick. It costs 34 tokens per session (109 once invoked), scanned A, original, MIT.

A method for ordering security targets or attack paths by practical importance rather than by the size of a possible reward.

In plain words
What is it for?
Use it to rank attack surfaces, explain the reasoning, and choose the next security checks.
Why use it?
It helps decide what to investigate first when many possible targets or weaknesses compete for attention.

Skill for Claude Code

Written for Claude Code: installed under .claude/. Also seen: mentions Claude Code; mentions AGENTS.md.

Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

agentmods
npx agentmods add skills/tarekmo0/hunterstick/attack-surface-prioritization
Any agent
npx skills add tarekmo0/HunterStick --skill attack-surface-prioritization
Clone the repo
git clone --depth 1 https://github.com/tarekmo0/HunterStick

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for attack-surface-prioritization

README.md
[![agentmods](https://agentmods.dev/badge/skills/tarekmo0/hunterstick/attack-surface-prioritization.svg)](https://agentmods.dev/skills/tarekmo0/hunterstick/attack-surface-prioritization)
Your own site
<a href="https://agentmods.dev/skills/tarekmo0/hunterstick/attack-surface-prioritization"><img src="https://agentmods.dev/badge/skills/tarekmo0/hunterstick/attack-surface-prioritization.svg" alt="Measured on agentmods" height="20"></a>
Per session 34 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 109 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. Scan, not verified.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00034 $0.00109
Opus 5 $0.00017 $0.00055
Sonnet 5 $0.00007 $0.00022
Haiku 4.5 $0.00003 $0.00011

Measured 6d ago against content hash 5bf1365c9fd1, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-06, from the pricing page.

Security

Grade A, and why

attack-surface-prioritization scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 6d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

.claude/skills/attack-surface-prioritization/SKILL.md · 11 lines

What it actually says

Read skills/context-and-prioritization/attack-surface-prioritization.md and follow it.

That file is the single body for this skill; this pointer exists only so Claude Code can auto-trigger on the description above. Every other runtime dispatches to the same file through the router table in AGENTS.md.

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 6d ago First seen · 11 lines · 34 tokens per session scan A 5bf1365c9fd1

Subscribe to this mod's changes

attack-surface-prioritization is a skill published in the GitHub repository tarekmo0/HunterStick (13 stars, last pushed yesterday), licensed MIT. It adds 34 tokens to every session and 109 once invoked, about $0.0002 per session on Opus 5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-30.

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