blender-scripting

blender-scripting is a skill for Claude Code from tattooinmtl/BlenderMCP_Dominator. It costs 63 tokens per session (1,988 once invoked), scanned B, original, MIT.

A guide for automating Blender, a 3D modelling and animation application, with Python scripts. It uses Blender's bpy programming interface and can run without opening the graphical interface.

In plain words
What is it for?
Changing scenes and objects, processing many .blend files, importing or exporting models, and building command-line 3D workflows.
Why use it?
It removes repetitive manual scene work and supports repeatable processing of Blender files and 3D assets.

Skill for Claude Code

Written for Claude Code: installed under .claude/.

Good fit Changing scenes and objects, processing many .blend files, importing or exporting models, and building command-line 3D workflows.

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Install with agentmods
npx agentmods add skills/tattooinmtl/blendermcp_dominator/blender-scripting
Install

Getting it into your agent

One page per mod, every tool's command on it. A separate URL per tool would split the same page into five that compete with each other.

Any agent
npx skills add tattooinmtl/BlenderMCP_Dominator --skill blender-scripting
Clone the repo
git clone --depth 1 https://github.com/tattooinmtl/BlenderMCP_Dominator

Made for: Claude Code.

Wrote this? Show the measurements

A badge with what this costs and how it scanned, read live from this page, so it follows the numbers instead of freezing them. Markdown for a README, HTML for a documentation site or a project page.

agentmods badge for blender-scripting

README.md
[![agentmods](https://agentmods.dev/badge/skills/tattooinmtl/blendermcp_dominator/blender-scripting/github.svg)](https://agentmods.dev/skills/tattooinmtl/blendermcp_dominator/blender-scripting)
Your own site
<a href="https://agentmods.dev/skills/tattooinmtl/blendermcp_dominator/blender-scripting"><img src="https://agentmods.dev/badge/skills/tattooinmtl/blendermcp_dominator/blender-scripting/github.svg" alt="Measured on agentmods" height="20"></a>

Or the 80×15 button, for a site that already has a row of RSS and ATOM ones. Only the verdict fits; the numbers stay here.

agentmods 80×15 button for blender-scripting

Your own site · 80×15
<a href="https://agentmods.dev/skills/tattooinmtl/blendermcp_dominator/blender-scripting"><img src="https://agentmods.dev/badge/skills/tattooinmtl/blendermcp_dominator/blender-scripting.svg" alt="Reviewed on agentmods" width="80" height="20"></a>
Per session 63 Skills are progressive disclosure: only the name and description are preloaded; the body loads when the skill is used.
When invoked 1,988 The whole file, excluding the scripts and references it only reads on demand.
Security scan B 1 finding. A grade says what 26 rules found in the file — not that it is safe.
Origin original No closer match found in the catalogue.
Token cost

What it costs to keep this loaded

Counted locally with the o200k_base tokenizer, which is exact for GPT models; Claude uses its own tokenizer and its counts differ. Treat this as one consistent yardstick across the catalogue rather than a bill. Prices are per million input tokens.

ModelPer sessionOnce invoked
Fable 5.1 $0.00063 $0.01988
Opus 5 $0.00032 $0.00994
Sonnet 5 $0.00013 $0.00398
Haiku 4.5 $0.00006 $0.00199

Measured 10d ago against content hash fe13488788c6, method: parsed. Prices are Anthropic first-party input rates as of 2026-09-10, from the pricing page.

Security

Grade B, and why

blender-scripting scanned grade B with 1 finding against 26 rules in 11 categories — prompt injection, anti-refusal, data exfiltration, privilege escalation, supply chain, agent snooping, system-prompt leakage, SSRF and excessive agency — measured 10d ago.

A static scan of the body, not an audit. Every finding is printed with the line that produced it so you can judge whether it matters here. A mod is markdown that instructs an agent; that is exactly why what it instructs is worth reading.

Asks for rootmediumPrivilege escalation

A mod that escalates privileges can change anything on the machine, not only the project.

Linux: sudo apt install blender or snap install blender.
addon/blender_mcp_addon/dominator/.claude/skills/blender-scripting/SKILL.md · 271 lines

How it starts

The opening of the file, as written. The whole thing — 271 lines — stays where its author put it; the contents beside it link to each section on GitHub.

Blender Scripting

Overview

Automate Blender tasks using Python and the bpy API. Run scripts headlessly from the terminal to manipulate scenes, batch process files, import/export models, and build 3D pipelines without opening the GUI.

Instructions

1. Run a Blender script from the terminal

# Run a script in background mode (no GUI)
blender --background --python script.py

# Run with a specific .blend file
blender myfile.blend --background --python script.py

# Pass custom arguments (use -- to separate Blender args from script args)
blender --background --python script.py -- --output /tmp/result.png --scale 2.0

Parse custom arguments in the script:

import sys

argv = sys.argv
# Everything after "--" is a custom argument
if "--" in argv:
    custom_args = argv[argv.index("--") + 1:]
else:
    custom_args = []

2. Understand the bpy module structure

import bpy

# bpy.data — all data in the file (meshes, materials, objects, scenes)
bpy.data.objects["Cube"]
bpy.data.meshes["Cube"]
bpy.data.materials["Material"]

# bpy.context — current state (active object, selected objects, scene)
bpy.context.active_object
bpy.context.selected_objects
bpy.context.scene

# bpy.ops — operators (actions like add, delete, transform)
bpy.ops.mesh.primitive_cube_add(size=2, location=(0, 0, 0))
bpy.ops.object.delete()

3. Scene setup and cleanup

import bpy

def clear_scene():
    """Remove all objects from the scene."""
    bpy.ops.object.select_all(action='SELECT')
    bpy.ops.object.delete(use_global=False)

    # Also clear orphan data
    for block in bpy.data.meshes:
        if block.users == 0:
            bpy.data.meshes.remove(block)
    for block in bpy.data.materials:
        if block.users == 0:
            bpy.data.materials.remove(block)

def setup_scene():
    """Set up a clean scene with basic settings."""
    clear_scene()
    scene = bpy.context.scene
    scene.unit_settings.system = 'METRIC'
    scene.unit_settings.scale_length = 1.0

Read the full file on GitHub · 271 lines

Changes

What this file has done since we first saw it

Hashed on every crawl. A supply-chain change to an agent config is a question of when, not whether, so the history is kept rather than the latest state alone.

  1. 10d ago First seen · 271 lines · 63 tokens per session scan B fe13488788c6

Subscribe to this mod's changes

blender-scripting is a skill published in the GitHub repository tattooinmtl/BlenderMCP_Dominator (0 stars, last pushed 14d ago), licensed MIT. It adds 63 tokens to every session and 1,988 once invoked, about $0.0003 per session on Opus 5. A static security scan graded it B with 1 finding (asks for root). No closer match exists in the catalogue, so it is treated as the original; first seen 2026-08-31.

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