blender-render-automation

blender-render-automation is a skill for Claude Code from tattooinmtl/BlenderMCP_Dominator. It costs 61 tokens per session (3,182 once invoked), scanned A, original, MIT.

A guide for automating Blender rendering, which turns 3D scenes into still images or animations, from the command line.

In plain words
What is it for?
Use it to configure Cycles or EEVEE, set resolution and file formats, prepare cameras and lights, create materials, use GPU rendering, and render scenes or animations without opening the interface.
Why use it?
It keeps render settings, materials, lighting, and output consistent across repeated or batch renders.

Skill for Claude Code

Written for Claude Code: installed under .claude/.

Good fit Use it to configure Cycles or EEVEE, set resolution and file formats, prepare cameras and lights, create materials, use GPU rendering, and render scenes or animations without opening the interface.

Compare 6 skills from other repositories ↓
Install with agentmods
npx agentmods add skills/tattooinmtl/blendermcp_dominator/blender-render-automation
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add tattooinmtl/BlenderMCP_Dominator --skill blender-render-automation
Clone the repo
git clone --depth 1 https://github.com/tattooinmtl/BlenderMCP_Dominator

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for blender-render-automation

README.md
[![agentmods](https://agentmods.dev/badge/skills/tattooinmtl/blendermcp_dominator/blender-render-automation/github.svg)](https://agentmods.dev/skills/tattooinmtl/blendermcp_dominator/blender-render-automation)
Your own site
<a href="https://agentmods.dev/skills/tattooinmtl/blendermcp_dominator/blender-render-automation"><img src="https://agentmods.dev/badge/skills/tattooinmtl/blendermcp_dominator/blender-render-automation/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for blender-render-automation

Your own site · 80×15
<a href="https://agentmods.dev/skills/tattooinmtl/blendermcp_dominator/blender-render-automation"><img src="https://agentmods.dev/badge/skills/tattooinmtl/blendermcp_dominator/blender-render-automation.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 61 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 3,182 The whole file, excluding the scripts and references it only reads on demand.
Security scan A 0 findings. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00061 $0.03182
Opus 5.5 $0.00024 $0.01273
Sonnet 5.5 $0.00012 $0.00636
Haiku 4.5 $0.00006 $0.00318

Measured 2mo ago against content hash 033079b57e43, method: parsed. Prices are Anthropic first-party input rates as of 2026-10-07, from the pricing page.

Security

Grade A, and why

blender-render-automation scanned grade A with 0 findings against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 2mo ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Nothing flagged

None of the 26 patterns this scan looks for appear in this file: no shell pipes, no recursive deletes, no credential paths, no hidden text, no instruction-override or anti-refusal phrasing, no agent-config snooping. That is not a guarantee, it is the absence of the things that are checkable.

addon/blender_mcp_addon/dominator/.claude/skills/blender-render-automation/SKILL.md · 411 lines

How it starts

The opening of the file, as written. The whole thing — 411 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Blender Render Automation

Overview

Automate Blender's rendering pipeline from the terminal. Configure render engines (Cycles/EEVEE), set up cameras and lighting, create materials, and batch render scenes or animations — all headlessly via Python scripts.

Instructions

1. Configure the render engine

import bpy

scene = bpy.context.scene

# --- Cycles (ray-traced, production quality) ---
scene.render.engine = 'CYCLES'
cycles = scene.cycles
cycles.samples = 256
cycles.use_denoising = True
cycles.denoiser = 'OPENIMAGEDENOISE'

# GPU rendering
cycles.device = 'GPU'
prefs = bpy.context.preferences.addons['cycles'].preferences
prefs.compute_device_type = 'CUDA'  # or 'OPTIX', 'HIP'
prefs.get_devices()
for device in prefs.devices:
    device.use = True

# --- EEVEE (fast, real-time) ---
scene.render.engine = 'BLENDER_EEVEE_NEXT'
eevee = scene.eevee
eevee.taa_render_samples = 64

2. Set output resolution and format

import bpy

render = bpy.context.scene.render

# Resolution
render.resolution_x = 1920
render.resolution_y = 1080
render.resolution_percentage = 100

# Output format
render.image_settings.file_format = 'PNG'  # PNG, JPEG, OPEN_EXR, TIFF
render.image_settings.color_mode = 'RGBA'
render.image_settings.compression = 15

# For JPEG
# render.image_settings.file_format = 'JPEG'
# render.image_settings.quality = 90

# For EXR (linear, 32-bit)
# render.image_settings.file_format = 'OPEN_EXR'
# render.image_settings.color_depth = '32'

# Film settings
render.film_transparent = True  # transparent background

3. Set up cameras

import bpy
from mathutils import Vector
import math

# Add a camera
bpy.ops.object.camera_add(location=(7, -6, 5))
camera = bpy.context.active_object
camera.name = "MainCamera"

# Point camera at a target
target = Vector((0, 0, 1))
direction = target - camera.location
rot_quat = direction.to_track_quat('-Z', 'Y')
camera.rotation_euler = rot_quat.to_euler()

# Camera settings
cam_data = camera.data
cam_data.lens = 50               # focal length in mm
cam_data.clip_start = 0.1
cam_data.clip_end = 1000
cam_data.sensor_width = 36       # full-frame sensor

# Depth of field
cam_data.dof.use_dof = True
cam_data.dof.focus_distance = 5
cam_data.dof.aperture_fstop = 2.8

# Set as active camera
bpy.context.scene.camera = camera

# Track-to constraint (auto-aim at object)
track = camera.constraints.new(type='TRACK_TO')
track.target = bpy.data.objects["MySubject"]
track.track_axis = 'TRACK_NEGATIVE_Z'
track.up_axis = 'UP_Y'

Read the full file on GitHub · 411 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 2mo ago First seen · 411 lines · 61 tokens per session scan A 033079b57e43

Subscribe to this mod's changes

blender-render-automation is a skill published in the GitHub repository tattooinmtl/BlenderMCP_Dominator (1 stars, last pushed 2mo ago), licensed MIT. It adds 61 tokens to every session and 3,182 once invoked, about $0.0002 per session on Opus 5.5. A static security scan graded it A with 0 findings. No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

Related

blender-render-automation compared with skills from other repositories

blender-render-automation next to 6 skills from other repositories
ModTypeStarsLast pushLicenceScanTokensWorks with
blender-render-automationtattooinmtl/BlenderMCP_DominatorSkill12mo agoMITA61Claude Code
imagegenopenai/codexSkill134ktodayApache-2.0A113Codex
local-ai-agentsmicrosoft/ai-agents-for-beginnersSkill79kyesterdayMITA200Claude Code, Codex
playwright-climicrosoft/playwrightSkill100kyesterdayApache-2.0A19Claude Code
browser-automationopenclaw/openclawSkill394ktodayMITA36Claude Code
systematic-debuggingobra/superpowersSkill314k4d agoMITA21Claude Code
next-cache-components-adoptionvercel/next.jsSkill143ktodayMITA95Claude Code