craft-teach

craft-teach is a skill for Claude Code from Tasachii/Tasachii-Tools. It costs 264 tokens per session (14,633 once invoked), scanned A, original, MIT.

A skill for building a single offline HTML course that takes a complete beginner through practice toward job-ready ability. It uses runnable exercises, missions, quizzes, and real projects rather than a reading list.

In plain words
What is it for?
Use it when someone asks to learn a topic from zero or to create a hands-on tutorial or course for coding, SQL, chess, crafts, or another skill.
Why use it?
It removes the need to design a full beginner curriculum and its exercises from scratch. Learners get a self-contained course with repeated opportunities to apply what they learn.

Skill for Claude Code

Written for Claude Code: shipped in a Claude Code plugin. Also seen: mentions subagents; names the AskUserQuestion tool.

Part of the craft-teach plugin — 1 skill shipped together

Good fit Use it when someone asks to learn a topic from zero or to create a hands-on tutorial or course for coding, SQL, chess, crafts, or another skill.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/tasachii/tasachii-tools/craft-teach
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add Tasachii/Tasachii-Tools --skill craft-teach
Clone the repo
git clone --depth 1 https://github.com/Tasachii/Tasachii-Tools

Made for: Claude Code.

Or install craft-teach, the plugin that ships this one along with the rest of its 1 skill.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for craft-teach

README.md
[![agentmods](https://agentmods.dev/badge/skills/tasachii/tasachii-tools/craft-teach/github.svg)](https://agentmods.dev/skills/tasachii/tasachii-tools/craft-teach)
Your own site
<a href="https://agentmods.dev/skills/tasachii/tasachii-tools/craft-teach"><img src="https://agentmods.dev/badge/skills/tasachii/tasachii-tools/craft-teach/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for craft-teach

Your own site · 80×15
<a href="https://agentmods.dev/skills/tasachii/tasachii-tools/craft-teach"><img src="https://agentmods.dev/badge/skills/tasachii/tasachii-tools/craft-teach.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 264 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 14,633 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00264 $0.14633
Opus 5.5 $0.00106 $0.05853
Sonnet 5.5 $0.00053 $0.02927
Haiku 4.5 $0.00026 $0.01463

Measured 1mo ago against content hash ac5992ab571f, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

craft-teach scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 1mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

plugins/craft-teach/skills/craft-teach/SKILL.md · 447 lines

How it starts

The opening of the file, as written. The whole thing — 447 lines — stays where its author put it; the contents beside it link to each section on GitHub.

craft-teach — Zero → Job-Ready, the Full Loop

Turn a topic into one self-contained interactive HTML course that a person with zero background can follow until they can actually do the thing — get the junior job, win the game, ship the project. Not a reading list. A hands-on gym.

Reference files are optional. The house-template files named in Appendices F and G (paths under ~/Documents/Full Course by Tasachi) are the author's own finished courses and are not shipped with this plugin. When a path is absent, build the template from the tokens and component spec written in that appendix — each appendix is self-contained.

North Star (never lose this)

Judge every chapter by one question, in the learner's voice:

"I started knowing nothing. If I read this and do the exercises — can I actually do the job / build the project for real?"

And the companion truth that shapes the whole design:

Reading ≠ ability. Watching someone swim ≠ swimming. The course must force doing — runnable sandboxes, missions with no answer key, real projects built line-by-line. If a learner can passively read through and skip all practice, the course has already failed them.

Operating principles

  • Depth over coverage-theater. One concept truly understood + practiced beats ten name-dropped. But also: no gaps — chapter N may not assume anything not taught by N-1.
  • Every abstract idea earns its keep with a runnable example immediately after it.
  • Explain the jargon. The target reader is a smart beginner, not a peer. Every technical term gets a plain-language unpacking the first time.
  • Author and review are different people. Never self-approve in the same pass. The review lens (Phase 5) is a separate lane — ideally a fresh subagent — because the author is blind to their own skipped steps and false claims. (In practice this catches real bugs: e.g., a testing chapter that uses toBeInTheDocument() without installing @testing-library/jest-dom, or a TS chapter claiming "all valid JS is valid TS" right after enabling strict.)
  • Ship something runnable every round. Each iteration ends with a file that actually opens and works, even if incomplete.
  • Match the user's real constraints. Default deliverable = a single offline HTML file saved to their machine (see Field Notes: artifact links may 404 for them; CDN is blocked by CSP). Confirm language (default = the user's language), stack, and the end-state job/task before building.

Read the full file on GitHub · 447 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 1mo ago First seen · 447 lines · 264 tokens per session scan A ac5992ab571f

Subscribe to this mod's changes

craft-teach is a skill published in the GitHub repository Tasachii/Tasachii-Tools (2 stars, last pushed 1mo ago), licensed MIT. It adds 264 tokens to every session and 14,633 once invoked, about $0.0011 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-09-13.

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